Player Matchup

Lancelot
Lancelot
ImNotLegendary
Lancelot
Level 29
God Stats
1W - 1L
1,285 SR
Queue Stats
6W - 4L
1,588 Elo+
Party 1
Charybdis
Charybdis
Synesthesetic
Charybdis
Level 39
God Stats
0W - 1L
1,243 SR
Queue Stats
6W - 4L
1,588 Elo+
Party 1
Gilgamesh
Gilgamesh
cheytac409
Gilgamesh
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,588 Elo+
Party 1
Team Averages
Level 28
1,343 SR
1,588 Elo+

VS

Team Averages
Level 109
1,464 SR
1,499 Elo+
Sol
Sol
JayBiz
Sol
Level 160
God Stats
2W - 1L
1,430 SR
Queue Stats
302W - 287L
1,542 Elo+
Party 2
Amaterasu
Amaterasu
MayBiz
Amaterasu
Level 22
God Stats
4W - 2L
1,492 SR
Queue Stats
29W - 27L
1,534 Elo+
Party 2
Mulan
Mulan
hamit25
Mulan
Level 146
God Stats
2W - 6L
1,471 SR
Queue Stats
39W - 41L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
3 / 5 / 0
6,890
689
8,586
9,139
4,313
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Synesthesetic
Charybdis
11
1 / 5 / 3
7,204
720
4,715
9,152
3,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
cheytac409
Gilgamesh
11
0 / 5 / 4
7,361
736
5,858
11,883
7,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
JayBiz
Sol
15
8 / 1 / 7
9,348
935
13,692
7,242
3,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
MayBiz
Amaterasu
12
2 / 3 / 8
7,738
774
5,025
10,515
5,457
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
hamit25
Mulan
14
5 / 0 / 10
9,013
901
6,764
6,246
7,726
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
4
Kills
15
15
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Lancelot
3
5
0
0.6
W
Sol
JayBiz
Sol
8
1
7
11.5
W
Amaterasu
MayBiz
Amaterasu
2
3
8
2
L
Charybdis
Synesthesetic
Charybdis
1
5
3
0.5
L
Gilgamesh
cheytac409
Gilgamesh
0
5
4
0.4
W
Mulan
hamit25
Mulan
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,159
Damage
25,481
30,174
Taken
24,003
15,118
Mitigated
16,699
4,855
Healing
9,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
8,586
2,160
0
538
9,139
4,313
0
4,281
4,858
0
25,090
W
Sol
JayBiz
Sol
13,692
6,611
0
3,739
7,242
3,516
2,595
48
7,194
50,685
3,561
W
Amaterasu
MayBiz
Amaterasu
5,025
2,769
0
1,339
10,515
5,457
460
0
10,515
0
14,299
L
Charybdis
Synesthesetic
Charybdis
4,715
2,298
0
1,926
9,152
3,646
0
3,003
6,149
0
15,488
L
Gilgamesh
cheytac409
Gilgamesh
5,858
1,261
1,187
1,204
11,883
7,159
0
5,827
6,056
0
16,501
W
Mulan
hamit25
Mulan
6,764
470
0
4,612
6,246
7,726
399
39
6,207
0
33,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,455
Gold Earned
26,099
87
Minions Killed
152
0
Camps Cleared
0
552,360
Distance Traveled
543,402
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,890
689
30
3
0
220,135
2
W
Sol
9,348
935
81
8
0
172,287
1
W
Amaterasu
7,738
774
19
2
0
191,463
1
L
Charybdis
7,204
720
31
3
0
153,397
3
L
Gilgamesh
7,361
736
26
3
0
178,828
2
W
Mulan
9,013
901
52
5
0
179,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role