Player Matchup

Hel
Hel
 
Hel
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AMAZING_GIRL101
Neith
Level 98
God Stats
12W - 10L
1,674 SR
Queue Stats
60W - 70L
1,474 Elo+
Solo
Nu Wa
Nu Wa
Capetown
Nu Wa
Level 129
God Stats
17W - 28L
1,497 SR
Queue Stats
170W - 181L
1,605 Elo+
Solo
Sobek
Sobek
EzXpGodly
Sobek
Level 150
God Stats
10W - 14L
1,487 SR
Queue Stats
667W - 617L
1,561 Elo+
Solo
Lancelot
Lancelot
SenseiRayn
Lancelot
Level 145
God Stats
1W - 2L
1,510 SR
Queue Stats
186W - 179L
1,448 Elo+
Solo
Team Averages
Level 135
1,534 SR
1,518 Elo+

VS

Team Averages
Level 151
1,501 SR
1,595 Elo+
Rama
Rama
Artorrias
Rama
Level 160
God Stats
4W - 6L
1,435 SR
Queue Stats
262W - 268L
1,454 Elo+
Solo
Ra
Ra
DN00b
Ra
Level 160
God Stats
5W - 2L
1,507 SR
Queue Stats
268W - 260L
1,536 Elo+
Solo
Cliodhna
Cliodhna
Eternal_Grinaldi
Cliodhna
Level 149
God Stats
2W - 4L
1,261 SR
Queue Stats
136W - 136L
1,485 Elo+
Solo
Hades
Hades
FOFY OP
Hades
Level 125
God Stats
9W - 2L
1,804 SR
Queue Stats
307W - 303L
1,661 Elo+
Solo
Sobek
Sobek
PifiGaming
Sobek
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,837 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
0 / 0 / 1
8,385
559
4,707
7,717
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 2 / 0
6,432
429
4,963
5,962
2,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nu Wa
Capetown
Nu Wa
10
0 / 0 / 1
6,814
454
4,267
4,517
2,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
EzXpGodly
Sobek
10
0 / 4 / 2
7,140
476
4,578
12,877
8,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystical Earring

Mystical Earring

+15
Mp 5

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lancelot
SenseiRayn
Lancelot
13
3 / 3 / 0
7,990
533
4,967
11,214
4,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
2 / 1 / 2
8,936
596
4,165
8,926
3,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ra
14
3 / 0 / 3
8,649
577
6,845
5,086
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 1 / 5
7,323
488
1,389
9,211
3,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
FOFY OP
Hades
15
0 / 1 / 1
8,769
585
5,358
11,582
7,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
12
3 / 0 / 5
8,265
551
5,101
12,115
11,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
9
9
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
0
1
0.5
L
0
2
0
0
W
Rama
2
1
2
3
L
Nu Wa
Capetown
Nu Wa
0
0
1
0.5
W
Ra
3
0
3
4.5
W
1
1
5
3.5
L
Sobek
EzXpGodly
Sobek
0
4
2
0.25
W
Hades
FOFY OP
Hades
0
1
1
0.5
W
Sobek
3
0
5
5.5
L
Lancelot
SenseiRayn
Lancelot
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,482
Damage
22,858
42,287
Taken
46,920
21,439
Mitigated
27,415
13,999
Healing
25,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,707
593
206
4,872
7,717
3,278
0
5,094
2,623
65,974
0
L
4,963
1,844
0
1,057
5,962
2,155
0
543
5,419
0
38,022
W
Rama
4,165
3,794
0
4,425
8,926
3,113
140
1,080
7,846
0
86,719
L
Nu Wa
Capetown
Nu Wa
4,267
1,639
0
2,110
4,517
2,528
0
2,683
1,834
49,772
0
W
Ra
6,845
681
1,732
2,412
5,086
2,214
0
1,735
3,351
103,500
0
W
1,389
221
0
4,519
9,211
3,268
0
1,665
7,546
0
48,477
L
Sobek
EzXpGodly
Sobek
4,578
632
1,292
4,032
12,877
8,589
0
5,935
6,942
31,727
0
W
Hades
FOFY OP
Hades
5,358
1,511
92
8,175
11,582
7,561
629
4,780
6,802
73,024
0
W
Sobek
5,101
758
0
4,480
12,115
11,259
0
4,853
7,262
14,178
3,411
L
Lancelot
SenseiRayn
Lancelot
4,967
1,049
0
430
11,214
4,889
0
2,570
8,644
0
66,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,761
Gold Earned
41,942
439
Minions Killed
581
0
Camps Cleared
0
1,366,632
Distance Traveled
1,525,642
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,385
559
138
9
0
305,868
3
L
Neith
6,432
429
73
5
0
215,008
3
W
Rama
8,936
596
150
10
0
285,286
2
L
Nu Wa
6,814
454
82
5
0
198,547
6
W
Ra
8,649
577
180
12
0
351,780
4
W
Cliodhna
7,323
488
92
6
0
343,752
4
L
Sobek
7,140
476
43
3
0
297,175
3
W
Hades
8,769
585
142
9
0
240,447
4
W
Sobek
8,265
551
17
1
0
304,377
6
L
Lancelot
7,990
533
103
7
0
350,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role