Player Matchup

Arachne
Arachne
AshokaSlmp
Arachne
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,728 Elo+
Party 1
Nu Wa
Nu Wa
ElectrifiedXray
Nu Wa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,756 Elo+
Party 1
Shiva
Shiva
TricuspidSolid7
Shiva
Level 159
God Stats
2W - 1L
1,548 SR
Queue Stats
25W - 19L
1,543 Elo+
Party 1
Team Averages
Level 63
1,516 SR
1,676 Elo+

VS

Team Averages
Level 132
1,599 SR
1,514 Elo+
Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
FluXToyz
Hercules
Level 121
God Stats
48W - 41L
1,620 SR
Queue Stats
125W - 136L
1,497 Elo+
Party 2
Ra
Ra
Jayawr
Ra
Level 147
God Stats
10W - 7L
1,678 SR
Queue Stats
258W - 262L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AshokaSlmp
Arachne
13
6 / 1 / 4
8,722
872
10,089
13,009
6,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 0 / 5
8,324
832
10,427
6,106
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 1 / 7
6,820
682
4,589
7,307
5,077
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
1 / 5 / 1
6,041
604
3,916
7,399
2,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
FluXToyz
Hercules
11
1 / 2 / 0
6,927
693
4,326
15,442
10,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
11
0 / 3 / 1
6,235
624
5,522
5,013
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
10
Kills
2
2
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
5
1
0.3
W
Arachne
AshokaSlmp
Arachne
6
1
4
8
W
4
0
5
6.5
L
Hercules
FluXToyz
Hercules
1
2
0
0.5
L
Ra
0
3
1
0.17
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,105
Damage
13,764
26,422
Taken
27,854
13,746
Mitigated
14,749
6,042
Healing
7,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,916
545
0
855
7,399
2,392
0
2,399
5,000
0
14,250
W
Arachne
AshokaSlmp
Arachne
10,089
7,750
0
4,190
13,009
6,248
714
2,764
9,933
0
37,368
W
10,427
3,231
0
602
6,106
2,421
2,073
1,276
4,678
38,203
0
L
Hercules
FluXToyz
Hercules
4,326
1,898
0
5,278
15,442
10,422
0
7,072
8,370
0
13,882
L
Ra
5,522
581
254
868
5,013
1,935
0
989
4,024
26,902
0
W
4,589
1,080
0
1,250
7,307
5,077
335
981
6,212
0
13,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,866
Gold Earned
19,203
128
Minions Killed
95
0
Camps Cleared
0
594,024
Distance Traveled
522,423
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,041
604
25
3
0
132,225
1
W
Arachne
8,722
872
44
4
0
224,743
6
W
Nu Wa
8,324
832
63
6
0
184,787
1
L
Hercules
6,927
693
17
2
0
208,697
2
L
Ra
6,235
624
53
5
0
181,501
2
W
Shiva
6,820
682
21
2
0
184,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role