Player Matchup

Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
GoofyRapped
Susano
Level 117
God Stats
53W - 37L
1,568 SR
Queue Stats
572W - 640L
1,455 Elo+
Solo
Scylla
Scylla
WAVE_Glitch
Scylla
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,444 Elo+
Solo
Medusa
Medusa
fi07ale
Medusa
Level 80
God Stats
4W - 0L
1,814 SR
Queue Stats
4W - 1L
1,550 Elo+
Party 2
Team Averages
Level 111
1,576 SR
1,490 Elo+

VS

Team Averages
Level 118
1,542 SR
1,431 Elo+
Chronos
Chronos
Jb__Lock
Chronos
Level 151
God Stats
3W - 1L
1,771 SR
Queue Stats
145W - 154L
1,389 Elo+
Party 3
Chiron
Chiron
JibbleJub
Chiron
Level 147
God Stats
7W - 7L
1,453 SR
Queue Stats
642W - 609L
1,454 Elo+
Solo
Achilles
Achilles
Reformed_RoLL
Achilles
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 77L
1,373 Elo+
Party 3
Ao Kuang
Ao Kuang
SgtR3dRump3l
Ao Kuang
Level 160
God Stats
3W - 5L
1,489 SR
Queue Stats
330W - 355L
1,496 Elo+
Party 1
Sobek
Sobek
Spyro21932
Sobek
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 138L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
2 / 1 / 6
11,407
543
14,813
15,496
15,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Ganesha
 
Ganesha
15
0 / 0 / 5
10,013
477
4,822
15,221
16,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
17
4 / 4 / 4
10,483
499
12,397
18,818
8,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
18
6 / 2 / 3
11,764
560
21,034
10,027
4,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
fi07ale
Medusa
16
1 / 4 / 0
9,613
458
4,838
12,389
5,188
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Jb__Lock
Chronos
17
4 / 3 / 1
10,928
520
13,109
19,331
8,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
JibbleJub
Chiron
15
1 / 4 / 2
9,357
446
7,680
14,685
6,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Reformed_RoLL
Achilles
16
0 / 2 / 3
9,595
457
5,828
15,043
17,132
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
SgtR3dRump3l
Ao Kuang
18
5 / 4 / 3
11,081
528
12,438
20,850
9,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
15
1 / 0 / 2
9,322
444
5,143
18,985
25,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
13
Kills
11
11
Deaths
13
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
6
5
W
Ganesha
 
Ganesha
0
0
5
2.5
W
Susano
4
4
4
1.5
L
Chronos
Jb__Lock
Chronos
4
3
1
1.5
L
Chiron
JibbleJub
Chiron
1
4
2
0.5
L
Achilles
Reformed_RoLL
Achilles
0
2
3
0.75
L
Ao Kuang
SgtR3dRump3l
Ao Kuang
5
4
3
1.63
L
Sobek
1
0
2
2
W
Scylla
6
2
3
3.75
W
Medusa
fi07ale
Medusa
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,904
Damage
44,198
71,951
Taken
88,894
49,953
Mitigated
66,647
23,923
Healing
26,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,813
1,689
0
7,047
15,496
15,071
603
4,691
10,805
0
92,213
W
Ganesha
 
Ganesha
4,822
716
290
4,884
15,221
16,128
0
6,337
8,884
36,220
0
W
Susano
12,397
3,297
0
6,576
18,818
8,957
0
6,577
12,241
0
80,908
L
Chronos
Jb__Lock
Chronos
13,109
3,953
180
6,716
19,331
8,639
1,868
4,577
14,754
104,871
4,303
L
Chiron
JibbleJub
Chiron
7,680
1,878
1,142
3,399
14,685
6,312
0
6,260
8,425
0
77,848
L
Achilles
Reformed_RoLL
Achilles
5,828
982
0
1,555
15,043
17,132
256
2,879
12,164
0
60,534
L
Ao Kuang
SgtR3dRump3l
Ao Kuang
12,438
3,146
0
5,797
20,850
9,530
0
4,482
16,368
104,510
0
L
Sobek
5,143
406
0
7,950
18,985
25,034
210
7,658
11,327
25,198
2,777
W
Scylla
21,034
1,881
0
2,022
10,027
4,609
339
4,942
5,085
119,622
0
W
Medusa
fi07ale
Medusa
4,838
1,814
79
3,025
12,389
5,188
2,482
7,900
4,489
0
62,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,280
Gold Earned
50,283
604
Minions Killed
615
0
Camps Cleared
0
2,094,290
Distance Traveled
2,060,477
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,407
543
174
8
0
428,261
3
W
Ganesha
10,013
477
27
1
0
414,114
3
W
Susano
10,483
499
98
5
0
457,774
4
L
Chronos
10,928
520
160
8
0
399,192
2
L
Chiron
9,357
446
140
7
0
380,522
9
L
Achilles
9,595
457
134
6
0
417,314
3
L
Ao Kuang
11,081
528
143
7
0
427,630
5
L
Sobek
9,322
444
38
2
0
435,819
5
W
Scylla
11,764
560
185
9
0
411,695
4
W
Medusa
9,613
458
120
6
0
382,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role