Player Matchup

Scylla
Scylla
Gold V
 
Scylla
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver II
MrJamzi
Medusa
Silver II
Level 105
God Stats
7W - 10L
1,642 SR
Queue Stats
34W - 47L
1,597 MMR
Party 1
Athena
Athena
Silver II
VAMASUKA
Athena
Silver II
Level 128
God Stats
0W - 1L
1,531 SR
Queue Stats
16W - 19L
1,599 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,557 SR
1,565 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,509 SR
1,498 MMR
Artio
Artio
Gold V
 
Artio
Gold V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Gold V
 
Achilles
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
DoUneedSALT
Baron Samedi
Gold III
Level 82
God Stats
10W - 8L
1,526 SR
Queue Stats
61W - 79L
1,495 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 1 / 0
6,486
649
2,808
4,846
1,674
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
MrJamzi
Medusa
11
1 / 2 / 0
6,883
688
7,575
6,017
2,223
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
VAMASUKA
Athena
7
0 / 3 / 0
5,827
583
1,682
7,155
5,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
SobekIshtarAresThothGilgamesh

VS

Bans
MauiAh Muzen CabPersephoneHou YiMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
1 / 0 / 5
8,056
806
2,617
8,324
8,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Achilles
 
Achilles
12
5 / 1 / 1
7,565
757
7,977
7,641
5,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
DoUneedSALT
Baron Samedi
13
0 / 0 / 6
7,200
720
5,483
5,986
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
6
6
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
0
0
W
Artio
 
Artio
1
0
5
3.5
W
Achilles
 
Achilles
5
1
1
5.5
W
Baron Samedi
DoUneedSALT
Baron Samedi
0
0
6
3
L
Medusa
MrJamzi
Medusa
1
2
0
0.5
L
Athena
VAMASUKA
Athena
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,065
Damage
16,077
18,018
Taken
21,951
8,951
Mitigated
17,131
2,556
Healing
9,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,808
189
0
1,086
4,846
1,674
0
3,331
1,386
21,696
0
W
Artio
 
Artio
2,617
582
384
2,785
8,324
8,119
436
1,787
6,537
15,616
0
W
Achilles
 
Achilles
7,977
2,639
508
1,866
7,641
5,919
235
1,362
6,279
0
21,101
W
Baron Samedi
DoUneedSALT
Baron Samedi
5,483
339
1,212
2,299
5,986
3,093
670
1,449
4,537
39,240
0
L
Medusa
MrJamzi
Medusa
7,575
2,963
0
340
6,017
2,223
0
1,233
4,690
0
26,861
L
Athena
VAMASUKA
Athena
1,682
484
0
1,130
7,155
5,054
0
3,551
3,410
5,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,196
Gold Earned
22,821
96
Minions Killed
138
0
Camps Cleared
0
438,800
Distance Traveled
599,801
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,486
649
42
4
0
142,309
2
W
Artio
8,056
806
30
3
0
213,030
2
W
Achilles
7,565
757
31
3
0
205,122
5
W
Baron Samedi
7,200
720
77
8
0
181,649
2
L
Medusa
6,883
688
39
4
0
187,852
3
L
Athena
5,827
583
15
2
0
108,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role