Player Matchup

Hachiman
Hachiman
C PUP L
Hachiman
Level 89
God Stats
1W - 1L
1,514 SR
Queue Stats
33W - 29L
1,543 Elo+
Party 2
Mulan
Mulan
DarkWackHokage
Mulan
Level 84
God Stats
3W - 1L
1,773 SR
Queue Stats
18W - 5L
1,739 Elo+
Party 3
Sylvanus
Sylvanus
GrampyGumJobs
Sylvanus
Level 109
God Stats
2W - 0L
1,585 SR
Queue Stats
109W - 94L
1,565 Elo+
Party 2
Bakasura
Bakasura
MySplash2Great
Bakasura
Level 145
God Stats
6W - 2L
1,853 SR
Queue Stats
18W - 5L
1,739 Elo+
Party 3
Merlin
Merlin
ianweatherford
Merlin
Level 147
God Stats
2W - 1L
1,578 SR
Queue Stats
127W - 107L
1,606 Elo+
Party 2
Team Averages
Level 115
1,661 SR
1,638 Elo+

VS

Team Averages
Level 146
1,559 SR
1,575 Elo+
Heimdallr
Heimdallr
Biotizer
Heimdallr
Level 159
God Stats
2W - 4L
1,521 SR
Queue Stats
208W - 185L
1,611 Elo+
Party 1
Maui
Maui
DeezzyEazzy
Maui
Level 160
God Stats
3W - 5L
1,482 SR
Queue Stats
172W - 161L
1,557 Elo+
Solo
Scylla
Scylla
TouchMe_Sama77
Scylla
Level 117
God Stats
24W - 23L
1,589 SR
Queue Stats
215W - 186L
1,613 Elo+
Solo
Osiris
Osiris
YipZe
Osiris
Level 139
God Stats
3W - 2L
1,620 SR
Queue Stats
96W - 90L
1,562 Elo+
Party 1
Awilix
Awilix
beastthizzle
Awilix
Level 155
God Stats
3W - 3L
1,582 SR
Queue Stats
358W - 319L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
C PUP L
Hachiman
14
2 / 1 / 2
8,567
535
6,863
6,449
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 3 / 1
8,960
560
11,366
14,614
9,340
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
GrampyGumJobs
Sylvanus
11
1 / 3 / 5
7,815
488
11,032
13,319
7,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
16
8 / 0 / 3
9,834
615
9,137
14,007
7,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 0 / 5
9,697
606
8,756
7,940
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Biotizer
Heimdallr
13
1 / 4 / 0
7,471
467
5,737
13,016
5,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 3 / 2
6,753
422
3,373
15,925
12,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 4 / 1
7,481
468
5,157
7,038
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
YipZe
Osiris
12
3 / 2 / 0
7,779
486
8,985
14,680
18,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
12
3 / 3 / 1
7,457
466
7,591
15,478
5,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
16
Kills
7
7
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Biotizer
Heimdallr
1
4
0
0.25
W
Hachiman
C PUP L
Hachiman
2
1
2
3
W
3
3
1
1.17
L
0
3
2
0.33
W
Sylvanus
GrampyGumJobs
Sylvanus
1
3
5
1.17
W
Bakasura
8
0
3
9.5
L
0
4
1
0.13
L
Osiris
YipZe
Osiris
3
2
0
1.5
L
Awilix
3
3
1
1.17
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,154
Damage
30,843
56,329
Taken
66,137
29,239
Mitigated
43,720
24,135
Healing
17,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Biotizer
Heimdallr
5,737
2,332
0
4,205
13,016
5,330
0
3,955
8,991
0
68,759
W
Hachiman
C PUP L
Hachiman
6,863
3,892
0
3,231
6,449
2,234
0
219
6,230
0
59,821
W
11,366
2,131
0
5,612
14,614
9,340
306
913
13,701
0
61,291
L
3,373
1,214
2,379
3,482
15,925
12,244
0
8,107
7,773
16,598
1,571
W
Sylvanus
GrampyGumJobs
Sylvanus
11,032
4,572
2,091
5,705
13,319
7,360
42
1,870
11,409
37,708
0
W
Bakasura
9,137
5,598
0
6,005
14,007
7,086
771
1,890
11,981
0
64,585
L
5,157
343
0
908
7,038
2,397
0
3,151
3,351
56,283
0
L
Osiris
YipZe
Osiris
8,985
3,998
0
5,224
14,680
18,117
0
970
13,346
0
50,081
L
Awilix
7,591
2,599
0
1,441
15,478
5,632
0
4,252
10,335
0
61,773
W
8,756
598
0
1,491
7,940
3,219
0
2,893
4,785
99,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,873
Gold Earned
36,941
562
Minions Killed
424
0
Camps Cleared
0
1,594,390
Distance Traveled
1,470,449
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,471
467
111
7
0
259,288
0
W
Hachiman
8,567
535
105
7
0
302,887
0
W
Mulan
8,960
560
110
7
0
276,938
1
L
Maui
6,753
422
30
2
0
289,410
4
W
Sylvanus
7,815
488
56
4
0
279,007
0
W
Bakasura
9,834
615
128
8
0
420,780
0
L
Scylla
7,481
468
126
8
0
277,380
2
L
Osiris
7,779
486
77
5
0
305,202
3
L
Awilix
7,457
466
80
5
0
339,169
3
W
Merlin
9,697
606
163
10
0
314,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role