Player Matchup

Aphrodite
Aphrodite
Garharu
Aphrodite
Level 123
God Stats
2W - 0L
1,715 SR
Queue Stats
113W - 26L
1,796 Elo+
Party 2
Artemis
Artemis
TrueGarharu
Artemis
Level 95
God Stats
2W - 0L
1,847 SR
Queue Stats
30W - 9L
1,857 Elo+
Party 2
Medusa
Medusa
ZymianKelteeth
Medusa
Level 87
God Stats
2W - 0L
1,590 SR
Queue Stats
76W - 22L
1,783 Elo+
Party 2
Team Averages
Level 102
1,718 SR
1,812 Elo+

VS

Team Averages
Level 159
1,536 SR
1,644 Elo+
Xing Tian
Xing Tian
K9KHEP
Xing Tian
Level 160
God Stats
1W - 5L
1,473 SR
Queue Stats
156W - 102L
1,644 Elo+
Party 1
Awilix
Awilix
SirCombaticuss
Awilix
Level 156
God Stats
11W - 9L
1,547 SR
Queue Stats
169W - 113L
1,648 Elo+
Party 1
Zhong Kui
Zhong Kui
UpToSnuff
Zhong Kui
Level 160
God Stats
6W - 9L
1,588 SR
Queue Stats
176W - 101L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Garharu
Aphrodite
20
5 / 1 / 11
14,133
744
16,482
16,437
12,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
TrueGarharu
Artemis
19
4 / 3 / 11
13,492
710
24,422
17,964
8,777
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
7 / 1 / 8
13,518
711
16,028
15,399
7,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
K9KHEP
Xing Tian
19
4 / 4 / 1
12,604
663
8,675
24,199
37,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 7 / 5
11,056
582
6,279
17,701
9,019
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
UpToSnuff
Zhong Kui
17
1 / 5 / 4
11,919
627
17,989
21,914
25,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
16
Kills
5
5
Deaths
16
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Garharu
Aphrodite
5
1
11
10.5
L
Xing Tian
K9KHEP
Xing Tian
4
4
1
1.13
L
0
7
5
0.36
W
Artemis
TrueGarharu
Artemis
4
3
11
3.17
L
Zhong Kui
UpToSnuff
Zhong Kui
1
5
4
0.6
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,932
Damage
32,943
49,800
Taken
63,814
28,921
Mitigated
72,414
26,609
Healing
11,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Garharu
Aphrodite
16,482
1,830
10,212
12,131
16,437
12,733
770
7,459
8,978
63,485
0
L
Xing Tian
K9KHEP
Xing Tian
8,675
406
0
4,608
24,199
37,789
336
6,352
17,847
31,379
0
L
6,279
1,096
0
366
17,701
9,019
144
5,859
11,842
0
42,276
W
Artemis
TrueGarharu
Artemis
24,422
10,364
0
2,960
17,964
8,777
1,894
10,247
7,717
0
83,076
L
Zhong Kui
UpToSnuff
Zhong Kui
17,989
641
0
6,441
21,914
25,606
888
4,432
17,482
58,148
0
W
16,028
7,400
0
1,306
15,399
7,411
522
9,014
6,385
0
73,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,143
Gold Earned
35,579
275
Minions Killed
180
0
Camps Cleared
0
1,051,872
Distance Traveled
1,030,175
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,133
744
90
5
0
362,544
8
L
Xing Tian
12,604
663
28
1
0
356,578
5
L
Awilix
11,056
582
50
3
0
360,157
2
W
Artemis
13,492
710
94
5
0
337,342
2
L
Zhong Kui
11,919
627
102
5
0
313,440
3
W
Medusa
13,518
711
91
5
0
351,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role