Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
A Beefdragon
Tiamat
Level 127
God Stats
7W - 5L
1,261 SR
Queue Stats
50W - 55L
1,383 Elo+
Solo
Artio
Artio
Chumbleton
Artio
Level 31
God Stats
1W - 2L
1,497 SR
Queue Stats
4W - 9L
1,345 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TomCrook0
Ah Muzen Cab
Level 12
God Stats
1W - 2L
1,484 SR
Queue Stats
3W - 4L
1,479 Elo+
Party 1
Danzaburou
Danzaburou
iTzTouRettzii
Danzaburou
Level 65
God Stats
2W - 7L
1,415 SR
Queue Stats
11W - 22L
1,375 Elo+
Solo
Team Averages
Level 52
1,431 SR
1,416 Elo+

VS

Team Averages
Level 71
1,476 SR
1,404 Elo+
Kukulkan
Kukulkan
Digitalmonstar00
Kukulkan
Level 49
God Stats
2W - 3L
1,530 SR
Queue Stats
37W - 43L
1,389 Elo+
Party 2
Hachiman
Hachiman
PapiNecio
Hachiman
Level 66
God Stats
6W - 7L
1,419 SR
Queue Stats
122W - 103L
1,586 Elo+
Solo
Ne Zha
Ne Zha
PokingSmot69
Ne Zha
Level 146
God Stats
9W - 4L
1,436 SR
Queue Stats
19W - 26L
1,285 Elo+
Solo
Maui
Maui
WavuNinja96
Maui
Level 52
God Stats
1W - 0L
1,493 SR
Queue Stats
40W - 47L
1,391 Elo+
Party 2
Bakasura
Bakasura
lisadion
Bakasura
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 18L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 6 / 2
7,862
715
7,546
13,913
7,768
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
15
0 / 2 / 1
8,232
748
5,816
5,796
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
13
2 / 5 / 2
8,063
733
4,175
19,318
20,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
TomCrook0
Ah Muzen Cab
14
2 / 3 / 3
8,041
731
11,018
10,472
4,333
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
iTzTouRettzii
Danzaburou
14
1 / 4 / 2
7,932
721
7,387
12,359
5,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 4
9,084
826
3,847
3,568
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
PapiNecio
Hachiman
18
8 / 1 / 6
9,926
902
15,633
9,615
4,282
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
16
3 / 2 / 11
8,990
817
16,493
8,826
4,430
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 2 / 6
9,205
837
6,794
15,409
16,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
lisadion
Bakasura
15
2 / 2 / 6
8,624
784
9,574
13,552
9,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
7
Kills
20
20
Deaths
7
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
6
2
0.5
L
Tiamat
0
2
1
0.25
L
Artio
2
5
2
0.6
W
3
0
4
5
W
Hachiman
PapiNecio
Hachiman
8
1
6
11
W
Ne Zha
3
2
11
4.25
L
Ah Muzen Cab
TomCrook0
Ah Muzen Cab
2
3
3
1.17
W
4
2
6
3.5
L
Danzaburou
iTzTouRettzii
Danzaburou
1
4
2
0.5
W
Bakasura
lisadion
Bakasura
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,942
Damage
52,341
61,858
Taken
50,970
41,775
Mitigated
35,660
7,889
Healing
11,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,546
2,516
0
826
13,913
7,768
0
2,759
10,799
0
15,756
L
Tiamat
5,816
330
97
920
5,796
3,039
778
874
4,922
37,152
0
L
Artio
4,175
646
534
2,277
19,318
20,850
0
2,785
15,450
10,511
0
W
3,847
190
0
750
3,568
1,565
624
398
3,170
25,662
0
W
Hachiman
PapiNecio
Hachiman
15,633
9,579
0
4,427
9,615
4,282
1,399
2,760
6,855
0
43,962
W
Ne Zha
16,493
1,857
481
1,763
8,826
4,430
0
1,031
7,795
0
36,734
L
Ah Muzen Cab
TomCrook0
Ah Muzen Cab
11,018
3,696
0
1,006
10,472
4,333
0
2,203
8,269
0
27,700
W
6,794
1,571
0
2,784
15,409
16,210
196
3,250
12,159
15,669
0
L
Danzaburou
iTzTouRettzii
Danzaburou
7,387
2,290
0
2,229
12,359
5,785
0
2,020
9,730
0
29,753
W
Bakasura
lisadion
Bakasura
9,574
6,005
0
1,538
13,552
9,173
1,036
2,552
11,000
0
26,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,130
Gold Earned
45,829
192
Minions Killed
250
0
Camps Cleared
0
1,111,476
Distance Traveled
1,191,095
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,862
715
21
2
0
212,266
0
L
Tiamat
8,232
748
76
7
0
235,326
2
L
Artio
8,063
733
11
1
0
228,500
0
W
Kukulkan
9,084
826
48
4
0
207,325
1
W
Hachiman
9,926
902
89
8
0
229,391
2
W
Ne Zha
8,990
817
35
3
0
249,741
8
L
Ah Muzen Cab
8,041
731
39
4
0
230,526
0
W
Maui
9,205
837
23
2
0
233,668
0
L
Danzaburou
7,932
721
45
4
0
204,858
1
W
Bakasura
8,624
784
55
5
0
270,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role