Player Matchup

Mulan
Mulan
FNGTRX149
Mulan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,776 Elo+
Solo
Ravana
Ravana
RunescapeIdiot
Ravana
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 36L
1,467 Elo+
Party 2
Achilles
Achilles
SGSOnlyPeek
Achilles
Level 105
God Stats
1W - 2L
1,478 SR
Queue Stats
67W - 49L
1,491 Elo+
Party 2
Janus
Janus
SmilesNielsen
Janus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,392 Elo+
Solo
Chaac
Chaac
joebro51
Chaac
Level 80
God Stats
1W - 1L
1,502 SR
Queue Stats
11W - 15L
1,393 Elo+
Solo
Team Averages
Level 53
1,496 SR
1,504 Elo+

VS

Team Averages
Level 74
1,496 SR
1,588 Elo+
Agni
Agni
DungBeet
Agni
Level 26
God Stats
1W - 1L
1,247 SR
Queue Stats
12W - 15L
1,458 Elo+
Party 3
Jormungandr
Jormungandr
EternalSlothman
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
KingAce-AFG
Anubis
Level 70
God Stats
1W - 0L
1,535 SR
Queue Stats
4W - 3L
1,588 Elo+
Party 3
Artemis
Artemis
Puckett
Artemis
Level 94
God Stats
2W - 0L
1,697 SR
Queue Stats
78W - 34L
1,695 Elo+
Party 1
Cabrakan
Cabrakan
StraightSimpin
Cabrakan
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 46L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FNGTRX149
Mulan
17
5 / 7 / 6
10,699
764
8,843
17,489
19,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 5 / 8
10,973
784
11,409
14,876
16,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Achilles
SGSOnlyPeek
Achilles
14
4 / 7 / 4
9,194
657
10,357
20,963
22,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
2 / 4 / 7
10,490
749
14,481
9,823
4,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
joebro51
Chaac
15
1 / 4 / 8
9,309
665
11,873
21,152
20,134
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
7 / 3 / 15
11,491
821
16,536
11,334
6,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
EternalSlothman
Jormungandr
19
3 / 2 / 16
11,792
842
9,883
13,442
18,645
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
17
2 / 4 / 15
10,807
772
11,575
12,959
9,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Puckett
Artemis
18
10 / 4 / 13
11,579
827
22,431
14,266
8,721
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cabrakan
18
4 / 4 / 17
11,601
829
10,127
19,085
27,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
102
17
Kills
26
27
Deaths
17
33
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Agni
7
3
15
4.83
W
Jormungandr
EternalSlothman
Jormungandr
3
2
16
5.5
L
Mulan
FNGTRX149
Mulan
5
7
6
1.14
W
Anubis
2
4
15
2.38
W
Artemis
Puckett
Artemis
10
4
13
4.13
L
5
5
8
1.8
L
Achilles
SGSOnlyPeek
Achilles
4
7
4
0.86
L
2
4
7
1.38
W
Cabrakan
4
4
17
3.13
L
Chaac
joebro51
Chaac
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,963
Damage
70,552
84,303
Taken
71,086
82,641
Mitigated
70,753
27,210
Healing
22,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
16,536
1,152
1,753
2,011
11,334
6,435
1,585
3,607
7,727
31,822
0
W
Jormungandr
EternalSlothman
Jormungandr
9,883
2,404
34
2,096
13,442
18,645
874
2,298
11,144
29,448
0
L
Mulan
FNGTRX149
Mulan
8,843
1,046
1,027
2,990
17,489
19,159
391
10,829
6,660
0
22,278
W
Anubis
11,575
100
721
3,562
12,959
9,427
875
1,448
11,511
34,463
0
W
Artemis
Puckett
Artemis
22,431
11,262
1,073
2,480
14,266
8,721
3,476
1,924
12,342
0
34,479
L
11,409
3,270
756
4,238
14,876
16,483
520
9,010
5,866
0
20,988
L
Achilles
SGSOnlyPeek
Achilles
10,357
1,121
1,719
5,431
20,963
22,047
0
10,275
10,688
0
15,714
L
14,481
465
660
1,471
9,823
4,818
504
7,586
2,237
34,155
0
W
Cabrakan
10,127
1,442
2,826
5,469
19,085
27,525
649
5,204
13,881
20,256
0
L
Chaac
joebro51
Chaac
11,873
1,005
1,369
7,549
21,152
20,134
720
10,421
10,731
0
23,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,665
Gold Earned
57,270
127
Minions Killed
153
0
Camps Cleared
0
1,224,964
Distance Traveled
1,235,302
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,491
821
32
2
0
267,013
0
W
Jormungandr
11,792
842
33
2
0
243,527
0
L
Mulan
10,699
764
27
2
0
232,334
0
W
Anubis
10,807
772
52
4
0
236,395
0
W
Artemis
11,579
827
22
2
0
242,073
0
L
Ravana
10,973
784
30
2
0
247,909
0
L
Achilles
9,194
657
8
1
0
250,480
0
L
Janus
10,490
749
44
3
0
236,735
2
W
Cabrakan
11,601
829
14
1
0
246,294
0
L
Chaac
9,309
665
18
1
0
257,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role