Player Matchup

Hades
Hades
CelpHxTitleD506
Hades
Level 120
God Stats
10W - 14L
1,554 SR
Queue Stats
192W - 183L
1,537 Elo+
Party 3
Lancelot
Lancelot
Grim666Lock666
Lancelot
Level 123
God Stats
15W - 13L
1,528 SR
Queue Stats
207W - 232L
1,314 Elo+
Party 3
Heimdallr
Heimdallr
KingNothing-II
Heimdallr
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 20L
1,611 Elo+
Party 3
Vulcan
Vulcan
SargentHotdog
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,456 Elo+
Party 2
Guan Yu
Guan Yu
lts Gmoney
Guan Yu
Level 86
God Stats
2W - 0L
1,716 SR
Queue Stats
58W - 35L
1,493 Elo+
Party 2
Team Averages
Level 81
1,559 SR
1,482 Elo+

VS

Team Averages
Level 67
1,531 SR
1,445 Elo+
Hachiman
Hachiman
Quandel
Hachiman
Level 54
God Stats
2W - 3L
1,712 SR
Queue Stats
136W - 161L
1,441 Elo+
Party 1
Merlin
Merlin
SirlongHotdog
Merlin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Uncle_Ses
Anubis
Level 87
God Stats
1W - 3L
1,284 SR
Queue Stats
170W - 197L
1,434 Elo+
Party 1
Thor
Thor
YoungskuII23
Thor
Level 99
God Stats
1W - 3L
1,523 SR
Queue Stats
207W - 233L
1,416 Elo+
Party 1
Bacchus
Bacchus
rldrip_
Bacchus
Level 50
God Stats
14W - 10L
1,637 SR
Queue Stats
74W - 93L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 6
11,480
574
14,976
15,650
11,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Lancelot
16
8 / 2 / 3
10,548
527
17,752
17,900
6,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
KingNothing-II
Heimdallr
19
12 / 0 / 4
12,247
612
20,132
17,181
8,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
1 / 2 / 5
10,267
513
11,441
8,485
4,136
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
lts Gmoney
Guan Yu
15
2 / 1 / 12
10,005
500
7,415
19,684
22,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Quandel
Hachiman
15
4 / 4 / 0
9,609
480
11,241
17,105
4,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 9 / 1
7,984
399
5,778
15,390
4,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anubis
Uncle_Ses
Anubis
15
3 / 6 / 0
9,505
475
15,342
21,174
10,104
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 2 / 3
8,095
405
4,359
19,686
7,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
rldrip_
Bacchus
12
0 / 4 / 3
8,204
410
6,518
19,288
19,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
25
Kills
7
7
Deaths
25
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
W
Lancelot
8
2
3
4.75
W
Heimdallr
KingNothing-II
Heimdallr
12
0
4
14
L
Hachiman
Quandel
Hachiman
4
4
0
1
W
1
2
5
1.75
L
0
9
1
0.06
L
Anubis
Uncle_Ses
Anubis
3
6
0
0.5
L
0
2
3
0.75
W
Guan Yu
lts Gmoney
Guan Yu
2
1
12
8
L
Bacchus
rldrip_
Bacchus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,716
Damage
43,238
78,900
Taken
92,643
52,595
Mitigated
46,693
29,446
Healing
26,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,976
581
175
8,482
15,650
11,013
792
6,456
9,194
98,577
0
W
Lancelot
17,752
4,727
0
250
17,900
6,746
132
7,215
10,685
0
73,480
W
Heimdallr
KingNothing-II
Heimdallr
20,132
9,553
0
10,530
17,181
8,220
1,266
7,818
9,363
0
128,227
L
Hachiman
Quandel
Hachiman
11,241
8,191
0
2,997
17,105
4,957
0
8,253
8,852
0
68,666
W
11,441
6,095
0
345
8,485
4,136
1,281
1,724
6,761
79,677
0
L
5,778
327
13
456
15,390
4,875
409
3,221
12,166
49,004
0
L
Anubis
Uncle_Ses
Anubis
15,342
780
531
9,842
21,174
10,104
966
6,062
15,112
75,221
0
L
4,359
665
67
7,770
19,686
7,524
0
2,211
17,475
0
50,868
W
Guan Yu
lts Gmoney
Guan Yu
7,415
857
2,200
7,464
19,684
22,480
255
5,030
14,654
94
38,729
L
Bacchus
rldrip_
Bacchus
6,518
1,280
203
4,522
19,288
19,233
0
6,764
12,524
24,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,547
Gold Earned
43,397
607
Minions Killed
414
0
Camps Cleared
0
2,006,327
Distance Traveled
1,935,034
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,480
574
160
8
0
342,455
2
W
Lancelot
10,548
527
83
4
0
467,045
1
W
Heimdallr
12,247
612
181
9
0
399,538
5
L
Hachiman
9,609
480
106
5
0
356,873
2
W
Vulcan
10,267
513
133
7
0
367,406
2
L
Merlin
7,984
399
82
4
0
406,200
2
L
Anubis
9,505
475
107
5
0
323,361
4
L
Thor
8,095
405
93
5
0
445,167
0
W
Guan Yu
10,005
500
50
3
0
429,883
4
L
Bacchus
8,204
410
26
1
0
403,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role