Player Matchup

Baba Yaga
Baba Yaga
AsharkGOD
Baba Yaga
Level 105
God Stats
13W - 6L
1,681 SR
Queue Stats
350W - 341L
1,560 Elo+
Party 1
Danzaburou
Danzaburou
DownCastCF
Danzaburou
Level 126
God Stats
29W - 14L
1,667 SR
Queue Stats
583W - 508L
1,561 Elo+
Party 1
Fenrir
Fenrir
Limberth
Fenrir
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,396 Elo+
Solo
Yemoja
Yemoja
Valk3658
Yemoja
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
357W - 352L
1,495 Elo+
Party 1
Bellona
Bellona
gunfunnit
Bellona
Level 150
God Stats
9W - 2L
1,727 SR
Queue Stats
465W - 449L
1,563 Elo+
Party 1
Team Averages
Level 125
1,615 SR
1,515 Elo+

VS

Team Averages
Level 111
1,462 SR
1,524 Elo+
Lancelot
Lancelot
 
Lancelot
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
BOOTCAMP096765
Chronos
Level 128
God Stats
9W - 10L
1,433 SR
Queue Stats
408W - 399L
1,511 Elo+
Solo
Cernunnos
Cernunnos
PainPostule
Cernunnos
Level 87
God Stats
0W - 1L
1,391 SR
Queue Stats
2W - 2L
1,570 Elo+
Solo
Cthulhu
Cthulhu
SavageSapien
Cthulhu
Level 149
God Stats
10W - 11L
1,487 SR
Queue Stats
457W - 457L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AsharkGOD
Baba Yaga
10
3 / 2 / 5
6,667
513
7,509
8,679
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
DownCastCF
Danzaburou
15
9 / 0 / 3
9,657
743
11,608
7,517
3,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Limberth
Fenrir
10
3 / 2 / 2
6,337
487
3,844
11,344
4,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Valk3658
Yemoja
11
3 / 0 / 11
7,903
608
3,135
6,627
5,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
gunfunnit
Bellona
13
1 / 3 / 0
7,485
576
6,857
12,416
8,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
2 / 3 / 1
6,157
474
3,873
9,433
3,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
 
Cabrakan
6
0 / 5 / 0
4,789
368
1,253
13,314
7,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 4 / 1
6,651
512
11,882
10,262
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
PainPostule
Cernunnos
8
0 / 6 / 0
5,050
388
3,483
8,765
2,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
SavageSapien
Cthulhu
13
2 / 1 / 0
7,592
584
7,041
12,035
9,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
19
Kills
7
7
Deaths
19
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
3
1
0.83
L
Cabrakan
 
Cabrakan
0
5
0
0
W
Baba Yaga
AsharkGOD
Baba Yaga
3
2
5
2.75
L
3
4
1
0.88
W
Danzaburou
DownCastCF
Danzaburou
9
0
3
10.5
W
Fenrir
Limberth
Fenrir
3
2
2
2
L
Cernunnos
PainPostule
Cernunnos
0
6
0
0
L
Cthulhu
SavageSapien
Cthulhu
2
1
0
2
W
Yemoja
Valk3658
Yemoja
3
0
11
8.5
W
Bellona
gunfunnit
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,953
Damage
27,532
46,583
Taken
53,809
25,978
Mitigated
27,196
20,637
Healing
11,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,873
1,050
0
500
9,433
3,497
0
1,595
7,838
0
36,669
L
Cabrakan
 
Cabrakan
1,253
233
159
1,700
13,314
7,796
0
3,129
10,185
14,063
0
W
Baba Yaga
AsharkGOD
Baba Yaga
7,509
950
0
1,854
8,679
3,716
911
4,799
3,880
44,212
0
L
11,882
2,739
0
1,643
10,262
4,175
0
4,543
5,719
44,476
0
W
Danzaburou
DownCastCF
Danzaburou
11,608
6,302
0
4,956
7,517
3,065
0
790
6,727
0
79,446
W
Fenrir
Limberth
Fenrir
3,844
1,207
0
1,327
11,344
4,616
0
4,231
7,113
0
35,141
L
Cernunnos
PainPostule
Cernunnos
3,483
1,613
0
1,344
8,765
2,507
0
1,377
7,388
0
24,466
L
Cthulhu
SavageSapien
Cthulhu
7,041
1,276
0
6,534
12,035
9,221
0
0
12,035
54,079
0
W
Yemoja
Valk3658
Yemoja
3,135
1,068
3,758
2,498
6,627
5,740
178
2,977
3,650
18,489
0
W
Bellona
gunfunnit
Bellona
6,857
2,851
0
6,244
12,416
8,841
0
6,486
5,037
0
58,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,049
Gold Earned
30,239
406
Minions Killed
306
0
Camps Cleared
0
1,220,774
Distance Traveled
1,140,149
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,157
474
61
5
0
274,082
1
L
Cabrakan
4,789
368
16
1
0
192,163
0
W
Baba Yaga
6,667
513
69
5
0
233,435
0
L
Chronos
6,651
512
77
6
0
224,629
2
W
Danzaburou
9,657
743
134
10
0
247,630
0
W
Fenrir
6,337
487
60
5
0
272,601
0
L
Cernunnos
5,050
388
40
3
0
225,242
0
L
Cthulhu
7,592
584
112
9
0
224,033
3
W
Yemoja
7,903
608
29
2
0
225,830
2
W
Bellona
7,485
576
114
9
0
241,278
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role