Player Matchup

Discordia
Discordia
Bronze III
AirFloor
Discordia
Bronze III
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,373 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
Dread Soul Man
Ah Muzen Cab
Silver I
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,576 MMR
Party 2
Geb
Geb
Gold V
Rebirth Max
Geb
Gold V
Level 56
God Stats
1W - 0L
1,750 SR
Queue Stats
3W - 1L
1,575 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 59
1,583 SR
1,508 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,512 SR
1,491 MMR
Xbalanque
Xbalanque
Gold I
BLACK J0KER 18
Xbalanque
Gold I
Level 160
God Stats
0W - 1L
1,537 SR
Queue Stats
26W - 26L
1,646 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
TheDexiduous
Baron Samedi
Gold V
Level 123
God Stats
0W - 1L
1,467 SR
Queue Stats
11W - 10L
1,555 MMR
Party 1
Xing Tian
Xing Tian
Silver I
xXLimit_less05Xx
Xing Tian
Silver I
Level 128
God Stats
9W - 12L
1,531 SR
Queue Stats
182W - 220L
1,271 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AirFloor
Discordia
19
7 / 2 / 3
13,759
724
18,109
10,476
4,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Dread Soul Man
Ah Muzen Cab
19
2 / 3 / 6
12,928
680
26,719
17,778
11,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
1 / 0 / 8
13,668
719
11,010
21,594
29,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
AchillesThothAtlasLancelotTiamat

VS

Bans
ShivaAresScyllaMauiNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BLACK J0KER 18
Xbalanque
17
0 / 3 / 4
11,707
616
14,830
20,395
9,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
TheDexiduous
Baron Samedi
19
3 / 4 / 2
12,649
666
18,601
20,078
11,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
16
2 / 3 / 2
12,468
656
8,510
26,388
36,693
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
10
Kills
5
5
Deaths
10
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
AirFloor
Discordia
7
2
3
4.25
L
Xbalanque
BLACK J0KER 18
Xbalanque
0
3
4
0.67
W
Ah Muzen Cab
Dread Soul Man
Ah Muzen Cab
2
3
6
1.67
W
1
0
8
5
L
Baron Samedi
TheDexiduous
Baron Samedi
3
4
2
1
L
Xing Tian
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,838
Damage
41,941
49,848
Taken
66,861
45,333
Mitigated
57,618
22,096
Healing
25,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AirFloor
Discordia
18,109
863
350
3,375
10,476
4,773
445
6,861
3,615
62,468
0
L
Xbalanque
BLACK J0KER 18
Xbalanque
14,830
6,800
0
6,762
20,395
9,512
1,293
9,585
10,390
0
68,476
W
Ah Muzen Cab
Dread Soul Man
Ah Muzen Cab
26,719
10,391
0
7,343
17,778
11,040
2,308
10,200
7,578
0
87,769
W
11,010
1,403
903
10,125
21,594
29,520
237
10,107
11,487
32,512
0
L
Baron Samedi
TheDexiduous
Baron Samedi
18,601
666
2,820
8,239
20,078
11,413
0
9,093
10,252
72,158
0
L
Xing Tian
8,510
762
325
6,904
26,388
36,693
104
10,792
14,695
21,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,355
Gold Earned
36,824
224
Minions Killed
241
0
Camps Cleared
0
1,040,384
Distance Traveled
977,746
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,759
724
89
5
0
340,154
7
L
Xbalanque
11,707
616
111
6
0
310,417
2
W
Ah Muzen Cab
12,928
680
113
6
0
328,258
0
W
Geb
13,668
719
22
1
0
371,972
3
L
Baron Samedi
12,649
666
106
6
0
309,495
4
L
Xing Tian
12,468
656
24
1
0
357,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role