Player Matchup

Mulan
Mulan
NaDeZT1
Mulan
Level 53
God Stats
16W - 11L
1,493 SR
Queue Stats
54W - 60L
1,463 Elo+
Solo
Atlas
Atlas
NemoHead9137
Atlas
Level 155
God Stats
84W - 90L
1,532 SR
Queue Stats
865W - 925L
1,439 Elo+
Solo
Fenrir
Fenrir
SlickeryVickery
Fenrir
Level 154
God Stats
0W - 3L
1,466 SR
Queue Stats
30W - 50L
1,437 Elo+
Solo
Skadi
Skadi
lonehunter8909
Skadi
Level 110
God Stats
10W - 9L
1,506 SR
Queue Stats
77W - 80L
1,507 Elo+
Solo
Discordia
Discordia
tyraiding
Discordia
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 61L
1,574 Elo+
Solo
Team Averages
Level 121
1,500 SR
1,484 Elo+

VS

Team Averages
Level 98
1,569 SR
1,424 Elo+
Rama
Rama
AnX Arctic
Rama
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 153L
1,406 Elo+
Party 2
Cthulhu
Cthulhu
DSRTGOON
Cthulhu
Level 29
God Stats
9W - 18L
1,521 SR
Queue Stats
9W - 19L
1,415 Elo+
Party 1
Arachne
Arachne
GreyEyedGoat
Arachne
Level 69
God Stats
5W - 1L
1,727 SR
Queue Stats
11W - 22L
1,423 Elo+
Party 1
Cabrakan
Cabrakan
Tazworldmoney
Cabrakan
Level 129
God Stats
8W - 7L
1,604 SR
Queue Stats
158W - 221L
1,404 Elo+
Party 2
Medusa
Medusa
kinkydevil69
Medusa
Level 136
God Stats
31W - 28L
1,491 SR
Queue Stats
520W - 581L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
NaDeZT1
Mulan
14
1 / 4 / 0
8,398
525
7,823
15,976
9,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
4 / 2 / 0
7,889
493
9,111
12,799
13,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 3
7,492
468
5,994
14,537
6,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 4 / 3
6,471
404
6,157
13,118
4,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
tyraiding
Discordia
11
0 / 5 / 0
6,873
430
3,749
10,089
4,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
7,566
473
5,207
7,249
3,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
DSRTGOON
Cthulhu
14
3 / 1 / 4
8,755
547
11,055
11,251
7,136
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
GreyEyedGoat
Arachne
15
6 / 0 / 3
9,175
573
8,279
13,409
5,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Tazworldmoney
Cabrakan
13
3 / 3 / 6
7,700
481
9,906
16,231
10,274
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
16
5 / 1 / 0
10,006
625
9,569
8,700
3,632
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
7
Kills
19
19
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
W
Cthulhu
DSRTGOON
Cthulhu
3
1
4
5
W
Arachne
GreyEyedGoat
Arachne
6
0
3
7.5
L
Mulan
NaDeZT1
Mulan
1
4
0
0.25
L
4
2
0
2
L
1
4
3
0.63
W
Cabrakan
Tazworldmoney
Cabrakan
3
3
6
2
W
Medusa
5
1
0
5
L
1
4
3
0.63
L
Discordia
tyraiding
Discordia
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,834
Damage
44,016
66,519
Taken
56,840
37,789
Mitigated
29,870
19,261
Healing
16,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,207
3,821
0
1,952
7,249
3,331
1,328
3,174
4,075
0
38,668
W
Cthulhu
DSRTGOON
Cthulhu
11,055
1,169
424
3,704
11,251
7,136
0
3,283
7,968
67,509
0
W
Arachne
GreyEyedGoat
Arachne
8,279
6,703
0
3,465
13,409
5,497
11
885
12,524
0
72,419
L
Mulan
NaDeZT1
Mulan
7,823
1,397
0
6,981
15,976
9,075
268
0
15,976
0
68,584
L
9,111
3,616
82
2,456
12,799
13,276
0
5,870
6,929
40,036
3,086
L
5,994
1,334
0
4,254
14,537
6,209
0
2,796
11,741
0
53,790
W
Cabrakan
Tazworldmoney
Cabrakan
9,906
1,418
87
4,638
16,231
10,274
0
5,333
10,898
36,299
3,997
W
Medusa
9,569
3,477
0
2,318
8,700
3,632
1,507
0
8,700
0
77,907
L
6,157
2,908
0
4,000
13,118
4,746
345
4,498
8,620
0
38,878
L
Discordia
tyraiding
Discordia
3,749
408
82
1,406
10,089
4,483
0
7,408
2,681
45,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,123
Gold Earned
43,202
421
Minions Killed
459
0
Camps Cleared
0
1,417,111
Distance Traveled
1,543,989
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,566
473
81
5
0
262,619
1
W
Cthulhu
8,755
547
83
5
0
329,915
5
W
Arachne
9,175
573
114
7
0
372,590
4
L
Mulan
8,398
525
124
8
0
302,870
1
L
Atlas
7,889
493
60
4
0
307,808
3
L
Fenrir
7,492
468
96
6
0
301,346
2
W
Cabrakan
7,700
481
41
3
0
290,633
2
W
Medusa
10,006
625
140
9
0
288,232
3
L
Skadi
6,471
404
60
4
0
266,040
2
L
Discordia
6,873
430
81
5
0
239,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role