Player Matchup

Izanami
Izanami
Arashae
Izanami
Level 27
God Stats
3W - 1L
1,517 SR
Queue Stats
3W - 3L
1,469 Elo+
Party 1
King Arthur
King Arthur
DesolationHD
King Arthur
Level 110
God Stats
1W - 1L
1,816 SR
Queue Stats
7W - 10L
1,364 Elo+
Party 1
Thanatos
Thanatos
Tulran76
Thanatos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,636 Elo+
Party 1
Team Averages
Level 75
1,611 SR
1,490 Elo+

VS

Team Averages
Level 107
1,445 SR
1,562 Elo+
Bacchus
Bacchus
Amelio
Bacchus
Level 86
God Stats
4W - 6L
1,405 SR
Queue Stats
28W - 39L
1,450 Elo+
Party 2
Izanami
Izanami
llHUMLIXll
Izanami
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,804 Elo+
Solo
Merlin
Merlin
skillethero23
Merlin
Level 87
God Stats
7W - 9L
1,429 SR
Queue Stats
23W - 35L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arashae
Izanami
11
4 / 3 / 2
7,393
739
5,002
9,775
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
DesolationHD
King Arthur
11
2 / 5 / 5
7,249
725
7,016
11,820
8,745
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Tulran76
Thanatos
9
1 / 7 / 3
6,447
645
4,647
12,014
4,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Amelio
Bacchus
13
3 / 3 / 10
8,481
848
5,904
8,976
9,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
llHUMLIXll
Izanami
16
12 / 0 / 1
10,044
1,004
13,957
5,455
2,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 4 / 7
7,264
726
7,941
7,956
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
7
Kills
15
15
Deaths
7
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Amelio
Bacchus
3
3
10
2.67
L
Izanami
Arashae
Izanami
4
3
2
1.67
L
King Arthur
DesolationHD
King Arthur
2
5
5
0.9
L
Thanatos
Tulran76
Thanatos
1
7
3
0.36
W
Izanami
llHUMLIXll
Izanami
12
0
1
12.5
W
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,665
Damage
27,802
33,609
Taken
22,387
17,551
Mitigated
15,388
5,723
Healing
5,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Amelio
Bacchus
5,904
906
43
1,072
8,976
9,792
0
266
8,710
14,228
0
L
Izanami
Arashae
Izanami
5,002
3,607
0
1,933
9,775
3,993
0
4,203
5,394
0
20,871
L
King Arthur
DesolationHD
King Arthur
7,016
1,367
0
528
11,820
8,745
0
4,165
7,556
0
15,975
L
Thanatos
Tulran76
Thanatos
4,647
1,350
0
3,262
12,014
4,813
0
4,964
6,798
0
14,141
W
Izanami
llHUMLIXll
Izanami
13,957
9,167
0
3,483
5,455
2,384
524
47
5,408
0
54,487
W
7,941
468
0
1,040
7,956
3,212
0
12
7,944
30,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,089
Gold Earned
25,789
86
Minions Killed
152
0
Camps Cleared
0
516,021
Distance Traveled
543,437
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,481
848
24
2
0
194,427
3
L
Izanami
7,393
739
43
4
0
162,793
1
L
King Arthur
7,249
725
23
2
0
174,854
0
L
Thanatos
6,447
645
20
2
0
178,374
0
W
Izanami
10,044
1,004
85
9
0
183,579
4
W
Merlin
7,264
726
43
4
0
165,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role