Player Matchup

Jormungandr
Jormungandr
Iudex-XIII
Jormungandr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 115L
1,351 Elo+
Party 1
Ishtar
Ishtar
JudikatorArgo
Ishtar
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,198 Elo+
Party 1
Hel
Hel
VxCosmicSuperman
Hel
Level 106
God Stats
0W - 1L
1,695 SR
Queue Stats
0W - 10L
1,107 Elo+
Party 1
Team Averages
Level 115
1,565 SR
1,219 Elo+

VS

Team Averages
Level 97
1,473 SR
1,425 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
VapeNationMason
Chaac
Level 109
God Stats
23W - 9L
1,667 SR
Queue Stats
390W - 456L
1,410 Elo+
Party 2
Set
Set
XxxTimbTacoTown
Set
Level 56
God Stats
1W - 2L
1,253 SR
Queue Stats
198W - 262L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Iudex-XIII
Jormungandr
5
0 / 0 / 0
4,322
720
365
694
376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 0
4,107
685
0
713
145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 0
4,120
687
1,367
1,618
683
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
1 / 0 / 0
5,562
927
545
4,616
1,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
0 / 0 / 1
5,169
862
306
2,979
1,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 1
5,252
875
1,073
3,129
1,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
1
1
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
1
0
0
1
L
Jormungandr
Iudex-XIII
Jormungandr
0
0
0
0
L
0
0
0
0
W
0
0
1
0.5
L
0
1
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,732
Damage
1,924
3,025
Taken
10,724
1,204
Mitigated
4,482
157
Healing
4,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
545
61
0
2,481
4,616
1,657
1,673
690
3,926
22,767
0
L
Jormungandr
Iudex-XIII
Jormungandr
365
0
0
107
694
376
0
280
414
3,109
0
L
0
0
0
50
713
145
0
0
713
0
423
W
306
0
0
787
2,979
1,575
214
802
2,177
0
18,090
L
1,367
0
0
0
1,618
683
0
277
1,341
5,797
0
W
1,073
662
646
950
3,129
1,250
402
572
2,557
0
10,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,549
Gold Earned
15,983
13
Minions Killed
91
0
Camps Cleared
0
288,340
Distance Traveled
397,657
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,562
927
46
8
0
130,414
1
L
Jormungandr
4,322
720
6
1
0
113,948
0
L
Ishtar
4,107
685
2
0
0
73,386
1
W
Chaac
5,169
862
29
5
0
139,912
1
L
Hel
4,120
687
5
1
0
101,006
0
W
Set
5,252
875
16
3
0
127,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role