Player Matchup

Hera
Hera
CHIMERA SLAYERS
Hera
Level 99
God Stats
0W - 1L
1,690 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
Periwnklpery
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
WonShotDeadshot
Danzaburou
Level 129
God Stats
0W - 1L
1,158 SR
Queue Stats
3W - 4L
1,741 Elo+
Party 1
Team Averages
Level 79
1,450 SR
1,580 Elo+

VS

Team Averages
Level 84
1,580 SR
1,581 Elo+
Skadi
Skadi
COH3R3NT
Skadi
Level 98
God Stats
36W - 38L
1,436 SR
Queue Stats
243W - 310L
1,458 Elo+
Solo
Hades
Hades
DigimonTCG
Hades
Level 4
God Stats
2W - 0L
1,704 SR
Queue Stats
26W - 6L
1,615 Elo+
Party 2
Artio
Artio
smitesuckslol69
Artio
Level 149
God Stats
2W - 1L
1,600 SR
Queue Stats
542W - 188L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,044
604
4,506
8,123
3,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 1
6,151
615
2,590
9,962
5,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
WonShotDeadshot
Danzaburou
11
1 / 6 / 1
6,765
677
6,966
9,498
3,737
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
COH3R3NT
Skadi
13
4 / 0 / 8
7,966
797
4,836
4,715
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
14
6 / 2 / 7
8,829
883
10,603
11,460
6,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 0 / 8
9,049
905
10,102
11,806
6,265
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
1
Kills
18
18
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Skadi
COH3R3NT
Skadi
4
0
8
8
W
Hades
6
2
7
4.75
L
0
6
1
0.08
L
Danzaburou
WonShotDeadshot
Danzaburou
1
6
1
0.25
W
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,062
Damage
25,541
27,583
Taken
27,981
12,881
Mitigated
14,897
2,229
Healing
14,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,506
946
0
1,070
8,123
3,400
0
5,782
2,341
15,426
0
W
Skadi
COH3R3NT
Skadi
4,836
1,897
0
1,010
4,715
1,898
1,684
1,824
2,701
0
22,437
W
Hades
10,603
581
198
4,961
11,460
6,734
156
2,442
8,853
42,028
0
L
2,590
903
0
328
9,962
5,744
0
7,919
2,043
4,615
0
L
Danzaburou
WonShotDeadshot
Danzaburou
6,966
3,334
0
831
9,498
3,737
23
7,004
2,494
0
26,610
W
10,102
1,421
854
7,510
11,806
6,265
557
2,495
9,183
32,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,960
Gold Earned
25,844
77
Minions Killed
149
0
Camps Cleared
0
445,847
Distance Traveled
560,864
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,044
604
36
4
0
149,492
0
W
Skadi
7,966
797
44
4
0
180,245
2
W
Hades
8,829
883
78
8
0
174,636
2
L
Ymir
6,151
615
3
0
0
144,375
2
L
Danzaburou
6,765
677
38
4
0
151,980
2
W
Artio
9,049
905
27
3
0
205,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role