Player Matchup

Thanatos
Thanatos
IEatLatinaBooty
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
ItsCourtney
Kukulkan
Level 19
God Stats
1W - 4L
1,311 SR
Queue Stats
2W - 6L
1,489 Elo+
Party 2
Izanami
Izanami
KiraYamato04
Izanami
Level 7
God Stats
2W - 4L
1,513 SR
Queue Stats
2W - 6L
1,489 Elo+
Party 2
Cerberus
Cerberus
XThreeNuzzle
Cerberus
Level 71
God Stats
1W - 3L
1,431 SR
Queue Stats
75W - 81L
1,542 Elo+
Party 2
Set
Set
YourSigmaChad
Set
Level 127
God Stats
14W - 5L
1,701 SR
Queue Stats
392W - 358L
1,550 Elo+
Party 1
Team Averages
Level 48
1,491 SR
1,505 Elo+

VS

Team Averages
Level 72
1,496 SR
1,451 Elo+
Mulan
Mulan
CrookedReaper
Mulan
Level 126
God Stats
2W - 2L
1,494 SR
Queue Stats
4W - 9L
1,372 Elo+
Solo
Sylvanus
Sylvanus
IDONTGOPOSITIVE
Sylvanus
Level 127
God Stats
3W - 3L
1,435 SR
Queue Stats
153W - 149L
1,508 Elo+
Party 3
Bakasura
Bakasura
JackReacher1
Bakasura
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,354 Elo+
Party 3
Ah Puch
Ah Puch
Sarkhat
Ah Puch
Level 29
God Stats
4W - 5L
1,358 SR
Queue Stats
27W - 26L
1,474 Elo+
Party 3
Artemis
Artemis
puppydog
Artemis
Level 66
God Stats
2W - 0L
1,691 SR
Queue Stats
104W - 101L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
6 / 7 / 2
10,037
528
12,206
19,900
10,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
ItsCourtney
Kukulkan
15
2 / 5 / 3
9,271
488
8,479
9,542
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
KiraYamato04
Izanami
13
0 / 2 / 0
7,964
419
1,479
7,944
2,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
XThreeNuzzle
Cerberus
12
1 / 7 / 6
8,235
433
7,592
27,683
22,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 4 / 2
10,543
555
14,539
17,403
17,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 2
10,563
556
14,077
20,966
20,007
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
13
0 / 2 / 12
8,188
431
9,030
14,297
9,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
JackReacher1
Bakasura
18
15 / 4 / 5
11,831
623
20,335
20,766
9,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Sarkhat
Ah Puch
13
1 / 2 / 8
8,176
430
7,347
12,919
6,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
puppydog
Artemis
17
6 / 1 / 5
10,385
547
13,676
7,903
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
13
Kills
25
25
Deaths
13
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
4
2
1
W
Sylvanus
0
2
12
3
L
Thanatos
6
7
2
1
L
Kukulkan
ItsCourtney
Kukulkan
2
5
3
0.7
W
Bakasura
JackReacher1
Bakasura
15
4
5
4.38
L
Izanami
KiraYamato04
Izanami
0
2
0
0
W
Ah Puch
Sarkhat
Ah Puch
1
2
8
2.5
L
Cerberus
XThreeNuzzle
Cerberus
1
7
6
0.57
L
4
4
2
1.25
W
Artemis
puppydog
Artemis
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,295
Damage
64,465
82,472
Taken
76,851
56,485
Mitigated
48,646
24,054
Healing
31,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,077
2,814
0
7,692
20,966
20,007
568
2,524
17,537
0
75,869
W
Sylvanus
9,030
4,201
2,077
4,619
14,297
9,630
1,125
3,830
10,467
33,281
16,324
L
Thanatos
12,206
3,469
0
13,003
19,900
10,298
0
2,847
15,913
0
74,122
L
Kukulkan
ItsCourtney
Kukulkan
8,479
1,023
0
904
9,542
4,070
1,224
479
8,500
65,982
0
W
Bakasura
JackReacher1
Bakasura
20,335
13,430
0
6,645
20,766
9,279
525
2,988
17,673
0
88,384
L
Izanami
KiraYamato04
Izanami
1,479
1,028
0
2,110
7,944
2,344
0
217
7,630
0
54,048
W
Ah Puch
Sarkhat
Ah Puch
7,347
1,405
0
6,539
12,919
6,258
1,139
5,080
7,788
39,799
0
L
Cerberus
XThreeNuzzle
Cerberus
7,592
517
0
5,106
27,683
22,599
0
10,080
15,724
29,112
0
L
14,539
8,517
0
2,931
17,403
17,174
28
699
15,723
0
77,497
W
Artemis
puppydog
Artemis
13,676
8,213
0
4,227
7,903
3,472
2,047
2,468
5,435
0
74,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,050
Gold Earned
49,143
515
Minions Killed
519
0
Camps Cleared
0
1,668,275
Distance Traveled
1,752,139
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,563
556
145
8
0
345,480
0
W
Sylvanus
8,188
431
73
4
0
302,005
6
L
Thanatos
10,037
528
103
5
0
353,661
2
L
Kukulkan
9,271
488
135
7
0
338,682
1
W
Bakasura
11,831
623
143
8
0
427,678
4
L
Izanami
7,964
419
108
6
0
319,586
1
W
Ah Puch
8,176
430
46
2
0
346,470
0
L
Cerberus
8,235
433
38
2
0
330,440
6
L
Set
10,543
555
131
7
0
325,906
0
W
Artemis
10,385
547
112
6
0
330,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role