Player Matchup

Scylla
Scylla
Ahnyks
Scylla
Level 28
God Stats
0W - 6L
1,117 SR
Queue Stats
0W - 7L
958 Elo+
Party 2
Fenrir
Fenrir
Akrim1660
Fenrir
Level 125
God Stats
5W - 4L
1,610 SR
Queue Stats
143W - 172L
1,403 Elo+
Solo
Medusa
Medusa
PrincessoftheAir
Medusa
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,247 Elo+
Party 2
Team Averages
Level 77
1,409 SR
1,203 Elo+

VS

Team Averages
Level 91
1,547 SR
1,458 Elo+
Ares
Ares
AndrewTheWise007
Ares
Level 68
God Stats
3W - 5L
1,424 SR
Queue Stats
194W - 296L
1,425 Elo+
Party 1
Mulan
Mulan
JordaNYClark
Mulan
Level 67
God Stats
13W - 9L
1,532 SR
Queue Stats
177W - 261L
1,395 Elo+
Party 1
Guan Yu
Guan Yu
bobnasty
Guan Yu
Level 139
God Stats
31W - 17L
1,686 SR
Queue Stats
390W - 369L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ahnyks
Scylla
16
0 / 5 / 2
11,573
609
6,766
22,397
27,680
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Akrim1660
Fenrir
16
1 / 1 / 3
11,316
596
12,575
28,732
27,964
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
3 / 6 / 0
11,625
612
20,686
21,301
9,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 5
13,181
694
14,684
25,292
44,281
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
4 / 0 / 5
12,555
661
17,238
15,095
25,036
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Guan Yu
bobnasty
Guan Yu
19
5 / 2 / 7
13,528
712
30,948
23,063
37,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
12
12
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ahnyks
Scylla
0
5
2
0.2
L
Fenrir
Akrim1660
Fenrir
1
1
3
2.5
W
3
2
5
2.75
W
4
0
5
6.5
L
3
6
0
0.5
W
Guan Yu
bobnasty
Guan Yu
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,027
Damage
62,870
72,430
Taken
63,450
65,452
Mitigated
107,072
9,167
Healing
16,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ahnyks
Scylla
6,766
1,938
991
3,645
22,397
27,680
320
5,048
16,738
26,445
0
L
Fenrir
Akrim1660
Fenrir
12,575
2,403
0
2,595
28,732
27,964
0
6,782
20,678
8,737
35,907
W
14,684
739
0
1,558
25,292
44,281
896
3,287
22,005
37,243
0
W
17,238
632
1,433
2,374
15,095
25,036
523
2,421
12,674
591
52,203
L
20,686
9,951
0
1,936
21,301
9,808
725
3,616
17,211
0
65,805
W
Guan Yu
bobnasty
Guan Yu
30,948
3,440
3,057
7,602
23,063
37,755
1,689
3,666
19,397
90
81,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,514
Gold Earned
39,264
168
Minions Killed
173
0
Camps Cleared
0
961,360
Distance Traveled
1,084,409
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,573
609
39
2
0
283,379
0
L
Fenrir
11,316
596
41
2
0
404,064
4
W
Ares
13,181
694
34
2
0
357,863
1
W
Mulan
12,555
661
68
4
0
346,146
0
L
Medusa
11,625
612
88
5
0
273,917
1
W
Guan Yu
13,528
712
71
4
0
380,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role