Player Matchup

Hercules
Hercules
 
Hercules
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
AirMace
Sylvanus
Level 123
God Stats
2W - 1L
1,365 SR
Queue Stats
77W - 48L
1,611 Elo+
Party 1
Mulan
Mulan
Lickmudflaps
Mulan
Level 29
God Stats
1W - 0L
1,392 SR
Queue Stats
36W - 35L
1,460 Elo+
Party 1
Ne Zha
Ne Zha
R Kranny
Ne Zha
Level 133
God Stats
1W - 1L
1,484 SR
Queue Stats
54W - 45L
1,556 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SensyB
Morgan Le Fay
Level 128
God Stats
5W - 3L
1,537 SR
Queue Stats
135W - 120L
1,565 Elo+
Party 1
Team Averages
Level 107
1,456 SR
1,539 Elo+

VS

Team Averages
Level 92
1,491 SR
1,462 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
LukasArthur
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
jrmaddog2018
Bacchus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,375 Elo+
Party 2
Chang'e
Chang'e
oOo MoisT oOo
Chang'e
Level 156
God Stats
1W - 2L
1,453 SR
Queue Stats
237W - 252L
1,457 Elo+
Solo
Camazotz
Camazotz
xxBEASTBANDITxx
Camazotz
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
10 / 1 / 13
10,100
777
13,237
19,422
25,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
AirMace
Sylvanus
16
2 / 1 / 19
9,801
754
10,298
27,230
17,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
1 / 2 / 18
8,686
668
9,438
11,720
7,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
R Kranny
Ne Zha
18
9 / 2 / 14
10,346
796
18,921
16,787
9,664
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
SensyB
Morgan Le Fay
18
6 / 1 / 19
10,381
799
23,831
12,591
6,565
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
19
2 / 2 / 4
9,496
730
31,149
12,960
7,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
LukasArthur
Cerberus
13
0 / 10 / 2
8,010
616
4,509
21,229
19,558
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
jrmaddog2018
Bacchus
15
1 / 6 / 3
9,014
693
11,230
17,100
17,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
15
2 / 4 / 1
8,231
633
11,333
11,424
5,191
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Camazotz
15
1 / 7 / 4
8,073
621
10,289
20,298
10,302
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
20
28
Kills
6
7
Deaths
29
83
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
10
1
13
16.5
L
Morgan Le Fay
 
Morgan Le Fay
2
2
4
2
W
Sylvanus
AirMace
Sylvanus
2
1
19
11.5
W
1
2
18
5
L
Cerberus
LukasArthur
Cerberus
0
10
2
0.1
W
Ne Zha
R Kranny
Ne Zha
9
2
14
8
W
Morgan Le Fay
SensyB
Morgan Le Fay
6
1
19
15.5
L
Bacchus
jrmaddog2018
Bacchus
1
6
3
0.42
L
Chang'e
2
4
1
0.63
L
Camazotz
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,725
Damage
68,510
87,750
Taken
83,011
66,556
Mitigated
59,983
58,571
Healing
28,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
13,237
3,057
4,672
9,422
19,422
25,122
600
11,737
7,685
0
19,757
L
Morgan Le Fay
 
Morgan Le Fay
31,149
2,178
671
3,754
12,960
7,173
0
5,894
7,022
55,581
0
W
Sylvanus
AirMace
Sylvanus
10,298
1,787
11,338
15,052
27,230
17,331
320
16,033
11,197
17,301
0
W
9,438
837
0
2,268
11,720
7,874
584
9,666
2,054
0
11,721
L
Cerberus
LukasArthur
Cerberus
4,509
295
0
3,178
21,229
19,558
0
10,154
10,647
11,266
0
W
Ne Zha
R Kranny
Ne Zha
18,921
4,446
6,371
5,565
16,787
9,664
482
11,348
5,439
0
40,366
W
Morgan Le Fay
SensyB
Morgan Le Fay
23,831
3,983
1,788
2,095
12,591
6,565
781
9,437
3,154
48,656
0
L
Bacchus
jrmaddog2018
Bacchus
11,230
464
2,517
3,703
17,100
17,759
0
5,085
11,823
16,944
0
L
Chang'e
11,333
1,018
5,841
3,208
11,424
5,191
96
4,431
6,993
21,041
0
L
Camazotz
10,289
1,271
139
5,556
20,298
10,302
0
8,565
11,455
0
17,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,314
Gold Earned
42,824
145
Minions Killed
135
0
Camps Cleared
0
1,320,229
Distance Traveled
1,234,546
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,100
777
11
1
0
257,280
0
L
Morgan Le Fay
9,496
730
51
4
0
270,350
0
W
Sylvanus
9,801
754
25
2
0
240,357
1
W
Mulan
8,686
668
18
1
0
254,841
0
L
Cerberus
8,010
616
23
2
0
214,888
0
W
Ne Zha
10,346
796
38
3
0
289,145
0
W
Morgan Le Fay
10,381
799
53
4
0
278,606
2
L
Bacchus
9,014
693
23
2
0
261,985
0
L
Chang'e
8,231
633
24
2
0
223,759
0
L
Camazotz
8,073
621
14
1
0
263,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role