Player Matchup

King Arthur
King Arthur
LeszyGM
King Arthur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,449 Elo+
Party 2
Anubis
Anubis
Slotar
Anubis
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 90L
1,499 Elo+
Solo
Charybdis
Charybdis
StopBeToxic
Charybdis
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
drej11
Gilgamesh
Level 22
God Stats
0W - 1L
1,231 SR
Queue Stats
0W - 3L
1,182 Elo+
Party 2
Xing Tian
Xing Tian
theTaco0
Xing Tian
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,472 Elo+
Party 2
Team Averages
Level 50
1,446 SR
1,420 Elo+

VS

Team Averages
Level 110
1,580 SR
1,595 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
MaybeKus
Agni
Level 127
God Stats
1W - 0L
1,586 SR
Queue Stats
8W - 4L
1,616 Elo+
Party 1
Mulan
Mulan
NDemonKing
Mulan
Level 86
God Stats
2W - 1L
1,421 SR
Queue Stats
30W - 35L
1,453 Elo+
Solo
Lancelot
Lancelot
Tozumbao
Lancelot
Level 160
God Stats
2W - 0L
1,608 SR
Queue Stats
9W - 3L
1,719 Elo+
Party 1
Hun Batz
Hun Batz
josemi261198
Hun Batz
Level 156
God Stats
2W - 0L
1,785 SR
Queue Stats
28W - 13L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LeszyGM
King Arthur
14
2 / 10 / 4
8,729
671
7,757
24,767
29,630
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Slotar
Anubis
16
4 / 7 / 5
10,486
807
11,213
14,210
8,771
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
StopBeToxic
Charybdis
15
2 / 11 / 3
9,610
739
7,029
19,952
9,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
drej11
Gilgamesh
17
3 / 8 / 8
10,276
790
14,424
23,333
19,901
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Xing Tian
theTaco0
Xing Tian
17
3 / 8 / 6
10,201
785
7,155
17,129
11,055
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
16 / 3 / 17
12,027
925
19,281
10,711
5,683
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
18
9 / 3 / 29
11,669
898
28,136
12,777
5,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
17
4 / 5 / 22
10,449
804
11,669
19,918
18,510
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Lancelot
Tozumbao
Lancelot
20
13 / 3 / 25
12,238
941
21,494
16,338
13,392
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
josemi261198
Hun Batz
17
2 / 2 / 33
10,277
791
11,733
14,728
17,364
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
170
14
Kills
44
44
Deaths
16
26
Assists
126
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
16
3
17
8.17
L
King Arthur
LeszyGM
King Arthur
2
10
4
0.4
W
Agni
9
3
29
7.83
W
Mulan
4
5
22
3
L
Anubis
Slotar
Anubis
4
7
5
0.93
L
Charybdis
StopBeToxic
Charybdis
2
11
3
0.32
W
Lancelot
Tozumbao
Lancelot
13
3
25
8.5
L
Gilgamesh
drej11
Gilgamesh
3
8
8
0.88
W
Hun Batz
josemi261198
Hun Batz
2
2
33
9.25
L
Xing Tian
theTaco0
Xing Tian
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,578
Damage
92,313
99,391
Taken
74,472
79,013
Mitigated
60,324
9,292
Healing
32,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
19,281
8,727
1,355
1,806
10,711
5,683
3,851
2,625
8,086
0
31,222
L
King Arthur
LeszyGM
King Arthur
7,757
1,310
768
1,106
24,767
29,630
306
7,087
17,417
0
12,154
W
Agni
28,136
3,920
2,374
3,745
12,777
5,375
1,028
4,183
8,420
48,182
0
W
Mulan
11,669
1,402
1,315
4,119
19,918
18,510
681
3,987
15,931
0
26,226
L
Anubis
Slotar
Anubis
11,213
585
345
2,369
14,210
8,771
0
2,974
11,156
22,416
0
L
Charybdis
StopBeToxic
Charybdis
7,029
2,474
322
1,415
19,952
9,656
720
5,112
14,418
0
18,641
W
Lancelot
Tozumbao
Lancelot
21,494
4,113
4,965
7,318
16,338
13,392
900
4,177
12,161
0
34,924
L
Gilgamesh
drej11
Gilgamesh
14,424
2,803
317
1,542
23,333
19,901
132
6,265
16,732
2,566
25,931
W
Hun Batz
josemi261198
Hun Batz
11,733
1,677
2,588
2,847
14,728
17,364
287
4,558
10,170
0
17,746
L
Xing Tian
theTaco0
Xing Tian
7,155
564
602
506
17,129
11,055
730
5,285
11,532
15,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,302
Gold Earned
56,660
104
Minions Killed
136
0
Camps Cleared
0
1,072,262
Distance Traveled
1,326,270
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,027
925
23
2
0
207,584
0
L
King Arthur
8,729
671
5
0
0
214,135
0
W
Agni
11,669
898
55
4
0
253,240
0
W
Mulan
10,449
804
22
2
0
262,777
4
L
Anubis
10,486
807
32
2
0
193,362
0
L
Charybdis
9,610
739
29
2
0
191,584
3
W
Lancelot
12,238
941
28
2
0
307,031
1
L
Gilgamesh
10,276
790
20
2
0
241,138
1
W
Hun Batz
10,277
791
8
1
0
295,638
10
L
Xing Tian
10,201
785
18
1
0
232,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role