Player Matchup

Baron Samedi
Baron Samedi
AmOkBufu12
Baron Samedi
Level 144
God Stats
79W - 95L
1,400 SR
Queue Stats
659W - 696L
1,453 Elo+
Solo
Poseidon
Poseidon
DudsterJ
Poseidon
Level 125
God Stats
7W - 7L
1,488 SR
Queue Stats
338W - 397L
1,477 Elo+
Solo
Charybdis
Charybdis
JamesCraven
Charybdis
Level 127
God Stats
4W - 4L
1,243 SR
Queue Stats
64W - 79L
1,467 Elo+
Solo
Amaterasu
Amaterasu
Miguelamiguelona
Amaterasu
Level 126
God Stats
15W - 9L
1,695 SR
Queue Stats
110W - 113L
1,394 Elo+
Solo
Nemesis
Nemesis
bruno_r_2005
Nemesis
Level 63
God Stats
0W - 4L
1,203 SR
Queue Stats
88W - 104L
1,366 Elo+
Solo
Team Averages
Level 117
1,406 SR
1,431 Elo+

VS

Team Averages
Level 101
1,593 SR
1,457 Elo+
Cernunnos
Cernunnos
KAXER07
Cernunnos
Level 108
God Stats
20W - 12L
1,619 SR
Queue Stats
714W - 771L
1,398 Elo+
Solo
Izanami
Izanami
Mr_Foxy93
Izanami
Level 160
God Stats
10W - 4L
1,668 SR
Queue Stats
51W - 37L
1,563 Elo+
Solo
Pele
Pele
xSpyder223
Pele
Level 88
God Stats
4W - 1L
1,669 SR
Queue Stats
150W - 128L
1,474 Elo+
Solo
Osiris
Osiris
xXGoliath666Xx
Osiris
Level 108
God Stats
9W - 9L
1,509 SR
Queue Stats
78W - 85L
1,480 Elo+
Solo
Xing Tian
Xing Tian
yb_brg
Xing Tian
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 49L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AmOkBufu12
Baron Samedi
14
1 / 5 / 5
9,610
400
6,899
27,853
29,925
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Poseidon
DudsterJ
Poseidon
18
2 / 6 / 1
10,981
458
14,982
14,645
5,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
JamesCraven
Charybdis
20
4 / 1 / 2
12,072
503
19,351
20,761
7,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
17
0 / 3 / 3
10,448
435
8,532
24,412
22,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
bruno_r_2005
Nemesis
17
4 / 5 / 2
10,901
454
9,223
19,554
8,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KAXER07
Cernunnos
19
2 / 2 / 5
12,841
535
19,126
19,810
8,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Mr_Foxy93
Izanami
20
3 / 1 / 4
14,913
621
14,763
17,623
8,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 0 / 5
13,739
572
15,065
15,801
7,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 3 / 2
14,249
594
18,053
23,410
23,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
yb_brg
Xing Tian
16
0 / 5 / 5
11,268
470
10,691
22,664
22,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
11
Kills
19
20
Deaths
11
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AmOkBufu12
Baron Samedi
1
5
5
0.7
L
Poseidon
DudsterJ
Poseidon
2
6
1
0.42
L
Charybdis
JamesCraven
Charybdis
4
1
2
5
W
Cernunnos
KAXER07
Cernunnos
2
2
5
2.25
L
Amaterasu
0
3
3
0.5
W
Izanami
Mr_Foxy93
Izanami
3
1
4
5
L
Nemesis
bruno_r_2005
Nemesis
4
5
2
1
W
8
0
5
10.5
W
6
3
2
2.33
W
Xing Tian
yb_brg
Xing Tian
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,987
Damage
77,698
107,225
Taken
99,308
73,427
Mitigated
70,002
36,885
Healing
40,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AmOkBufu12
Baron Samedi
6,899
1,225
2,044
7,269
27,853
29,925
0
6,101
21,752
33,338
0
L
Poseidon
DudsterJ
Poseidon
14,982
624
0
1,636
14,645
5,232
0
1,214
13,431
101,808
0
L
Charybdis
JamesCraven
Charybdis
19,351
8,365
0
12,744
20,761
7,416
0
3,023
17,738
0
138,809
W
Cernunnos
KAXER07
Cernunnos
19,126
10,741
0
11,864
19,810
8,967
1,778
3,686
16,124
0
123,533
L
Amaterasu
8,532
4,545
343
11,217
24,412
22,838
0
1,498
22,914
0
91,388
W
Izanami
Mr_Foxy93
Izanami
14,763
9,337
0
9,831
17,623
8,424
13,389
8,306
9,317
0
156,238
L
Nemesis
bruno_r_2005
Nemesis
9,223
4,994
0
1,632
19,554
8,016
0
1,727
17,827
0
93,148
W
15,065
3,046
0
5,949
15,801
7,188
0
3,662
12,139
20
115,335
W
18,053
8,989
0
8,480
23,410
23,275
625
2,340
21,070
0
115,737
W
Xing Tian
yb_brg
Xing Tian
10,691
943
0
4,699
22,664
22,148
0
4,857
17,807
34,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,012
Gold Earned
67,010
705
Minions Killed
805
0
Camps Cleared
0
2,209,327
Distance Traveled
2,440,596
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,610
400
42
2
0
361,492
3
L
Poseidon
10,981
458
167
7
0
446,617
8
L
Charybdis
12,072
503
227
9
0
432,572
2
W
Cernunnos
12,841
535
164
7
0
437,652
1
L
Amaterasu
10,448
435
150
6
0
507,329
6
W
Izanami
14,913
621
257
11
0
456,969
10
L
Nemesis
10,901
454
119
5
0
461,317
2
W
Pele
13,739
572
163
7
0
595,087
4
W
Osiris
14,249
594
177
7
0
489,141
3
W
Xing Tian
11,268
470
44
2
0
461,747
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role