Player Matchup

Fenrir
Fenrir
AbyssalDragon
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,369 Elo+
Party 1
Baron Samedi
Baron Samedi
Atemis137
Baron Samedi
Level 8
God Stats
0W - 1L
1,578 SR
Queue Stats
0W - 2L
1,369 Elo+
Party 1
Tyr
Tyr
YumIsDumb
Tyr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,473 Elo+
Party 1
Team Averages
Level 59
1,526 SR
1,404 Elo+

VS

Team Averages
Level 80
1,643 SR
1,424 Elo+
Neith
Neith
CatGirlGuardian
Neith
Level 8
God Stats
1W - 1L
1,489 SR
Queue Stats
4W - 3L
1,260 Elo+
Party 2
Anubis
Anubis
MyRetributions
Anubis
Level 127
God Stats
4W - 0L
1,839 SR
Queue Stats
113W - 103L
1,552 Elo+
Party 2
Shiva
Shiva
PsychoticHotRod
Shiva
Level 105
God Stats
4W - 4L
1,601 SR
Queue Stats
95W - 99L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
10,245
603
5,415
15,678
16,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Baron Samedi
Atemis137
Baron Samedi
15
1 / 5 / 0
9,924
584
7,752
11,228
5,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 3 / 1
9,987
587
11,331
21,355
17,758
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 7
11,330
666
10,114
9,160
4,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
7 / 0 / 4
12,391
729
17,181
8,970
5,791
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
2 / 1 / 6
11,162
657
12,343
14,073
15,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
11
11
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Baron Samedi
Atemis137
Baron Samedi
1
5
0
0.2
W
2
1
7
5.5
W
7
0
4
9
W
2
1
6
5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,498
Damage
39,638
48,261
Taken
32,203
39,020
Mitigated
25,831
9,208
Healing
9,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,415
1,090
0
1,831
15,678
16,063
0
6,882
8,466
0
19,451
L
Baron Samedi
Atemis137
Baron Samedi
7,752
76
587
1,148
11,228
5,199
0
4,838
6,316
36,847
0
W
10,114
3,535
0
1,187
9,160
4,963
919
1,618
7,542
0
37,129
W
17,181
1,464
0
5,716
8,970
5,791
1,304
1,874
7,096
75,331
0
W
12,343
1,442
119
2,864
14,073
15,077
506
4,390
9,683
198
56,235
L
11,331
1,172
0
5,642
21,355
17,758
0
5,724
14,787
0
56,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,156
Gold Earned
34,883
156
Minions Killed
239
0
Camps Cleared
0
895,147
Distance Traveled
969,523
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,245
603
30
2
0
280,990
0
L
Baron Samedi
9,924
584
63
4
0
260,104
0
W
Neith
11,330
666
74
4
0
324,793
0
W
Anubis
12,391
729
105
6
0
301,771
4
W
Shiva
11,162
657
60
4
0
342,959
4
L
Tyr
9,987
587
63
4
0
354,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role