Player Matchup

Chiron
Chiron
Silver V
 
Chiron
Silver V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hera
Hera
Silver V
Tactical zay
Hera
Silver V
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,197 MMR
Party 1
Artio
Artio
Bronze I
axikshaman
Artio
Bronze I
Level 157
God Stats
7W - 14L
1,417 SR
Queue Stats
12W - 30L
1,081 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 122
1,472 SR
1,259 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 112
1,493 SR
1,111 MMR
Tyr
Tyr
Silver I
CH0MP0
Tyr
Silver I
Level 94
God Stats
1W - 1L
1,437 SR
Queue Stats
112W - 154L
1,213 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
Doosh1e69
Morgan Le Fay
Bronze III
Level 147
God Stats
0W - 1L
1,640 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze I
SauceyFab
Danzaburou
Bronze I
Level 96
God Stats
4W - 9L
1,401 SR
Queue Stats
33W - 63L
621 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
7 / 1 / 6
12,301
769
27,695
19,841
9,986
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 1 / 5
12,291
768
13,756
9,968
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
15
0 / 1 / 8
9,814
613
6,768
21,055
24,396
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
HerculesBastetAchillesAresZeus

VS

Bans
AnubisCernunnosSobekCupidAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
CH0MP0
Tyr
16
1 / 3 / 1
10,967
685
8,770
23,331
27,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
Doosh1e69
Morgan Le Fay
15
1 / 4 / 2
9,573
598
18,358
17,806
7,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
SauceyFab
Danzaburou
13
1 / 6 / 2
9,609
601
15,133
15,784
7,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
13
Kills
3
3
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
1
6
10
L
Tyr
CH0MP0
Tyr
1
3
1
0.5
L
Morgan Le Fay
Doosh1e69
Morgan Le Fay
1
4
2
0.5
L
Danzaburou
SauceyFab
Danzaburou
1
6
2
0.33
W
6
1
5
8.5
W
Artio
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,219
Damage
42,261
50,864
Taken
56,921
38,883
Mitigated
42,438
17,580
Healing
16,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
27,695
12,748
1,906
6,049
19,841
9,986
1,922
8,249
10,976
0
75,089
L
Tyr
CH0MP0
Tyr
8,770
1,420
295
8,629
23,331
27,555
143
9,186
14,145
0
44,435
L
Morgan Le Fay
Doosh1e69
Morgan Le Fay
18,358
1,976
222
4,476
17,806
7,520
282
6,126
11,680
47,148
0
L
Danzaburou
SauceyFab
Danzaburou
15,133
5,405
352
3,009
15,784
7,363
602
5,259
10,525
0
36,350
W
13,756
3,608
101
1,816
9,968
4,501
747
3,740
6,093
65,501
0
W
Artio
6,768
97
1,894
5,814
21,055
24,396
62
6,438
13,947
16,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,406
Gold Earned
30,149
189
Minions Killed
175
0
Camps Cleared
0
918,441
Distance Traveled
835,165
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,301
769
76
5
0
304,450
1
L
Tyr
10,967
685
61
4
0
319,953
5
L
Morgan Le Fay
9,573
598
64
4
0
270,029
1
L
Danzaburou
9,609
601
50
3
0
245,183
3
W
Hera
12,291
768
96
6
0
282,367
3
W
Artio
9,814
613
17
1
0
331,624
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role