Player Matchup

Sol
Sol
CopSchwifty
Sol
Level 20
God Stats
2W - 6L
1,185 SR
Queue Stats
9W - 15L
1,388 Elo+
Party 1
Loki
Loki
I-Onii-chan69-I
Loki
Level 84
God Stats
60W - 36L
1,621 SR
Queue Stats
217W - 210L
1,454 Elo+
Party 1
Bellona
Bellona
Sheriff Tobi
Bellona
Level 36
God Stats
2W - 0L
1,676 SR
Queue Stats
14W - 24L
1,280 Elo+
Solo
Raijin
Raijin
XxPuff_Daddy69xX
Raijin
Level 73
God Stats
10W - 11L
1,484 SR
Queue Stats
204W - 208L
1,427 Elo+
Party 1
Tiamat
Tiamat
nilbogmuc
Tiamat
Level 88
God Stats
8W - 14L
1,391 SR
Queue Stats
279W - 271L
1,441 Elo+
Party 1
Team Averages
Level 60
1,471 SR
1,398 Elo+

VS

Team Averages
Level 92
1,552 SR
1,576 Elo+
Pele
Pele
 
Pele
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
Pengster89
Ganesha
Level 46
God Stats
3W - 2L
1,637 SR
Queue Stats
22W - 13L
1,707 Elo+
Party 2
Kukulkan
Kukulkan
Rigotobar3
Kukulkan
Level 102
God Stats
9W - 9L
1,533 SR
Queue Stats
117W - 117L
1,409 Elo+
Party 3
Jormungandr
Jormungandr
ShinzoI
Jormungandr
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 14L
1,649 Elo+
Party 2
Medusa
Medusa
heroofthefamily1
Medusa
Level 156
God Stats
0W - 1L
1,591 SR
Queue Stats
34W - 25L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,088
468
4,949
6,969
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

14
4 / 0 / 1
8,126
625
3,513
9,848
3,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Sheriff Tobi
Bellona
11
0 / 0 / 0
6,566
505
1,620
9,838
7,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 0 / 2
7,808
601
3,202
4,201
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
nilbogmuc
Tiamat
11
0 / 0 / 1
6,560
505
1,704
7,474
6,787
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
0 / 3 / 0
5,586
430
711
6,826
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
Pengster89
Ganesha
10
0 / 0 / 0
6,365
490
3,838
7,888
7,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Rigotobar3
Kukulkan
5
0 / 1 / 0
4,989
384
595
1,940
617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
ShinzoI
Jormungandr
12
0 / 1 / 0
7,459
574
5,941
6,191
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 2 / 0
6,061
466
4,551
6,427
2,527
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
7
Kills
0
0
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
3
0
0
W
0
0
0
0
W
4
0
1
4.5
L
Ganesha
Pengster89
Ganesha
0
0
0
0
L
Kukulkan
Rigotobar3
Kukulkan
0
1
0
0
W
Bellona
Sheriff Tobi
Bellona
0
0
0
0
L
Jormungandr
ShinzoI
Jormungandr
0
1
0
0
W
3
0
2
4
L
0
2
0
0
W
Tiamat
nilbogmuc
Tiamat
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,988
Damage
15,636
38,330
Taken
29,272
22,179
Mitigated
16,293
18,270
Healing
6,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
711
381
0
1,725
6,826
2,224
0
833
5,993
0
20,298
W
4,949
1,190
0
5,299
6,969
2,287
780
1,560
5,409
43,784
2,064
W
3,513
1,345
0
6,126
9,848
3,815
120
673
9,175
0
67,098
L
Ganesha
Pengster89
Ganesha
3,838
905
159
2,819
7,888
7,413
0
5,180
2,708
25,019
0
L
Kukulkan
Rigotobar3
Kukulkan
595
226
0
250
1,940
617
0
426
1,514
13,342
0
W
Bellona
Sheriff Tobi
Bellona
1,620
618
0
4,047
9,838
7,648
0
5,119
4,221
0
36,012
L
Jormungandr
ShinzoI
Jormungandr
5,941
1,986
0
650
6,191
3,512
169
721
5,470
50,132
0
W
3,202
258
0
0
4,201
1,642
440
1,234
2,927
59,529
0
L
4,551
952
0
1,000
6,427
2,527
0
2,695
3,732
0
40,095
W
Tiamat
nilbogmuc
Tiamat
1,704
444
116
2,682
7,474
6,787
0
1,250
6,224
28,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,148
Gold Earned
30,460
430
Minions Killed
310
0
Camps Cleared
0
1,295,008
Distance Traveled
997,768
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,586
430
50
4
0
148,324
0
W
Sol
6,088
468
86
7
0
234,997
0
W
Loki
8,126
625
118
9
0
330,534
4
L
Ganesha
6,365
490
16
1
0
271,099
7
L
Kukulkan
4,989
384
30
2
0
86,614
1
W
Bellona
6,566
505
74
6
0
233,279
0
L
Jormungandr
7,459
574
115
9
0
252,198
7
W
Raijin
7,808
601
110
8
0
262,441
1
L
Medusa
6,061
466
99
8
0
239,533
3
W
Tiamat
6,560
505
42
3
0
233,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role