Player Matchup

Danzaburou
Danzaburou
DKT_GAMING_YT
Danzaburou
Level 159
God Stats
21W - 28L
1,580 SR
Queue Stats
367W - 337L
1,581 Elo+
Solo
Cliodhna
Cliodhna
Malathuin52
Cliodhna
Level 103
God Stats
2W - 5L
1,529 SR
Queue Stats
102W - 105L
1,517 Elo+
Solo
Maui
Maui
SithofTheSheets
Maui
Level 147
God Stats
13W - 23L
1,410 SR
Queue Stats
352W - 352L
1,519 Elo+
Solo
Guan Yu
Guan Yu
Skeedro
Guan Yu
Level 106
God Stats
9W - 5L
1,625 SR
Queue Stats
124W - 119L
1,535 Elo+
Party 1
Janus
Janus
WetSpaghett
Janus
Level 112
God Stats
1W - 0L
1,874 SR
Queue Stats
121W - 120L
1,535 Elo+
Party 1
Team Averages
Level 125
1,604 SR
1,537 Elo+

VS

Team Averages
Level 110
1,491 SR
1,489 Elo+
Shiva
Shiva
BesZerkROgue057
Shiva
Level 148
God Stats
4W - 4L
1,599 SR
Queue Stats
48W - 55L
1,518 Elo+
Party 2
Kukulkan
Kukulkan
Chowgio
Kukulkan
Level 109
God Stats
0W - 1L
1,361 SR
Queue Stats
29W - 37L
1,468 Elo+
Party 2
Hachiman
Hachiman
Dr Chainsaw257
Hachiman
Level 48
God Stats
3W - 5L
1,498 SR
Queue Stats
16W - 17L
1,478 Elo+
Party 2
Cthulhu
Cthulhu
Extendo Bean
Cthulhu
Level 129
God Stats
0W - 2L
1,390 SR
Queue Stats
74W - 74L
1,502 Elo+
Party 2
Thanatos
Thanatos
Gibby1694
Thanatos
Level 118
God Stats
0W - 2L
1,608 SR
Queue Stats
32W - 37L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DKT_GAMING_YT
Danzaburou
19
5 / 5 / 10
13,406
789
17,512
35,943
35,064
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
Malathuin52
Cliodhna
20
10 / 1 / 14
13,164
774
34,008
18,263
12,358
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
3 / 2 / 23
12,142
714
9,298
26,462
40,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Skeedro
Guan Yu
20
8 / 2 / 15
12,960
762
19,946
26,682
37,853
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 1 / 12
12,818
754
16,291
12,100
6,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 5
11,436
673
17,094
26,382
28,444
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Chowgio
Kukulkan
18
2 / 7 / 2
11,422
672
22,263
19,083
9,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
18
2 / 3 / 4
11,314
666
11,057
16,576
7,090
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Extendo Bean
Cthulhu
18
2 / 3 / 4
11,084
652
20,636
24,630
29,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
Gibby1694
Thanatos
17
2 / 11 / 3
11,249
662
11,066
23,678
11,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
29
31
Kills
11
11
Deaths
31
74
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
L
Kukulkan
Chowgio
Kukulkan
2
7
2
0.43
W
Danzaburou
DKT_GAMING_YT
Danzaburou
5
5
10
2
L
Hachiman
2
3
4
1.33
L
Cthulhu
Extendo Bean
Cthulhu
2
3
4
1.33
L
Thanatos
Gibby1694
Thanatos
2
11
3
0.32
W
Cliodhna
Malathuin52
Cliodhna
10
1
14
17
W
3
2
23
7.25
W
Guan Yu
Skeedro
Guan Yu
8
2
15
7.75
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,055
Damage
82,116
119,450
Taken
110,349
132,017
Mitigated
85,952
41,022
Healing
15,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,094
1,697
462
2,165
26,382
28,444
982
4,602
21,564
92
40,017
L
Kukulkan
Chowgio
Kukulkan
22,263
1,422
0
1,239
19,083
9,152
0
2,952
15,974
70,284
0
W
Danzaburou
DKT_GAMING_YT
Danzaburou
17,512
6,231
4,000
10,874
35,943
35,064
1,817
11,060
24,373
3,648
45,151
L
Hachiman
11,057
6,121
0
3,386
16,576
7,090
0
5,332
11,078
0
41,945
L
Cthulhu
Extendo Bean
Cthulhu
20,636
2,034
279
2,116
24,630
29,915
171
7,357
16,954
33,269
0
L
Thanatos
Gibby1694
Thanatos
11,066
2,831
0
5,821
23,678
11,351
55
5,243
18,255
0
29,762
W
Cliodhna
Malathuin52
Cliodhna
34,008
4,228
0
5,125
18,263
12,358
1,191
6,335
11,711
26
50,969
W
9,298
2,246
1,274
2,020
26,462
40,215
709
9,773
16,116
24,587
0
W
Guan Yu
Skeedro
Guan Yu
19,946
1,800
8,257
8,222
26,682
37,853
311
9,795
16,461
32
40,563
W
16,291
780
159
1,091
12,100
6,527
1,390
4,206
7,798
72,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,490
Gold Earned
56,505
287
Minions Killed
277
0
Camps Cleared
0
1,817,525
Distance Traveled
1,631,119
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,436
673
52
3
0
327,723
1
L
Kukulkan
11,422
672
80
5
0
325,790
3
W
Danzaburou
13,406
789
52
3
0
339,096
0
L
Hachiman
11,314
666
66
4
0
333,781
0
L
Cthulhu
11,084
652
36
2
0
329,307
0
L
Thanatos
11,249
662
43
3
0
314,518
2
W
Cliodhna
13,164
774
40
2
0
400,754
2
W
Maui
12,142
714
46
3
0
326,289
3
W
Guan Yu
12,960
762
41
2
0
415,713
7
W
Janus
12,818
754
108
6
0
335,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role