Player Matchup

Ra
Ra
Baron Samedi365
Ra
Level 64
God Stats
1W - 3L
1,211 SR
Queue Stats
136W - 145L
1,312 Elo+
Solo
Medusa
Medusa
Get Brunched
Medusa
Level 57
God Stats
0W - 2L
1,216 SR
Queue Stats
43W - 79L
1,250 Elo+
Solo
Hun Batz
Hun Batz
SD_RFG
Hun Batz
Level 78
God Stats
0W - 1L
1,298 SR
Queue Stats
101W - 118L
1,323 Elo+
Solo
Hades
Hades
TroJanadrian99-
Hades
Level 69
God Stats
11W - 8L
1,727 SR
Queue Stats
236W - 246L
1,279 Elo+
Solo
Olorun
Olorun
big1987
Olorun
Level 87
God Stats
1W - 1L
1,684 SR
Queue Stats
8W - 10L
1,268 Elo+
Solo
Team Averages
Level 71
1,427 SR
1,286 Elo+

VS

Team Averages
Level 71
1,388 SR
1,296 Elo+
Charybdis
Charybdis
Cabez0n4740
Charybdis
Level 48
God Stats
1W - 1L
1,214 SR
Queue Stats
37W - 54L
1,278 Elo+
Solo
Anubis
Anubis
Dexruyne
Anubis
Level 74
God Stats
3W - 5L
1,342 SR
Queue Stats
42W - 82L
1,205 Elo+
Solo
Loki
Loki
FiruuLayS
Loki
Level 68
God Stats
10W - 13L
1,429 SR
Queue Stats
40W - 45L
1,304 Elo+
Solo
Anhur
Anhur
SARGENTMAJOR79
Anhur
Level 76
God Stats
5W - 5L
1,460 SR
Queue Stats
187W - 230L
1,363 Elo+
Solo
Mulan
Mulan
vladox696969
Mulan
Level 89
God Stats
19W - 14L
1,495 SR
Queue Stats
364W - 396L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
8,549
427
4,908
10,719
3,986
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
11
1 / 3 / 0
7,619
381
8,281
12,604
3,290
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
SD_RFG
Hun Batz
14
1 / 6 / 2
8,746
437
9,193
21,866
8,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 7 / 1
8,528
426
8,161
21,325
11,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Olorun
big1987
Olorun
14
1 / 2 / 0
8,824
441
3,942
6,316
2,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cabez0n4740
Charybdis
16
2 / 0 / 2
10,149
507
5,210
7,429
2,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Dexruyne
Anubis
17
5 / 2 / 5
11,180
559
13,371
14,722
7,860
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Loki
20
10 / 0 / 2
12,149
607
13,652
15,553
6,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
2 / 1 / 6
9,997
500
4,841
11,075
4,231
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 4 / 4
11,096
555
14,356
18,763
11,330
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
7
Kills
22
22
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Charybdis
Cabez0n4740
Charybdis
2
0
2
3
W
Anubis
Dexruyne
Anubis
5
2
5
3.75
W
Loki
10
0
2
11
L
Medusa
1
3
0
0.33
W
2
1
6
5
L
Hun Batz
SD_RFG
Hun Batz
1
6
2
0.33
L
3
7
1
0.5
L
Olorun
big1987
Olorun
1
2
0
0.5
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,485
Damage
51,430
72,830
Taken
67,542
30,254
Mitigated
32,556
20,314
Healing
31,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,908
182
821
1,332
10,719
3,986
680
0
10,719
57,844
0
W
Charybdis
Cabez0n4740
Charybdis
5,210
2,426
0
5,235
7,429
2,824
772
1,167
6,262
0
67,597
W
Anubis
Dexruyne
Anubis
13,371
336
0
7,718
14,722
7,860
2,267
6,040
8,682
77,509
0
W
Loki
13,652
3,283
0
7,350
15,553
6,311
0
1,383
14,170
0
117,688
L
Medusa
8,281
4,130
0
3,280
12,604
3,290
572
3,033
9,571
0
41,730
W
4,841
2,302
451
4,728
11,075
4,231
1,221
1,910
9,165
0
58,872
L
Hun Batz
SD_RFG
Hun Batz
9,193
2,863
179
5,518
21,866
8,712
0
2,622
19,244
0
62,953
L
8,161
1,104
95
6,985
21,325
11,443
184
6,736
14,589
50,072
0
L
Olorun
big1987
Olorun
3,942
1,598
165
1,939
6,316
2,823
330
980
5,336
54,451
4,540
W
14,356
3,609
41
5,873
18,763
11,330
2,467
7,107
11,656
0
84,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,266
Gold Earned
54,571
420
Minions Killed
621
0
Camps Cleared
0
1,525,171
Distance Traveled
1,822,813
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,549
427
98
5
0
314,337
0
W
Charybdis
10,149
507
123
6
0
397,979
6
W
Anubis
11,180
559
126
6
0
221,433
1
W
Loki
12,149
607
161
8
0
474,974
2
L
Medusa
7,619
381
68
3
0
298,995
1
W
Anhur
9,997
500
100
5
0
367,080
1
L
Hun Batz
8,746
437
90
5
0
340,179
3
L
Hades
8,528
426
66
3
0
267,920
1
L
Olorun
8,824
441
98
5
0
303,740
0
W
Mulan
11,096
555
111
6
0
361,347
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role