Player Matchup

Olorun
Olorun
ElPackaBowl
Olorun
Level 148
God Stats
1W - 1L
1,255 SR
Queue Stats
32W - 48L
1,353 Elo+
Party 1
Fafnir
Fafnir
Vast 1er
Fafnir
Level 160
God Stats
8W - 11L
1,427 SR
Queue Stats
243W - 275L
1,489 Elo+
Party 1
Hachiman
Hachiman
justtowerjump
Hachiman
Level 27
God Stats
4W - 2L
1,802 SR
Queue Stats
31W - 16L
1,574 Elo+
Party 1
Team Averages
Level 112
1,495 SR
1,472 Elo+

VS

Team Averages
Level 105
1,519 SR
1,385 Elo+
Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
Interpretation
Maui
Level 143
God Stats
11W - 30L
1,332 SR
Queue Stats
188W - 291L
1,313 Elo+
Solo
Cliodhna
Cliodhna
R3D3Y3D_J3D1
Cliodhna
Level 26
God Stats
2W - 2L
1,724 SR
Queue Stats
17W - 25L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
2 / 4 / 11
10,513
701
9,150
11,338
5,298
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Vast 1er
Fafnir
16
1 / 4 / 14
11,561
771
9,460
19,723
27,341
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
justtowerjump
Hachiman
18
12 / 4 / 3
12,987
866
21,473
16,966
7,644
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
7 / 3 / 5
11,503
767
23,687
18,733
9,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 5 / 7
9,660
644
6,380
19,393
11,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
R3D3Y3D_J3D1
Cliodhna
14
4 / 7 / 4
10,150
677
8,495
16,603
8,343
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
15
Kills
12
12
Deaths
15
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
7
3
5
3.17
W
Olorun
2
4
11
1.88
L
1
5
7
0.9
L
Cliodhna
R3D3Y3D_J3D1
Cliodhna
4
7
4
0.86
W
Fafnir
Vast 1er
Fafnir
1
4
14
2
W
Hachiman
justtowerjump
Hachiman
12
4
3
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,083
Damage
38,562
48,027
Taken
54,729
40,283
Mitigated
29,030
16,161
Healing
15,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
23,687
11,231
0
9,193
18,733
9,025
1,206
8,027
10,706
66,589
5,741
W
Olorun
9,150
4,645
1,932
3,626
11,338
5,298
1,124
7,178
4,160
43,410
0
L
6,380
2,349
990
3,237
19,393
11,662
0
7,337
12,056
24,431
0
L
Cliodhna
R3D3Y3D_J3D1
Cliodhna
8,495
375
0
2,194
16,603
8,343
25
3,287
13,316
0
29,837
W
Fafnir
Vast 1er
Fafnir
9,460
4,387
0
4,621
19,723
27,341
354
11,152
8,571
22,810
0
W
Hachiman
justtowerjump
Hachiman
21,473
12,925
0
5,982
16,966
7,644
2,641
10,264
6,702
0
65,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,061
Gold Earned
31,313
163
Minions Killed
174
0
Camps Cleared
0
756,756
Distance Traveled
708,679
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,503
767
100
7
0
229,181
1
W
Olorun
10,513
701
58
4
0
245,563
0
L
Maui
9,660
644
33
2
0
235,566
2
L
Cliodhna
10,150
677
41
3
0
243,932
0
W
Fafnir
11,561
771
22
1
0
261,276
2
W
Hachiman
12,987
866
83
6
0
249,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role