Player Matchup

Artio
Artio
JR 2 SHORT
Artio
Level 107
God Stats
1W - 0L
1,358 SR
Queue Stats
89W - 104L
1,393 Elo+
Party 1
Bellona
Bellona
QsL Jailbait
Bellona
Level 69
God Stats
5W - 4L
1,486 SR
Queue Stats
62W - 58L
1,462 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zeno Jpg
Morgan Le Fay
Level 74
God Stats
3W - 1L
1,620 SR
Queue Stats
25W - 29L
1,381 Elo+
Party 2
Da Ji
Da Ji
iv Kami
Da Ji
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 73L
1,402 Elo+
Party 2
Medusa
Medusa
xXha7MANXx
Medusa
Level 114
God Stats
6W - 3L
1,569 SR
Queue Stats
12W - 15L
1,436 Elo+
Party 1
Team Averages
Level 93
1,507 SR
1,415 Elo+

VS

Team Averages
Level 90
1,516 SR
1,417 Elo+
Geb
Geb
Anti_Jume
Geb
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 97L
1,409 Elo+
Party 3
Neith
Neith
FreshmanMeth
Neith
Level 87
God Stats
214W - 210L
1,543 SR
Queue Stats
272W - 303L
1,505 Elo+
Solo
King Arthur
King Arthur
HottyToddy
King Arthur
Level 160
God Stats
22W - 38L
1,353 SR
Queue Stats
407W - 477L
1,308 Elo+
Solo
Ravana
Ravana
ThiccLil_G
Ravana
Level 87
God Stats
7W - 5L
1,667 SR
Queue Stats
217W - 227L
1,415 Elo+
Party 3
Skadi
Skadi
exonine
Skadi
Level 60
God Stats
18W - 15L
1,518 SR
Queue Stats
65W - 62L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
19
2 / 2 / 8
12,892
477
11,007
28,919
29,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bellona
QsL Jailbait
Bellona
20
5 / 1 / 3
14,508
537
18,991
26,088
39,610
Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Zeno Jpg
Morgan Le Fay
20
5 / 5 / 9
13,917
515
20,947
25,530
12,908
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
iv Kami
Da Ji
19
6 / 5 / 7
13,548
502
18,667
27,014
16,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
xXha7MANXx
Medusa
20
5 / 0 / 8
13,300
493
21,314
20,416
10,062
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 4
11,887
440
15,417
28,049
39,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 8 / 5
12,793
474
18,531
21,899
9,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
HottyToddy
King Arthur
20
0 / 1 / 3
13,296
492
18,034
26,296
25,746
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
ThiccLil_G
Ravana
19
4 / 4 / 1
12,692
470
16,931
20,093
10,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
exonine
Skadi
18
4 / 6 / 2
12,163
450
16,501
19,774
9,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
23
Kills
13
13
Deaths
23
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
L
3
8
5
0.69
L
King Arthur
HottyToddy
King Arthur
0
1
3
1.5
W
Artio
2
2
8
3
W
Bellona
QsL Jailbait
Bellona
5
1
3
6.5
L
Ravana
ThiccLil_G
Ravana
4
4
1
1.13
W
Morgan Le Fay
Zeno Jpg
Morgan Le Fay
5
5
9
1.9
L
Skadi
exonine
Skadi
4
6
2
0.83
W
Da Ji
iv Kami
Da Ji
6
5
7
1.9
W
Medusa
xXha7MANXx
Medusa
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,926
Damage
85,414
127,967
Taken
116,111
108,447
Mitigated
93,803
40,140
Healing
20,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,417
1,230
263
4,636
28,049
39,010
0
9,049
18,942
55,436
4,528
L
18,531
8,010
0
5,419
21,899
9,483
5,442
6,644
15,093
25
96,417
L
King Arthur
HottyToddy
King Arthur
18,034
765
0
4,549
26,296
25,746
0
3,819
20,661
0
121,403
W
Artio
11,007
1,008
6,270
10,003
28,919
29,410
1,133
6,230
22,689
67,122
3,947
W
Bellona
QsL Jailbait
Bellona
18,991
5,916
0
3,852
26,088
39,610
1,974
1,771
24,317
3,724
110,903
L
Ravana
ThiccLil_G
Ravana
16,931
6,206
0
1,129
20,093
10,494
0
4,361
15,511
0
148,633
W
Morgan Le Fay
Zeno Jpg
Morgan Le Fay
20,947
1,037
256
7,836
25,530
12,908
2,981
2,111
23,419
104,308
0
L
Skadi
exonine
Skadi
16,501
8,400
0
4,624
19,774
9,070
0
7,770
11,957
0
87,322
W
Da Ji
iv Kami
Da Ji
18,667
5,539
0
4,417
27,014
16,457
0
545
26,469
0
116,288
W
Medusa
xXha7MANXx
Medusa
21,314
9,278
0
7,506
20,416
10,062
6,081
4,476
15,940
0
125,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,165
Gold Earned
62,831
724
Minions Killed
708
0
Camps Cleared
0
2,592,070
Distance Traveled
2,461,766
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,887
440
65
2
0
514,892
2
L
Neith
12,793
474
152
6
0
409,641
3
L
King Arthur
13,296
492
189
7
0
547,815
0
W
Artio
12,892
477
97
4
0
529,884
1
W
Bellona
14,508
537
197
7
0
545,384
2
L
Ravana
12,692
470
174
6
0
525,055
2
W
Morgan Le Fay
13,917
515
134
5
0
475,749
2
L
Skadi
12,163
450
128
5
0
464,363
1
W
Da Ji
13,548
502
136
5
0
533,748
11
W
Medusa
13,300
493
160
6
0
507,305
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role