Player Matchup

Awilix
Awilix
ASAP_RMO
Awilix
Level 82
God Stats
2W - 0L
1,611 SR
Queue Stats
2W - 0L
1,723 Elo+
Party 4
Kumbhakarna
Kumbhakarna
Ace5134
Kumbhakarna
Level 127
God Stats
2W - 0L
1,733 SR
Queue Stats
81W - 51L
1,584 Elo+
Party 3
Skadi
Skadi
DreMatrix99
Skadi
Level 25
God Stats
25W - 8L
1,663 SR
Queue Stats
76W - 55L
1,489 Elo+
Party 3
Horus
Horus
Kingsta187
Horus
Level 64
God Stats
4W - 0L
1,593 SR
Queue Stats
99W - 62L
1,549 Elo+
Party 3
Baron Samedi
Baron Samedi
KrayvnMorHedd
Baron Samedi
Level 29
God Stats
4W - 1L
1,735 SR
Queue Stats
129W - 120L
1,479 Elo+
Party 4
Team Averages
Level 65
1,667 SR
1,565 Elo+

VS

Team Averages
Level 91
1,451 SR
1,495 Elo+
Ra
Ra
IStaceMocan
Ra
Level 6
God Stats
0W - 2L
1,296 SR
Queue Stats
1W - 2L
1,493 Elo+
Party 2
Anhur
Anhur
KozMo19
Anhur
Level 154
God Stats
0W - 1L
1,190 SR
Queue Stats
46W - 27L
1,593 Elo+
Party 2
Cthulhu
Cthulhu
Petromotive
Cthulhu
Level 124
God Stats
0W - 1L
1,531 SR
Queue Stats
66W - 55L
1,462 Elo+
Party 2
Aphrodite
Aphrodite
ii TED Rex ii
Aphrodite
Level 128
God Stats
0W - 1L
1,684 SR
Queue Stats
211W - 237L
1,510 Elo+
Party 1
Medusa
Medusa
ii TentedPlower
Medusa
Level 45
God Stats
18W - 19L
1,554 SR
Queue Stats
63W - 73L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ASAP_RMO
Awilix
20
18 / 4 / 16
17,607
1,174
39,866
22,796
13,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
Ace5134
Kumbhakarna
20
3 / 5 / 23
15,107
1,007
11,102
29,823
48,649
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
11 / 2 / 26
16,776
1,118
48,603
19,403
11,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
20
4 / 1 / 33
16,309
1,087
30,125
30,977
43,440
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
KrayvnMorHedd
Baron Samedi
20
7 / 5 / 20
15,140
1,009
23,585
24,956
17,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

105

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 9 / 5
12,448
830
2,832
17,751
8,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
KozMo19
Anhur
20
4 / 8 / 9
15,718
1,048
22,647
40,808
27,932
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Petromotive
Cthulhu
20
1 / 7 / 13
14,155
944
30,351
38,792
66,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Aphrodite
ii TED Rex ii
Aphrodite
20
7 / 10 / 6
15,614
1,041
27,489
32,139
20,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
5 / 9 / 10
15,489
1,033
33,974
29,435
14,582
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
60
43
Kills
17
17
Deaths
43
118
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Awilix
ASAP_RMO
Awilix
18
4
16
6.5
W
Kumbhakarna
Ace5134
Kumbhakarna
3
5
23
2.9
W
11
2
26
12
L
0
9
5
0.28
W
Horus
4
1
33
20.5
L
Anhur
KozMo19
Anhur
4
8
9
1.06
W
Baron Samedi
KrayvnMorHedd
Baron Samedi
7
5
20
3.4
L
Cthulhu
Petromotive
Cthulhu
1
7
13
1.07
L
Aphrodite
ii TED Rex ii
Aphrodite
7
10
6
1
L
5
9
10
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,281
Damage
117,293
127,955
Taken
158,925
133,406
Mitigated
137,217
38,112
Healing
36,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
ASAP_RMO
Awilix
39,866
20,922
0
1,028
22,796
13,201
0
11,137
11,309
112
76,153
W
Kumbhakarna
Ace5134
Kumbhakarna
11,102
1,184
0
1,276
29,823
48,649
0
13,561
15,635
19,213
0
W
48,603
24,961
14
3,045
19,403
11,013
0
9,542
9,342
23
73,455
L
2,832
482
408
279
17,751
8,063
0
3,554
14,197
9,406
0
W
Horus
30,125
11,480
9,880
12,657
30,977
43,440
0
12,260
18,158
405
40,562
L
Anhur
KozMo19
Anhur
22,647
9,623
2,274
1,557
40,808
27,932
0
7,715
33,093
3,394
30,674
W
Baron Samedi
KrayvnMorHedd
Baron Samedi
23,585
2,730
5,963
4,249
24,956
17,103
0
14,343
10,143
40,686
0
L
Cthulhu
Petromotive
Cthulhu
30,351
1,243
3,010
3,649
38,792
66,260
0
7,692
31,100
47,710
0
L
Aphrodite
ii TED Rex ii
Aphrodite
27,489
1,287
12,341
11,697
32,139
20,380
0
8,914
23,225
51,202
0
L
33,974
12,699
0
1,010
29,435
14,582
0
7,352
22,083
0
77,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,939
Gold Earned
73,424
217
Minions Killed
258
7
Camps Cleared
3
1,453,181
Distance Traveled
1,297,624
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
17,607
1,174
90
6
3
322,075
0
W
Kumbhakarna
15,107
1,007
12
1
2
287,654
0
W
Skadi
16,776
1,118
54
4
2
268,081
0
L
Ra
12,448
830
17
1
0
209,132
0
W
Horus
16,309
1,087
16
1
0
307,516
3
L
Anhur
15,718
1,048
30
2
1
252,928
0
W
Baron Samedi
15,140
1,009
45
3
0
267,855
0
L
Cthulhu
14,155
944
38
3
0
299,704
1
L
Aphrodite
15,614
1,041
63
4
1
276,116
0
L
Medusa
15,489
1,033
110
7
1
259,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role