Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Abraxamy
Fafnir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,348 Elo+
Party 1
Hera
Hera
Joltaire
Hera
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,348 Elo+
Party 1
Artemis
Artemis
Phoebe
Artemis
Level 128
God Stats
0W - 1L
1,218 SR
Queue Stats
5W - 6L
1,595 Elo+
Party 1
Da Ji
Da Ji
Shezyy
Da Ji
Level 127
God Stats
1W - 1L
1,863 SR
Queue Stats
20W - 19L
1,641 Elo+
Party 1
Team Averages
Level 102
1,516 SR
1,486 Elo+

VS

Team Averages
Level 100
1,631 SR
1,580 Elo+
Hercules
Hercules
Dawsome3
Hercules
Level 107
God Stats
28W - 25L
1,631 SR
Queue Stats
113W - 113L
1,597 Elo+
Party 2
Cerberus
Cerberus
FunkeyMuffin
Cerberus
Level 96
God Stats
4W - 2L
1,719 SR
Queue Stats
95W - 91L
1,619 Elo+
Party 2
Janus
Janus
KaoticRevan
Janus
Level 69
God Stats
3W - 3L
1,709 SR
Queue Stats
41W - 39L
1,575 Elo+
Party 2
Ishtar
Ishtar
LunarBlaze7372
Ishtar
Level 109
God Stats
2W - 1L
1,564 SR
Queue Stats
54W - 53L
1,504 Elo+
Solo
Lancelot
Lancelot
phire12
Lancelot
Level 120
God Stats
10W - 9L
1,533 SR
Queue Stats
82W - 76L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
0 / 4 / 3
7,136
649
1,797
9,596
4,130
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
Abraxamy
Fafnir
13
2 / 4 / 2
7,733
703
7,514
14,199
18,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
14
1 / 6 / 4
7,546
686
8,068
9,067
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Phoebe
Artemis
13
1 / 3 / 2
7,068
643
7,447
11,279
4,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Shezyy
Da Ji
13
2 / 5 / 2
7,519
684
7,185
10,562
4,956
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dawsome3
Hercules
16
9 / 0 / 8
9,339
849
13,193
13,130
9,543
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
FunkeyMuffin
Cerberus
15
3 / 2 / 11
8,580
780
4,720
7,763
7,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 0 / 8
9,139
831
8,498
2,679
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 3 / 10
7,830
712
6,945
8,663
3,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
phire12
Lancelot
15
4 / 1 / 14
8,513
774
8,127
9,483
4,765
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
73
6
Kills
22
22
Deaths
6
13
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
4
3
0.38
L
Fafnir
Abraxamy
Fafnir
2
4
2
0.75
W
Hercules
Dawsome3
Hercules
9
0
8
13
W
Cerberus
FunkeyMuffin
Cerberus
3
2
11
4.25
L
Hera
1
6
4
0.5
W
4
0
8
8
W
2
3
10
2.33
L
Artemis
Phoebe
Artemis
1
3
2
0.67
L
Da Ji
Shezyy
Da Ji
2
5
2
0.6
W
Lancelot
phire12
Lancelot
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,011
Damage
41,483
54,703
Taken
41,718
35,347
Mitigated
26,370
5,762
Healing
9,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,797
160
0
302
9,596
4,130
302
2,913
6,561
0
17,647
L
Fafnir
Abraxamy
Fafnir
7,514
1,548
0
1,981
14,199
18,481
342
2,594
11,459
9,765
0
W
Hercules
Dawsome3
Hercules
13,193
4,892
0
4,314
13,130
9,543
964
5,471
7,659
0
25,495
W
Cerberus
FunkeyMuffin
Cerberus
4,720
106
0
944
7,763
7,066
639
3,085
4,678
25,662
0
L
Hera
8,068
1,808
0
494
9,067
3,636
473
1,389
7,598
22,650
0
W
8,498
279
0
683
2,679
1,273
250
97
2,582
46,385
0
W
6,945
2,711
0
1,207
8,663
3,723
939
3,166
5,497
0
20,372
L
Artemis
Phoebe
Artemis
7,447
2,213
0
1,583
11,279
4,144
579
2,681
7,260
0
18,516
L
Da Ji
Shezyy
Da Ji
7,185
911
0
1,402
10,562
4,956
0
3,033
7,407
0
15,588
W
Lancelot
phire12
Lancelot
8,127
1,525
0
2,271
9,483
4,765
0
3,763
5,720
0
19,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,002
Gold Earned
43,401
133
Minions Killed
226
0
Camps Cleared
0
1,003,913
Distance Traveled
1,202,918
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,136
649
30
3
0
183,032
0
L
Fafnir
7,733
703
6
1
0
211,855
1
W
Hercules
9,339
849
38
3
0
246,566
0
W
Cerberus
8,580
780
39
4
0
227,753
0
L
Hera
7,546
686
53
5
0
207,279
2
W
Janus
9,139
831
101
9
0
252,088
1
W
Ishtar
7,830
712
26
2
0
212,011
0
L
Artemis
7,068
643
27
2
0
185,244
0
L
Da Ji
7,519
684
17
2
0
216,503
0
W
Lancelot
8,513
774
22
2
0
264,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role