Player Matchup

Sol
Sol
FrEsHmEaTbOy
Sol
Level 127
God Stats
10W - 10L
1,561 SR
Queue Stats
180W - 218L
1,378 Elo+
Solo
Zeus
Zeus
JL_Makiiiiiii
Zeus
Level 88
God Stats
2W - 2L
1,584 SR
Queue Stats
87W - 91L
1,405 Elo+
Party 1
Ravana
Ravana
MIKE WIICK
Ravana
Level 117
God Stats
1W - 3L
1,293 SR
Queue Stats
51W - 59L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
TheRealSlimWally
Sun Wukong
Level 84
God Stats
0W - 3L
1,179 SR
Queue Stats
291W - 327L
1,421 Elo+
Solo
Atlas
Atlas
elec97420
Atlas
Level 124
God Stats
2W - 2L
1,544 SR
Queue Stats
152W - 135L
1,469 Elo+
Party 1
Team Averages
Level 108
1,432 SR
1,419 Elo+

VS

Team Averages
Level 106
1,440 SR
1,319 Elo+
Loki
Loki
Dr1Hakm
Loki
Level 60
God Stats
2W - 13L
1,006 SR
Queue Stats
8W - 20L
1,231 Elo+
Party 2
Xing Tian
Xing Tian
InZantic
Xing Tian
Level 155
God Stats
4W - 1L
2,004 SR
Queue Stats
348W - 281L
1,582 Elo+
Solo
Scylla
Scylla
dark0_0111
Scylla
Level 153
God Stats
44W - 43L
1,513 SR
Queue Stats
524W - 574L
1,354 Elo+
Party 2
Cthulhu
Cthulhu
sisqp
Cthulhu
Level 16
God Stats
1W - 6L
1,084 SR
Queue Stats
1W - 12L
977 Elo+
Party 2
Artemis
Artemis
theblondebeauty
Artemis
Level 146
God Stats
6W - 4L
1,592 SR
Queue Stats
130W - 142L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 5
8,446
469
12,263
14,293
6,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 4 / 4
8,929
496
5,207
9,937
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
MIKE WIICK
Ravana
13
2 / 6 / 2
7,699
428
6,650
12,873
4,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
TheRealSlimWally
Sun Wukong
13
0 / 3 / 0
7,741
430
8,067
20,110
16,749
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
elec97420
Atlas
13
1 / 3 / 8
8,259
459
5,264
19,354
17,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dr1Hakm
Loki
15
5 / 1 / 1
9,477
527
5,176
11,608
4,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xing Tian
InZantic
Xing Tian
18
6 / 0 / 2
11,592
644
21,663
14,055
14,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
dark0_0111
Scylla
17
7 / 0 / 4
10,700
594
9,278
7,031
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
sisqp
Cthulhu
12
0 / 4 / 11
8,459
470
8,750
16,773
18,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 7 / 3
7,850
436
13,117
15,357
6,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
39
12
Kills
18
19
Deaths
12
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Loki
Dr1Hakm
Loki
5
1
1
5.5
L
6
3
5
2.83
W
Xing Tian
InZantic
Xing Tian
6
0
2
7
L
3
4
4
1.25
L
Ravana
MIKE WIICK
Ravana
2
6
2
0.5
L
Sun Wukong
TheRealSlimWally
Sun Wukong
0
3
0
0
W
Scylla
dark0_0111
Scylla
7
0
4
9
L
Atlas
elec97420
Atlas
1
3
8
1.67
W
Cthulhu
sisqp
Cthulhu
0
4
11
1.38
W
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,451
Damage
57,984
76,567
Taken
64,824
49,918
Mitigated
46,547
19,306
Healing
19,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Dr1Hakm
Loki
5,176
676
0
5,361
11,608
4,766
726
2,032
9,576
0
63,296
L
12,263
4,550
0
6,442
14,293
6,617
0
3,160
11,133
50,782
5,655
W
Xing Tian
InZantic
Xing Tian
21,663
3,630
0
2,990
14,055
14,041
0
611
13,444
99,330
0
L
5,207
1,034
0
2,280
9,937
3,946
0
4,794
5,129
69,326
0
L
Ravana
MIKE WIICK
Ravana
6,650
2,547
0
1,547
12,873
4,970
0
5,708
7,009
0
58,190
L
Sun Wukong
TheRealSlimWally
Sun Wukong
8,067
2,890
0
4,611
20,110
16,749
0
15,066
4,380
0
66,767
W
Scylla
dark0_0111
Scylla
9,278
525
132
1,705
7,031
2,805
1,004
1,729
5,302
82,143
1,459
L
Atlas
elec97420
Atlas
5,264
1,829
547
3,879
19,354
17,636
0
10,033
9,321
28,442
0
W
Cthulhu
sisqp
Cthulhu
8,750
1,073
446
5,218
16,773
18,402
145
8,670
8,103
28,270
0
W
13,117
6,239
0
3,787
15,357
6,533
52
8,866
6,491
0
63,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,074
Gold Earned
48,078
447
Minions Killed
556
0
Camps Cleared
0
1,616,945
Distance Traveled
1,664,108
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,477
527
105
6
0
399,572
1
L
Sol
8,446
469
82
5
0
313,078
3
W
Xing Tian
11,592
644
192
11
0
331,938
3
L
Zeus
8,929
496
139
8
0
316,870
1
L
Ravana
7,699
428
86
5
0
357,421
3
L
Sun Wukong
7,741
430
107
6
0
326,893
1
W
Scylla
10,700
594
140
8
0
352,160
0
L
Atlas
8,259
459
33
2
0
302,683
5
W
Cthulhu
8,459
470
29
2
0
327,997
1
W
Artemis
7,850
436
90
5
0
252,441
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role