Player Matchup

Chaac
Chaac
 
Chaac
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ElOneBasic
Merlin
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
dagdanga
Hachiman
Level 39
God Stats
0W - 1L
1,834 SR
Queue Stats
3W - 1L
1,810 Elo+
Party 2
Team Averages
Level 71
1,611 SR
1,603 Elo+

VS

Team Averages
Level 93
1,433 SR
1,505 Elo+
Skadi
Skadi
Chilno
Skadi
Level 28
God Stats
1W - 0L
1,273 SR
Queue Stats
87W - 72L
1,516 Elo+
Party 1
Vamana
Vamana
Mesiate
Vamana
Level 102
God Stats
3W - 4L
1,472 SR
Queue Stats
241W - 221L
1,470 Elo+
Party 1
Chronos
Chronos
Omena11
Chronos
Level 149
God Stats
4W - 4L
1,555 SR
Queue Stats
377W - 301L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 3 / 2
7,252
725
6,372
10,390
8,750
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
ElOneBasic
Merlin
14
2 / 2 / 7
8,320
832
11,513
7,151
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
dagdanga
Hachiman
13
5 / 4 / 4
8,328
833
14,023
11,589
4,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Chilno
Skadi
12
4 / 4 / 3
7,672
767
7,435
9,147
3,423
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Mesiate
Vamana
12
1 / 2 / 5
7,850
785
6,924
13,418
12,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
Omena11
Chronos
13
4 / 3 / 4
8,184
818
8,432
12,743
5,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
9
Kills
9
9
Deaths
9
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
3
2
1
W
Skadi
Chilno
Skadi
4
4
3
1.38
L
Merlin
ElOneBasic
Merlin
2
2
7
2.75
W
Vamana
Mesiate
Vamana
1
2
5
1.75
W
Chronos
Omena11
Chronos
4
3
4
2
L
Hachiman
dagdanga
Hachiman
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,908
Damage
22,791
29,130
Taken
35,308
16,863
Mitigated
20,861
6,988
Healing
8,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,372
965
0
1,432
10,390
8,750
0
2,871
7,519
0
19,914
W
Skadi
Chilno
Skadi
7,435
3,334
0
250
9,147
3,423
0
4,214
4,933
0
22,167
L
Merlin
ElOneBasic
Merlin
11,513
1,075
185
1,649
7,151
3,232
0
1,927
5,224
43,923
0
W
Vamana
Mesiate
Vamana
6,924
2,353
1,279
3,392
13,418
12,169
0
4,239
9,179
0
17,992
W
Chronos
Omena11
Chronos
8,432
2,828
0
3,667
12,743
5,269
0
3,081
9,662
35,405
0
L
Hachiman
dagdanga
Hachiman
14,023
9,656
0
3,722
11,589
4,881
483
3,701
7,888
0
25,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,900
Gold Earned
23,706
136
Minions Killed
120
0
Camps Cleared
0
524,404
Distance Traveled
544,854
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,252
725
26
3
0
185,197
2
W
Skadi
7,672
767
41
4
0
162,505
0
L
Merlin
8,320
832
74
7
0
166,261
3
W
Vamana
7,850
785
24
2
0
203,425
1
W
Chronos
8,184
818
55
6
0
178,924
4
L
Hachiman
8,328
833
36
4
0
172,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role