Player Matchup

Sol
Sol
IMainShockDrone
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,554 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RayzRe_Born-
Ah Muzen Cab
Level 78
God Stats
2W - 2L
1,236 SR
Queue Stats
71W - 95L
1,278 Elo+
Party 4
Amaterasu
Amaterasu
ToastinMyWafles
Amaterasu
Level 151
God Stats
7W - 7L
1,459 SR
Queue Stats
529W - 543L
1,453 Elo+
Party 2
Arachne
Arachne
Y0UNGbulI
Arachne
Level 122
God Stats
3W - 3L
1,492 SR
Queue Stats
320W - 300L
1,456 Elo+
Party 2
Hera
Hera
gameguydave
Hera
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 38L
1,269 Elo+
Party 4
Team Averages
Level 79
1,437 SR
1,402 Elo+

VS

Team Averages
Level 70
1,569 SR
1,344 Elo+
Charybdis
Charybdis
 
Charybdis
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
DeMi XP
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,189 Elo+
Party 3
Guan Yu
Guan Yu
DeathPainHustle
Guan Yu
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,279 Elo+
Party 3
Baba Yaga
Baba Yaga
RatatoskrTheRnnr
Baba Yaga
Level 102
God Stats
1W - 2L
1,608 SR
Queue Stats
49W - 57L
1,349 Elo+
Party 1
Bakasura
Bakasura
radical_nautical
Bakasura
Level 128
God Stats
1W - 2L
1,737 SR
Queue Stats
92W - 89L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 0 / 6
11,047
650
24,965
17,523
6,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
RayzRe_Born-
Ah Muzen Cab
13
3 / 2 / 2
8,282
487
6,565
11,004
3,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
ToastinMyWafles
Amaterasu
16
7 / 1 / 8
10,828
637
13,470
17,935
13,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
Y0UNGbulI
Arachne
16
7 / 3 / 8
10,235
602
8,107
16,141
5,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 4 / 5
8,376
493
3,587
6,988
3,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
6 / 5 / 1
8,411
495
8,172
16,887
6,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
DeMi XP
Jormungandr
10
1 / 4 / 5
7,118
419
4,754
11,085
10,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 4 / 0
7,720
454
6,025
12,309
14,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baba Yaga
10
2 / 11 / 0
6,614
389
5,827
15,294
6,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
1 / 6 / 2
8,308
489
11,083
18,445
8,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
30
Kills
10
10
Deaths
30
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
6
5
1
1.3
L
Jormungandr
DeMi XP
Jormungandr
1
4
5
0.88
L
0
4
0
0
W
13
0
6
16
L
Baba Yaga
2
11
0
0.18
W
Ah Muzen Cab
RayzRe_Born-
Ah Muzen Cab
3
2
2
2
W
Amaterasu
ToastinMyWafles
Amaterasu
7
1
8
11
W
Arachne
Y0UNGbulI
Arachne
7
3
8
3.67
W
0
4
5
0.63
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,694
Damage
35,861
69,591
Taken
74,020
33,731
Mitigated
46,114
34,307
Healing
12,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,172
5,995
0
6,072
16,887
6,494
0
6,221
10,666
0
40,099
L
Jormungandr
DeMi XP
Jormungandr
4,754
2,289
0
0
11,085
10,411
0
5,283
5,802
20,824
0
L
6,025
1,782
50
2,314
12,309
14,256
942
1,970
10,339
0
42,078
W
24,965
10,935
0
14,361
17,523
6,695
5,972
5,133
12,092
110,941
0
L
Baba Yaga
5,827
440
0
1,229
15,294
6,485
0
10,953
4,341
27,614
0
W
Ah Muzen Cab
RayzRe_Born-
Ah Muzen Cab
6,565
4,444
0
2,716
11,004
3,923
48
1,668
9,311
0
56,183
W
Amaterasu
ToastinMyWafles
Amaterasu
13,470
7,606
0
9,111
17,935
13,820
1,725
1,275
15,143
0
73,419
W
Arachne
Y0UNGbulI
Arachne
8,107
5,465
0
5,374
16,141
5,855
45
821
13,794
0
70,348
W
3,587
1,293
1,456
1,289
6,988
3,438
79
2,363
4,345
23,643
0
L
11,083
6,708
0
2,435
18,445
8,468
1,500
4,125
14,320
0
69,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,768
Gold Earned
38,171
478
Minions Killed
346
0
Camps Cleared
0
1,672,360
Distance Traveled
1,390,823
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,411
495
68
4
0
272,641
0
L
Jormungandr
7,118
419
38
2
0
214,958
0
L
Guan Yu
7,720
454
66
4
0
274,192
1
W
Sol
11,047
650
127
7
0
318,204
0
L
Baba Yaga
6,614
389
50
3
0
299,472
0
W
Ah Muzen Cab
8,282
487
82
5
0
305,718
2
W
Amaterasu
10,828
637
136
8
0
357,771
2
W
Arachne
10,235
602
105
6
0
379,374
2
W
Hera
8,376
493
28
2
0
311,293
6
L
Bakasura
8,308
489
124
7
0
329,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role