Player Matchup

Tyr
Tyr
 
Tyr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Angel23152914
Raijin
Level 79
God Stats
0W - 1L
1,702 SR
Queue Stats
188W - 177L
1,448 Elo+
Solo
Charybdis
Charybdis
ElDoedel
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,258 Elo+
Solo
Rama
Rama
OG_DarthJarJar
Rama
Level 88
God Stats
0W - 2L
1,239 SR
Queue Stats
173W - 171L
1,495 Elo+
Solo
Yemoja
Yemoja
iMrCoxy
Yemoja
Level 109
God Stats
2W - 2L
1,610 SR
Queue Stats
110W - 117L
1,464 Elo+
Solo
Team Averages
Level 86
1,510 SR
1,433 Elo+

VS

Team Averages
Level 104
1,527 SR
1,501 Elo+
Bacchus
Bacchus
HouSen
Bacchus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bastet
Bastet
Manneo
Bastet
Level 140
God Stats
4W - 2L
1,585 SR
Queue Stats
482W - 507L
1,450 Elo+
Solo
Aphrodite
Aphrodite
N3SS7
Aphrodite
Level 89
God Stats
5W - 1L
1,628 SR
Queue Stats
205W - 203L
1,431 Elo+
Solo
Thanatos
Thanatos
shaony
Thanatos
Level 142
God Stats
16W - 23L
1,407 SR
Queue Stats
523W - 523L
1,451 Elo+
Solo
Lancelot
Lancelot
v1Tёк
Lancelot
Level 28
God Stats
2W - 2L
1,514 SR
Queue Stats
55W - 44L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
4 / 9 / 8
10,697
594
13,524
28,326
40,597
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 7 / 13
12,721
707
24,172
21,435
10,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
ElDoedel
Charybdis
20
2 / 10 / 10
11,222
623
25,491
26,687
13,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
10 / 8 / 7
12,856
714
38,431
24,922
12,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
iMrCoxy
Yemoja
20
2 / 4 / 16
12,768
709
7,089
23,288
26,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HouSen
Bacchus
19
1 / 7 / 23
11,870
659
10,546
31,465
42,048
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
Manneo
Bastet
20
8 / 5 / 15
12,864
715
23,955
25,581
15,009
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
N3SS7
Aphrodite
20
4 / 1 / 24
13,351
742
19,381
26,237
19,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
shaony
Thanatos
18
5 / 7 / 17
11,874
660
15,799
21,211
15,553
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
v1Tёк
Lancelot
20
20 / 3 / 16
16,316
906
43,709
29,354
21,393
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
133
23
Kills
38
38
Deaths
23
54
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
9
8
0.89
L
5
7
13
1.64
L
Charybdis
ElDoedel
Charybdis
2
10
10
0.7
W
Bacchus
HouSen
Bacchus
1
7
23
1.79
W
Bastet
Manneo
Bastet
8
5
15
3.1
W
Aphrodite
N3SS7
Aphrodite
4
1
24
16
L
10
8
7
1.69
L
Yemoja
iMrCoxy
Yemoja
2
4
16
2.5
W
Thanatos
shaony
Thanatos
5
7
17
1.93
W
Lancelot
v1Tёк
Lancelot
20
3
16
9.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,707
Damage
113,390
124,658
Taken
133,848
103,348
Mitigated
113,385
34,336
Healing
75,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
13,524
962
317
2,067
28,326
40,597
0
10,410
17,916
0
19,737
L
24,172
2,154
346
2,048
21,435
10,842
0
2,781
18,654
50,642
0
L
Charybdis
ElDoedel
Charybdis
25,491
7,539
637
3,905
26,687
13,298
105
6,609
20,078
0
50,497
W
Bacchus
HouSen
Bacchus
10,546
1,382
2,530
3,562
31,465
42,048
427
5,012
26,453
20,133
0
W
Bastet
Manneo
Bastet
23,955
9,296
304
6,323
25,581
15,009
3,130
8,542
17,039
0
37,731
W
Aphrodite
N3SS7
Aphrodite
19,381
4,195
18,280
18,211
26,237
19,382
2,034
6,127
20,110
50,940
0
L
38,431
23,935
834
5,307
24,922
12,383
291
5,737
19,185
0
54,224
L
Yemoja
iMrCoxy
Yemoja
7,089
3,066
11,579
7,296
23,288
26,228
0
4,390
18,898
15,372
0
W
Thanatos
shaony
Thanatos
15,799
2,168
1,617
8,544
21,211
15,553
171
5,242
15,969
0
22,453
W
Lancelot
v1Tёк
Lancelot
43,709
9,505
4,001
12,021
29,354
21,393
2,408
6,338
23,016
0
70,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,264
Gold Earned
66,275
224
Minions Killed
192
0
Camps Cleared
0
1,312,889
Distance Traveled
1,735,949
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,697
594
18
1
0
292,157
0
L
Raijin
12,721
707
56
3
0
258,152
1
L
Charybdis
11,222
623
76
4
0
243,354
0
W
Bacchus
11,870
659
12
1
0
323,459
0
W
Bastet
12,864
715
25
1
0
344,116
5
W
Aphrodite
13,351
742
74
4
0
336,661
3
L
Rama
12,856
714
50
3
0
243,498
1
L
Yemoja
12,768
709
24
1
0
275,728
2
W
Thanatos
11,874
660
16
1
0
347,349
0
W
Lancelot
16,316
906
65
4
0
384,364
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role