Player Matchup

Baron Samedi
Baron Samedi
Gold I
InFaMoUzZ2012
Baron Samedi
Gold I
Level 155
God Stats
25W - 14L
1,673 SR
Queue Stats
145W - 148L
1,660 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
KIoKane
Gilgamesh
Gold III
Level 68
God Stats
5W - 3L
1,615 SR
Queue Stats
33W - 42L
1,611 MMR
Solo
Cthulhu
Cthulhu
Gold II
otavio_20
Cthulhu
Gold II
Level 158
God Stats
201W - 172L
1,574 SR
Queue Stats
426W - 481L
1,666 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,620 SR
1,646 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,605 SR
1,597 MMR
Kukulkan
Kukulkan
Gold V
CC F0X
Kukulkan
Gold V
Level 129
God Stats
2W - 5L
1,637 SR
Queue Stats
53W - 44L
1,554 MMR
Party 1
Chaac
Chaac
Gold V
Forsaken One599
Chaac
Gold V
Level 155
God Stats
6W - 6L
1,576 SR
Queue Stats
55W - 46L
1,504 MMR
Party 1
Ganesha
Ganesha
Gold V
MatusDaMoose
Ganesha
Gold V
Level 141
God Stats
0W - 4L
1,600 SR
Queue Stats
52W - 41L
1,733 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
InFaMoUzZ2012
Baron Samedi
20
4 / 4 / 3
21,067
680
41,328
29,325
20,929
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
KIoKane
Gilgamesh
20
1 / 5 / 6
19,182
619
21,441
62,248
44,633
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
otavio_20
Cthulhu
20
7 / 1 / 4
21,955
708
36,145
49,555
52,296
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
Ao KuangYu HuangAchillesNikeAtlas

VS

Bans
ArtioShivaAthenaOdinGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CC F0X
Kukulkan
20
3 / 8 / 5
18,675
602
42,484
23,465
12,090
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
6 / 4 / 2
19,830
640
34,553
52,901
78,898
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
MatusDaMoose
Ganesha
20
1 / 0 / 9
19,371
625
32,500
35,893
77,696
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
12
Kills
10
10
Deaths
12
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CC F0X
Kukulkan
3
8
5
0.69
L
6
4
2
1.75
W
Baron Samedi
InFaMoUzZ2012
Baron Samedi
4
4
3
1.38
W
Gilgamesh
KIoKane
Gilgamesh
1
5
6
0.8
L
Ganesha
MatusDaMoose
Ganesha
1
0
9
5.5
W
Cthulhu
otavio_20
Cthulhu
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,914
Damage
109,537
141,128
Taken
112,259
117,858
Mitigated
168,684
50,659
Healing
33,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CC F0X
Kukulkan
42,484
2,168
0
3,859
23,465
12,090
1,140
15,338
8,127
145,322
0
L
34,553
7,081
827
14,900
52,901
78,898
1,075
38,174
14,727
0
113,775
W
Baron Samedi
InFaMoUzZ2012
Baron Samedi
41,328
1,307
5,090
7,335
29,325
20,929
1,367
13,173
16,152
190,983
0
W
Gilgamesh
KIoKane
Gilgamesh
21,441
5,861
3,618
17,259
62,248
44,633
563
38,893
23,355
9,198
102,554
L
Ganesha
MatusDaMoose
Ganesha
32,500
5,093
1,516
12,862
35,893
77,696
136
25,478
10,415
61,242
0
W
Cthulhu
otavio_20
Cthulhu
36,145
2,499
3,501
13,856
49,555
52,296
1,666
25,562
23,993
116,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,204
Gold Earned
57,876
404
Minions Killed
348
0
Camps Cleared
0
1,608,305
Distance Traveled
1,684,674
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
18,675
602
193
6
0
528,195
4
L
Chaac
19,830
640
152
5
0
580,852
3
W
Baron Samedi
21,067
680
212
7
0
504,098
3
W
Gilgamesh
19,182
619
58
2
0
593,231
5
L
Ganesha
19,371
625
3
0
0
575,627
11
W
Cthulhu
21,955
708
134
4
0
510,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role