Player Matchup

Anubis
Anubis
Raiju_Reborn
Anubis
Level 62
God Stats
2W - 0L
1,753 SR
Queue Stats
2W - 3L
1,198 Elo+
Party 1
Ymir
Ymir
alexj5155
Ymir
Level 6
God Stats
2W - 0L
1,753 SR
Queue Stats
2W - 2L
1,247 Elo+
Party 1
Cu Chulainn
Cu Chulainn
heavyblaze14
Cu Chulainn
Level 77
God Stats
1W - 0L
1,673 SR
Queue Stats
14W - 19L
1,330 Elo+
Party 1
Team Averages
Level 48
1,726 SR
1,258 Elo+

VS

Team Averages
Level 64
1,500 SR
1,473 Elo+
Scylla
Scylla
Ahnyks
Scylla
Level 28
God Stats
0W - 6L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
PrincessoftheAir
Cliodhna
Level 78
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 24L
1,411 Elo+
Party 2
Olorun
Olorun
uberverse
Olorun
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
9 / 6 / 4
15,710
748
26,995
25,012
15,756
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
18
1 / 3 / 9
13,542
645
10,862
26,434
34,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
heavyblaze14
Cu Chulainn
20
6 / 3 / 7
16,599
790
28,715
39,312
42,685
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ahnyks
Scylla
17
0 / 6 / 8
13,343
635
9,386
24,164
33,559
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
8 / 4 / 3
14,909
710
26,525
24,701
12,478
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Olorun
uberverse
Olorun
19
4 / 6 / 7
13,967
665
30,521
25,604
12,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
16
Kills
12
12
Deaths
16
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ahnyks
Scylla
0
6
8
0.67
L
8
4
3
2.38
W
Anubis
9
6
4
1.83
W
Ymir
1
3
9
1.83
W
Cu Chulainn
heavyblaze14
Cu Chulainn
6
3
7
3.17
L
Olorun
uberverse
Olorun
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,572
Damage
66,432
90,758
Taken
74,469
93,322
Mitigated
58,131
32,202
Healing
27,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ahnyks
Scylla
9,386
2,102
0
4,918
24,164
33,559
546
13,650
10,514
32,260
0
L
26,525
3,315
0
9,695
24,701
12,478
161
9,616
15,085
0
67,633
W
Anubis
26,995
383
0
14,098
25,012
15,756
1,013
11,096
13,916
101,383
0
W
Ymir
10,862
3,644
0
2,891
26,434
34,881
180
12,203
14,231
47,114
0
W
Cu Chulainn
heavyblaze14
Cu Chulainn
28,715
8,476
1,233
13,980
39,312
42,685
1,350
15,754
23,558
0
80,985
L
Olorun
uberverse
Olorun
30,521
16,411
2,527
10,542
25,604
12,094
2,249
14,653
10,951
69,036
5,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,851
Gold Earned
42,219
229
Minions Killed
198
0
Camps Cleared
0
1,078,051
Distance Traveled
1,004,390
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,343
635
45
2
0
317,355
0
L
Cliodhna
14,909
710
68
3
0
392,694
2
W
Anubis
15,710
748
123
6
0
314,063
2
W
Ymir
13,542
645
52
2
0
363,756
6
W
Cu Chulainn
16,599
790
54
3
0
400,232
3
L
Olorun
13,967
665
85
4
0
294,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role