Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fenixnoir
Morgan Le Fay
Level 100
God Stats
1W - 1L
1,414 SR
Queue Stats
79W - 93L
1,504 Elo+
Solo
Chronos
Chronos
gandjeto
Chronos
Level 82
God Stats
6W - 6L
1,356 SR
Queue Stats
441W - 477L
1,441 Elo+
Solo
Team Averages
Level 124
1,454 SR
1,489 Elo+

VS

Team Averages
Level 120
1,459 SR
1,484 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Bedonrad
Fenrir
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,466 Elo+
Solo
Ra
Ra
Mathias1743
Ra
Level 84
God Stats
1W - 4L
1,296 SR
Queue Stats
261W - 255L
1,512 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tenshirøck
Morgan Le Fay
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 81L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
9 / 2 / 9
8,658
866
10,127
10,981
5,837
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
 
Ra
14
3 / 3 / 15
8,199
820
8,466
9,474
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

The Morrigan
 
The Morrigan
12
3 / 4 / 10
7,705
771
3,809
7,295
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
fenixnoir
Morgan Le Fay
15
3 / 1 / 14
8,589
859
13,519
9,590
4,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
gandjeto
Chronos
15
3 / 1 / 13
8,394
839
4,056
10,435
4,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
1 / 4 / 5
7,625
763
8,079
9,109
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
 
Serqet
12
2 / 6 / 5
7,495
750
5,479
10,314
5,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Bedonrad
Fenrir
11
0 / 8 / 4
6,746
675
5,089
11,488
6,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 1 / 5
9,553
955
5,785
4,874
2,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
Tenshirøck
Morgan Le Fay
16
4 / 2 / 4
8,755
876
14,907
8,460
3,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
34
21
Kills
11
11
Deaths
21
61
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
2
9
6.75
W
Ra
 
Ra
3
3
15
3.5
W
The Morrigan
 
The Morrigan
3
4
10
2
L
Kukulkan
 
Kukulkan
1
4
5
0.88
L
Serqet
 
Serqet
2
6
5
0.75
L
Fenrir
Bedonrad
Fenrir
0
8
4
0.25
L
4
1
5
6.5
L
Morgan Le Fay
Tenshirøck
Morgan Le Fay
4
2
4
3
W
Morgan Le Fay
fenixnoir
Morgan Le Fay
3
1
14
10
W
Chronos
gandjeto
Chronos
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,977
Damage
39,339
47,775
Taken
44,245
22,859
Mitigated
21,927
24,550
Healing
11,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,127
1,340
2,241
1,418
10,981
5,837
321
6,572
4,167
0
12,190
W
Ra
 
Ra
8,466
407
10,113
3,668
9,474
4,246
446
6,570
2,590
21,580
0
W
The Morrigan
 
The Morrigan
3,809
536
642
219
7,295
3,149
0
4,162
3,000
4,889
0
L
Kukulkan
 
Kukulkan
8,079
344
324
1,417
9,109
3,790
0
6,148
2,961
16,860
0
L
Serqet
 
Serqet
5,479
673
763
916
10,314
5,716
630
5,749
4,565
0
6,348
L
Fenrir
Bedonrad
Fenrir
5,089
632
0
333
11,488
6,320
651
8,460
3,028
0
6,158
L
5,785
515
3,504
2,296
4,874
2,170
554
3,735
1,139
26,346
0
L
Morgan Le Fay
Tenshirøck
Morgan Le Fay
14,907
1,952
231
2,016
8,460
3,931
0
5,758
2,702
33,434
0
W
Morgan Le Fay
fenixnoir
Morgan Le Fay
13,519
1,543
1,496
1,367
9,590
4,764
704
4,391
4,989
35,187
0
W
Chronos
gandjeto
Chronos
4,056
1,655
1,298
2,088
10,435
4,863
1,188
7,076
3,011
13,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,545
Gold Earned
40,174
111
Minions Killed
107
0
Camps Cleared
0
978,129
Distance Traveled
884,921
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,658
866
7
1
0
213,250
0
W
Ra
8,199
820
36
4
0
219,510
0
W
The Morrigan
7,705
771
5
1
0
160,858
0
L
Kukulkan
7,625
763
29
3
0
171,267
0
L
Serqet
7,495
750
1
0
0
158,813
0
L
Fenrir
6,746
675
1
0
0
164,524
1
L
Ra
9,553
955
40
4
0
191,771
0
L
Morgan Le Fay
8,755
876
36
4
0
198,546
0
W
Morgan Le Fay
8,589
859
43
4
0
190,213
4
W
Chronos
8,394
839
20
2
0
194,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role