Player Matchup

Merlin
Merlin
FireySteak
Merlin
Level 50
God Stats
3W - 0L
1,677 SR
Queue Stats
102W - 47L
1,659 Elo+
Party 3
Thanatos
Thanatos
Lief45
Thanatos
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Ymir
Ymir
SoapedBar
Ymir
Level 14
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Cupid
Cupid
StudMUff
Cupid
Level 42
God Stats
10W - 3L
1,779 SR
Queue Stats
66W - 44L
1,612 Elo+
Party 3
Horus
Horus
rockgamers53
Horus
Level 53
God Stats
3W - 1L
1,503 SR
Queue Stats
81W - 41L
1,638 Elo+
Party 3
Team Averages
Level 32
1,592 SR
1,582 Elo+

VS

Team Averages
Level 35
1,475 SR
1,204 Elo+
Chang'e
Chang'e
Mikel0721
Chang'e
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,020 Elo+
Party 1
King Arthur
King Arthur
Partoit
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,264 Elo+
Party 1
Ares
Ares
Sloother
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,140 Elo+
Party 1
Mercury
Mercury
Valôr
Mercury
Level 125
God Stats
0W - 2L
1,229 SR
Queue Stats
6W - 11L
1,295 Elo+
Party 1
Ah Puch
Ah Puch
YounGoof
Ah Puch
Level 28
God Stats
2W - 2L
1,649 SR
Queue Stats
21W - 38L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FireySteak
Merlin
19
7 / 0 / 18
11,376
875
22,050
10,097
5,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Lief45
Thanatos
18
14 / 4 / 11
11,606
893
20,669
12,851
7,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
16
0 / 0 / 21
9,317
717
7,667
8,447
5,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cupid
StudMUff
Cupid
19
11 / 0 / 10
11,295
869
16,824
12,425
6,314
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 1 / 22
10,313
793
12,452
15,620
18,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Mikel0721
Chang'e
14
1 / 8 / 3
8,400
646
6,869
16,511
7,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Partoit
King Arthur
14
0 / 7 / 2
7,961
612
5,798
20,210
16,137
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
14
1 / 7 / 1
8,608
662
7,245
25,627
28,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Valôr
Mercury
16
3 / 7 / 2
9,441
726
11,117
16,626
6,326
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
YounGoof
Ah Puch
14
0 / 7 / 1
7,882
606
4,031
15,123
5,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
14
36
Kills
5
5
Deaths
36
82
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
FireySteak
Merlin
7
0
18
16
W
Thanatos
Lief45
Thanatos
14
4
11
4.88
L
Chang'e
Mikel0721
Chang'e
1
8
3
0.31
L
King Arthur
Partoit
King Arthur
0
7
2
0.14
L
Ares
1
7
1
0.21
W
Ymir
0
0
21
10.5
W
Cupid
StudMUff
Cupid
11
0
10
16
L
Mercury
Valôr
Mercury
3
7
2
0.57
L
Ah Puch
YounGoof
Ah Puch
0
7
1
0.07
W
4
1
22
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,662
Damage
35,060
59,440
Taken
94,097
43,770
Mitigated
63,702
30,173
Healing
4,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
FireySteak
Merlin
22,050
2,374
0
2,272
10,097
5,535
2,050
3,340
6,757
65,420
0
W
Thanatos
Lief45
Thanatos
20,669
6,645
0
10,983
12,851
7,943
674
3,531
9,320
0
38,213
L
Chang'e
Mikel0721
Chang'e
6,869
1,619
1,172
901
16,511
7,070
0
5,969
10,206
16,286
0
L
King Arthur
Partoit
King Arthur
5,798
979
0
120
20,210
16,137
132
7,322
12,494
0
15,711
L
Ares
7,245
909
0
1,087
25,627
28,565
47
8,442
14,143
14,284
0
W
Ymir
7,667
1,594
0
2,486
8,447
5,186
611
2,372
6,075
25,541
0
W
Cupid
StudMUff
Cupid
16,824
9,359
58
6,765
12,425
6,314
1,429
3,034
9,391
0
52,258
L
Mercury
Valôr
Mercury
11,117
5,269
0
377
16,626
6,326
0
5,131
11,151
0
41,565
L
Ah Puch
YounGoof
Ah Puch
4,031
104
0
458
15,123
5,604
0
2,435
12,368
18,242
0
W
12,452
4,983
2,841
4,768
15,620
18,792
239
5,868
9,752
0
23,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,907
Gold Earned
42,292
291
Minions Killed
146
0
Camps Cleared
0
1,374,310
Distance Traveled
1,185,954
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,376
875
101
8
0
247,443
1
W
Thanatos
11,606
893
39
3
0
308,065
0
L
Chang'e
8,400
646
26
2
0
212,727
0
L
King Arthur
7,961
612
18
1
0
241,097
0
L
Ares
8,608
662
8
1
0
242,859
1
W
Ymir
9,317
717
43
3
0
270,136
0
W
Cupid
11,295
869
81
6
0
266,142
5
L
Mercury
9,441
726
59
5
0
252,487
0
L
Ah Puch
7,882
606
35
3
0
236,784
0
W
Horus
10,313
793
27
2
0
282,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role