Player Matchup

Hou Yi
Hou Yi
Cursedgalaxy75
Hou Yi
Level 37
God Stats
6W - 10L
1,463 SR
Queue Stats
71W - 96L
1,425 Elo+
Party 3
Achilles
Achilles
FoulFandango
Achilles
Level 95
God Stats
2W - 4L
1,473 SR
Queue Stats
112W - 148L
1,459 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
NoseEater
Ah Muzen Cab
Level 46
God Stats
28W - 25L
1,391 SR
Queue Stats
91W - 111L
1,379 Elo+
Party 2
Artemis
Artemis
Stim Kismet
Artemis
Level 15
God Stats
0W - 3L
1,128 SR
Queue Stats
10W - 11L
1,504 Elo+
Party 3
Kukulkan
Kukulkan
Çinnamoroll
Kukulkan
Level 65
God Stats
13W - 12L
1,561 SR
Queue Stats
144W - 155L
1,433 Elo+
Party 2
Team Averages
Level 52
1,403 SR
1,440 Elo+

VS

Team Averages
Level 87
1,483 SR
1,556 Elo+
Bakasura
Bakasura
 
Bakasura
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nox
Nox
Emineitor1
Nox
Level 46
God Stats
1W - 1L
1,366 SR
Queue Stats
10W - 4L
1,724 Elo+
Party 1
Merlin
Merlin
Tian_Leon194
Merlin
Level 128
God Stats
1W - 0L
1,485 SR
Queue Stats
27W - 25L
1,468 Elo+
Party 1
Sun Wukong
Sun Wukong
crypto245
Sun Wukong
Level 64
God Stats
10W - 13L
1,606 SR
Queue Stats
165W - 152L
1,547 Elo+
Party 4
Hou Yi
Hou Yi
raestorm2269
Hou Yi
Level 68
God Stats
3W - 3L
1,455 SR
Queue Stats
196W - 163L
1,538 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 1
9,845
985
5,763
19,338
8,320
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
FoulFandango
Achilles
15
0 / 1 / 0
9,045
905
7,142
12,129
16,063
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
NoseEater
Ah Muzen Cab
15
1 / 3 / 0
9,548
955
7,771
10,783
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artemis
Stim Kismet
Artemis
15
0 / 12 / 1
9,004
900
5,148
17,349
7,563
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Çinnamoroll
Kukulkan
15
0 / 4 / 2
9,798
980
14,651
8,706
4,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

153

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
8 / 1 / 14
11,740
1,174
19,162
9,715
7,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 0 / 14
10,752
1,075
10,447
9,659
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
17
5 / 1 / 16
11,292
1,129
12,449
7,523
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
crypto245
Sun Wukong
17
9 / 0 / 10
11,272
1,127
11,435
8,558
7,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
17
2 / 0 / 19
10,891
1,089
10,658
9,258
4,647
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
100
2
Kills
27
27
Deaths
2
4
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
8
1
14
15
L
1
7
1
0.21
W
3
0
14
10
L
Achilles
FoulFandango
Achilles
0
1
0
0
L
Ah Muzen Cab
NoseEater
Ah Muzen Cab
1
3
0
0.33
L
Artemis
Stim Kismet
Artemis
0
12
1
0.04
W
Merlin
5
1
16
13
W
Sun Wukong
crypto245
Sun Wukong
9
0
10
14
W
Hou Yi
2
0
19
11.5
L
Kukulkan
Çinnamoroll
Kukulkan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,475
Damage
64,151
68,305
Taken
44,713
40,774
Mitigated
28,446
2,869
Healing
9,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
19,162
13,463
0
3,724
9,715
7,363
0
2,873
6,670
0
25,011
L
5,763
2,386
0
1,021
19,338
8,320
0
5,956
12,317
0
25,764
W
10,447
1,030
0
2,357
9,659
4,949
0
3,223
6,214
34,450
0
L
Achilles
FoulFandango
Achilles
7,142
953
0
93
12,129
16,063
0
5,104
6,650
0
23,696
L
Ah Muzen Cab
NoseEater
Ah Muzen Cab
7,771
3,888
0
1,504
10,783
4,792
0
2,209
7,841
0
31,099
L
Artemis
Stim Kismet
Artemis
5,148
1,287
0
81
17,349
7,563
0
6,382
10,202
0
7,883
W
Merlin
12,449
125
0
1,219
7,523
3,695
0
1,621
5,780
45,114
0
W
Sun Wukong
crypto245
Sun Wukong
11,435
1,597
0
879
8,558
7,792
0
1,609
6,799
0
13,241
W
Hou Yi
10,658
7,734
0
1,246
9,258
4,647
0
4,419
4,599
0
21,433
L
Kukulkan
Çinnamoroll
Kukulkan
14,651
485
0
170
8,706
4,036
0
3,245
5,384
41,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,240
Gold Earned
55,947
202
Minions Killed
211
4
Camps Cleared
12
917,801
Distance Traveled
1,020,170
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,740
1,174
31
3
9
208,513
0
L
Hou Yi
9,845
985
32
3
1
179,435
0
W
Nox
10,752
1,075
64
6
0
201,324
0
L
Achilles
9,045
905
20
2
0
209,201
0
L
Ah Muzen Cab
9,548
955
60
6
3
198,688
0
L
Artemis
9,004
900
3
0
0
138,821
2
W
Merlin
11,292
1,129
81
8
0
191,733
2
W
Sun Wukong
11,272
1,127
6
1
0
218,207
0
W
Hou Yi
10,891
1,089
29
3
3
200,393
0
L
Kukulkan
9,798
980
87
9
0
191,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role