Player Matchup

Achilles
Achilles
Cgalafas
Achilles
Level 126
God Stats
2W - 5L
1,468 SR
Queue Stats
126W - 144L
1,315 Elo+
Solo
Anubis
Anubis
EXOFU
Anubis
Level 28
God Stats
1W - 5L
1,061 SR
Queue Stats
98W - 109L
1,291 Elo+
Solo
Fenrir
Fenrir
Renzo3002020
Fenrir
Level 29
God Stats
3W - 3L
1,332 SR
Queue Stats
74W - 112L
1,361 Elo+
Solo
Aphrodite
Aphrodite
pgmon
Aphrodite
Level 114
God Stats
2W - 2L
1,588 SR
Queue Stats
35W - 41L
1,346 Elo+
Solo
Lancelot
Lancelot
贼酷的那种
Lancelot
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 98L
1,443 Elo+
Solo
Team Averages
Level 71
1,390 SR
1,351 Elo+

VS

Team Averages
Level 95
1,540 SR
1,398 Elo+
Sobek
Sobek
AngryShorty
Sobek
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,459 Elo+
Solo
Kumbhakarna
Kumbhakarna
BIRDMAN1134
Kumbhakarna
Level 93
God Stats
2W - 3L
1,250 SR
Queue Stats
554W - 610L
1,408 Elo+
Solo
Vulcan
Vulcan
CeleneMoonsong
Vulcan
Level 86
God Stats
4W - 2L
1,640 SR
Queue Stats
94W - 94L
1,376 Elo+
Solo
Heimdallr
Heimdallr
Katastroffic1
Heimdallr
Level 122
God Stats
1W - 0L
1,904 SR
Queue Stats
19W - 20L
1,349 Elo+
Solo
Hel
Hel
Kerdarazo
Hel
Level 63
God Stats
2W - 2L
1,405 SR
Queue Stats
224W - 230L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cgalafas
Achilles
18
8 / 9 / 9
13,737
572
30,366
33,530
35,723
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
EXOFU
Anubis
20
10 / 4 / 21
17,947
748
64,861
42,150
38,244
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
19
4 / 8 / 15
13,415
559
15,707
34,295
17,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
pgmon
Aphrodite
20
6 / 3 / 21
15,982
666
38,560
36,309
26,975
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lancelot
20
5 / 9 / 18
14,274
595
26,336
40,883
38,152
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 19
14,287
595
20,783
55,872
100,740
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kumbhakarna
BIRDMAN1134
Kumbhakarna
20
1 / 8 / 23
13,552
565
16,897
64,464
45,302
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
11 / 3 / 19
16,952
706
63,976
19,670
10,445
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
Katastroffic1
Heimdallr
20
5 / 6 / 20
15,722
655
38,718
25,557
14,412
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 7 / 18
15,520
647
21,568
36,101
33,042
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
131
33
Kills
32
33
Deaths
33
84
Assists
99
Player
Kills
Deaths
Assists
KDA
W
6
9
19
1.72
W
Kumbhakarna
BIRDMAN1134
Kumbhakarna
1
8
23
1.56
W
11
3
19
6.83
L
Achilles
Cgalafas
Achilles
8
9
9
1.39
L
Anubis
EXOFU
Anubis
10
4
21
5.13
W
Heimdallr
Katastroffic1
Heimdallr
5
6
20
2.5
W
9
7
18
2.57
L
Fenrir
4
8
15
1.44
L
Aphrodite
pgmon
Aphrodite
6
3
21
5.5
L
Lancelot
5
9
18
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

175,830
Damage
161,942
187,167
Taken
201,664
156,554
Mitigated
203,941
104,889
Healing
93,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,783
790
1,750
10,588
55,872
100,740
279
23,751
32,121
38,039
0
W
Kumbhakarna
BIRDMAN1134
Kumbhakarna
16,897
2,503
1,405
19,178
64,464
45,302
613
34,358
30,106
27,168
0
W
63,976
20,265
4,785
6,544
19,670
10,445
2,174
11,116
8,554
112,399
0
L
Achilles
Cgalafas
Achilles
30,366
10,824
1,689
4,267
33,530
35,723
604
21,339
12,191
0
42,883
L
Anubis
EXOFU
Anubis
64,861
2,578
4,336
26,796
42,150
38,244
708
21,734
20,416
134,740
0
W
Heimdallr
Katastroffic1
Heimdallr
38,718
16,987
3,065
3,920
25,557
14,412
3,636
14,001
11,556
0
77,157
W
21,568
4,546
25,150
17,593
36,101
33,042
1,164
20,195
15,906
41,195
0
L
Fenrir
15,707
4,042
2,344
7,496
34,295
17,460
806
26,086
8,209
0
27,804
L
Aphrodite
pgmon
Aphrodite
38,560
5,658
25,642
25,164
36,309
26,975
1,853
29,636
6,673
72,638
0
L
Lancelot
26,336
5,680
1,211
5,944
40,883
38,152
570
24,429
16,454
0
33,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,355
Gold Earned
76,033
285
Minions Killed
258
0
Camps Cleared
0
2,079,337
Distance Traveled
2,045,507
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
14,287
595
25
1
0
406,556
2
W
Kumbhakarna
13,552
565
17
1
0
406,420
0
W
Vulcan
16,952
706
113
5
0
480,377
0
L
Achilles
13,737
572
19
1
0
265,914
0
L
Anubis
17,947
748
149
6
0
444,437
1
W
Heimdallr
15,722
655
69
3
0
374,742
3
W
Hel
15,520
647
34
1
0
377,412
0
L
Fenrir
13,415
559
27
1
0
441,602
1
L
Aphrodite
15,982
666
77
3
0
452,613
1
L
Lancelot
14,274
595
13
1
0
474,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role