Player Matchup

Nu Wa
Nu Wa
angeloufie
Nu Wa
Level 106
God Stats
6W - 2L
1,715 SR
Queue Stats
248W - 130L
1,643 Elo+
Party 2
Bacchus
Bacchus
antoniodavido21
Bacchus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 42L
1,608 Elo+
Party 2
Terra
Terra
coreydavido
Terra
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 35L
1,623 Elo+
Party 2
Camazotz
Camazotz
romeodavido98
Camazotz
Level 126
God Stats
5W - 1L
1,724 SR
Queue Stats
275W - 138L
1,662 Elo+
Party 2
Vulcan
Vulcan
vinnydavido29
Vulcan
Level 47
God Stats
9W - 1L
1,864 SR
Queue Stats
174W - 78L
1,713 Elo+
Party 2
Team Averages
Level 77
1,661 SR
1,650 Elo+

VS

Team Averages
Level 33
1,469 SR
1,486 Elo+
Ishtar
Ishtar
Cr0z
Ishtar
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,628 Elo+
Party 1
Horus
Horus
Marzexx
Horus
Level 18
God Stats
0W - 2L
1,332 SR
Queue Stats
17W - 21L
1,375 Elo+
Party 1
Zeus
Zeus
Min0zZz
Zeus
Level 86
God Stats
1W - 2L
1,514 SR
Queue Stats
28W - 33L
1,421 Elo+
Party 1
Xing Tian
Xing Tian
Smitedemela
Xing Tian
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,399 Elo+
Party 1
Loki
Loki
Zarifes
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
9 / 3 / 13
10,939
912
29,463
10,005
4,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 2 / 17
9,994
833
7,998
11,876
16,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 1 / 11
9,840
820
6,885
14,828
10,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Camazotz
romeodavido98
Camazotz
18
9 / 3 / 12
11,134
928
18,064
17,246
8,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 4 / 7
9,567
797
18,714
8,609
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Cr0z
Ishtar
16
2 / 5 / 6
9,284
774
15,136
16,075
6,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Marzexx
Horus
15
1 / 4 / 6
9,083
757
5,226
22,399
18,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
Min0zZz
Zeus
17
5 / 4 / 4
9,709
809
15,772
12,953
5,209
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Smitedemela
Xing Tian
16
2 / 5 / 8
9,956
830
7,767
20,923
23,548
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
Zarifes
Loki
15
3 / 7 / 5
9,124
760
8,950
13,660
5,742
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
42
25
Kills
13
13
Deaths
25
60
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Cr0z
Ishtar
2
5
6
1
L
Horus
Marzexx
Horus
1
4
6
1
L
Zeus
Min0zZz
Zeus
5
4
4
1.75
L
Xing Tian
Smitedemela
Xing Tian
2
5
8
1.2
L
Loki
Zarifes
Loki
3
7
5
0.79
W
Nu Wa
9
3
13
5.17
W
0
2
17
4.25
W
2
1
11
7.5
W
Camazotz
romeodavido98
Camazotz
9
3
12
5
W
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,124
Damage
52,851
62,564
Taken
86,010
43,717
Mitigated
58,735
29,869
Healing
26,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Cr0z
Ishtar
15,136
7,080
0
1,862
16,075
6,059
664
11,095
4,585
0
44,511
L
Horus
Marzexx
Horus
5,226
1,740
6,286
8,313
22,399
18,177
435
16,916
4,973
0
7,020
L
Zeus
Min0zZz
Zeus
15,772
1,980
1,139
2,751
12,953
5,209
0
6,114
6,577
36,268
0
L
Xing Tian
Smitedemela
Xing Tian
7,767
604
1,786
2,933
20,923
23,548
208
15,369
5,042
16,423
0
L
Loki
Zarifes
Loki
8,950
2,758
183
1,539
13,660
5,742
0
11,576
1,773
0
17,673
W
Nu Wa
29,463
5,411
2,295
1,417
10,005
4,979
2,034
4,580
5,425
40,502
0
W
7,998
838
832
1,847
11,876
16,058
670
4,805
7,071
11,858
0
W
6,885
1,614
5,029
6,712
14,828
10,716
181
5,756
9,072
15,283
0
W
Camazotz
romeodavido98
Camazotz
18,064
5,734
1,736
9,270
17,246
8,075
2,761
5,610
11,636
0
32,148
W
18,714
5,583
530
201
8,609
3,889
351
2,788
5,821
32,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,474
Gold Earned
47,156
121
Minions Killed
149
0
Camps Cleared
0
1,202,481
Distance Traveled
1,112,441
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,284
774
62
5
0
206,885
0
L
Horus
9,083
757
6
1
0
241,450
1
L
Zeus
9,709
809
47
4
0
219,825
0
L
Xing Tian
9,956
830
14
1
0
220,728
0
L
Loki
9,124
760
20
2
0
223,553
4
W
Nu Wa
10,939
912
41
3
0
233,167
0
W
Bacchus
9,994
833
17
1
0
235,007
1
W
Terra
9,840
820
15
1
0
264,610
1
W
Camazotz
11,134
928
15
1
0
226,848
0
W
Vulcan
9,567
797
33
3
0
242,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role