Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
C4p74in C4vem4n
Fenrir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,387 Elo+
Solo
Danzaburou
Danzaburou
EnfÒrcer
Danzaburou
Level 27
God Stats
1W - 0L
1,785 SR
Queue Stats
4W - 0L
1,808 Elo+
Party 1
Thoth
Thoth
Shinzizu
Thoth
Level 157
God Stats
3W - 0L
1,992 SR
Queue Stats
61W - 32L
1,700 Elo+
Party 1
Skadi
Skadi
YonicTheHedgehog
Skadi
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 30L
1,687 Elo+
Party 1
Team Averages
Level 95
1,655 SR
1,616 Elo+

VS

Team Averages
Level 96
1,580 SR
1,391 Elo+
Yu Huang
Yu Huang
Dulari
Yu Huang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,141 Elo+
Party 2
Artemis
Artemis
Hard4Medusa
Artemis
Level 113
God Stats
7W - 7L
1,683 SR
Queue Stats
262W - 238L
1,535 Elo+
Solo
The Morrigan
The Morrigan
HiddenKrysis
The Morrigan
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,477 Elo+
Party 2
Athena
Athena
Rekka
Athena
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,329 Elo+
Party 2
Tiamat
Tiamat
ihatethisgameok
Tiamat
Level 153
God Stats
3W - 1L
1,716 SR
Queue Stats
31W - 32L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
2 / 4 / 13
9,807
817
4,079
17,772
18,117
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
4 / 6 / 10
9,217
768
4,625
13,155
8,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
EnfÒrcer
Danzaburou
16
3 / 2 / 12
9,956
830
15,655
11,667
7,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
Shinzizu
Thoth
19
10 / 2 / 11
11,638
970
17,721
10,335
4,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 2 / 17
11,333
944
16,619
14,410
7,557
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Dulari
Yu Huang
14
1 / 4 / 6
8,270
689
6,603
8,239
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Hard4Medusa
Artemis
16
6 / 5 / 4
9,163
764
19,840
14,120
6,769
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
HiddenKrysis
The Morrigan
13
1 / 6 / 7
7,779
648
5,118
9,771
3,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Rekka
Athena
15
2 / 6 / 10
8,778
732
4,029
20,656
23,305
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 3 / 8
9,349
779
12,588
10,845
7,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
48
24
Kills
13
16
Deaths
24
63
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
4
13
2.13
W
4
6
10
1.5
L
Yu Huang
Dulari
Yu Huang
1
4
6
1
W
Danzaburou
EnfÒrcer
Danzaburou
3
2
12
4.5
L
Artemis
Hard4Medusa
Artemis
6
5
4
1.6
L
The Morrigan
HiddenKrysis
The Morrigan
1
6
7
0.75
L
Athena
Rekka
Athena
2
6
10
1.17
W
Thoth
Shinzizu
Thoth
10
2
11
7.75
W
5
2
17
6.75
L
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,699
Damage
48,178
67,339
Taken
63,631
46,069
Mitigated
44,666
22,848
Healing
15,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
4,079
417
2,026
3,588
17,772
18,117
111
6,346
11,426
9,791
0
W
4,625
905
41
1,631
13,155
8,584
1,298
6,391
6,764
0
5,379
L
Yu Huang
Dulari
Yu Huang
6,603
75
81
345
8,239
3,109
288
2,111
6,089
11,088
0
W
Danzaburou
EnfÒrcer
Danzaburou
15,655
4,021
1,704
3,425
11,667
7,259
1,800
4,629
7,038
0
30,217
L
Artemis
Hard4Medusa
Artemis
19,840
6,310
1,356
3,673
14,120
6,769
1,142
4,876
9,155
0
38,242
L
The Morrigan
HiddenKrysis
The Morrigan
5,118
328
472
744
9,771
3,813
391
3,801
5,786
11,041
769
L
Athena
Rekka
Athena
4,029
967
804
4,083
20,656
23,305
0
7,533
12,867
7,249
0
W
Thoth
Shinzizu
Thoth
17,721
472
1,579
1,602
10,335
4,552
2,470
5,243
5,092
48,706
0
W
16,619
4,996
4,361
2,891
14,410
7,557
1,768
4,960
9,450
1,128
29,783
L
12,588
725
144
3,669
10,845
7,670
153
4,273
6,523
28,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,951
Gold Earned
43,339
156
Minions Killed
113
0
Camps Cleared
0
1,173,788
Distance Traveled
1,056,094
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,807
817
18
2
0
236,557
3
W
Fenrir
9,217
768
2
0
0
221,023
1
L
Yu Huang
8,270
689
9
1
0
202,945
0
W
Danzaburou
9,956
830
27
2
0
246,589
0
L
Artemis
9,163
764
33
3
0
199,152
1
L
The Morrigan
7,779
648
20
2
0
221,787
2
L
Athena
8,778
732
9
1
0
217,288
2
W
Thoth
11,638
970
70
6
0
228,808
1
W
Skadi
11,333
944
39
3
0
240,811
0
L
Tiamat
9,349
779
42
4
0
214,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role