Player Matchup

Horus
Horus
D3adDragon97
Horus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,625 Elo+
Party 1
Achilles
Achilles
ErBears
Achilles
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,577 Elo+
Party 1
Nu Wa
Nu Wa
GothBinchBlaire
Nu Wa
Level 60
God Stats
1W - 0L
1,283 SR
Queue Stats
20W - 13L
1,582 Elo+
Party 1
Atlas
Atlas
Lumigosa
Atlas
Level 129
God Stats
7W - 5L
1,438 SR
Queue Stats
17W - 14L
1,605 Elo+
Party 1
Arachne
Arachne
TFR BLUNT MAN
Arachne
Level 142
God Stats
11W - 4L
1,630 SR
Queue Stats
238W - 248L
1,436 Elo+
Solo
Team Averages
Level 112
1,470 SR
1,565 Elo+

VS

Team Averages
Level 72
1,579 SR
1,467 Elo+
Hera
Hera
 
Hera
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
C6Rhymes4Crimes
Kuzenbo
Level 85
God Stats
7W - 3L
1,611 SR
Queue Stats
246W - 249L
1,556 Elo+
Solo
Medusa
Medusa
PandaSnuSnu
Medusa
Level 101
God Stats
3W - 5L
1,535 SR
Queue Stats
79W - 80L
1,510 Elo+
Party 3
Da Ji
Da Ji
akebii
Da Ji
Level 16
God Stats
1W - 1L
1,754 SR
Queue Stats
5W - 21L
1,297 Elo+
Party 2
Hercules
Hercules
aznc009
Hercules
Level 123
God Stats
67W - 74L
1,497 SR
Queue Stats
143W - 160L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 12
9,408
855
13,168
11,854
10,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Achilles
ErBears
Achilles
16
6 / 0 / 12
9,040
822
8,839
9,966
9,780
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
6 / 3 / 16
9,273
843
13,157
8,175
4,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
Lumigosa
Atlas
15
1 / 0 / 22
9,039
822
7,267
12,388
13,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
15
4 / 3 / 13
8,959
814
10,021
11,405
6,329
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
1 / 3 / 4
8,022
729
5,518
6,657
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 2
7,149
650
5,252
12,781
11,001
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
14
3 / 7 / 1
7,949
723
6,114
14,162
5,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Da Ji
akebii
Da Ji
13
2 / 6 / 1
7,508
683
2,786
12,887
5,474
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
aznc009
Hercules
12
1 / 6 / 2
7,046
641
5,025
16,069
11,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
17
27
Kills
7
7
Deaths
27
75
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
3
4
1
L
0
5
2
0.2
W
10
1
12
16
W
Achilles
ErBears
Achilles
6
0
12
12
W
6
3
16
4.67
W
Atlas
Lumigosa
Atlas
1
0
22
12
L
Medusa
3
7
1
0.5
W
Arachne
4
3
13
3.5
L
Da Ji
akebii
Da Ji
2
6
1
0.42
L
Hercules
aznc009
Hercules
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,452
Damage
24,695
53,788
Taken
62,556
44,613
Mitigated
36,280
13,209
Healing
8,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,518
911
0
1,110
6,657
2,574
721
1,483
4,983
28,878
0
L
5,252
1,675
18
881
12,781
11,001
0
4,265
8,194
19,939
0
W
13,168
6,694
3,209
3,047
11,854
10,963
2,496
1,633
10,134
0
26,723
W
Achilles
ErBears
Achilles
8,839
1,910
0
1,121
9,966
9,780
1,654
1,704
8,218
0
23,093
W
13,157
2,879
0
500
8,175
4,171
2,563
700
7,434
43,256
0
W
Atlas
Lumigosa
Atlas
7,267
2,868
0
2,181
12,388
13,370
1,012
3,268
8,920
21,646
0
L
Medusa
6,114
2,126
0
2,664
14,162
5,714
0
5,518
8,265
0
27,892
W
Arachne
10,021
7,857
0
3,151
11,405
6,329
1,176
3,465
7,844
0
29,157
L
Da Ji
akebii
Da Ji
2,786
276
0
570
12,887
5,474
504
2,541
9,946
0
12,817
L
Hercules
aznc009
Hercules
5,025
836
166
3,253
16,069
11,517
216
5,707
9,849
0
12,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,719
Gold Earned
37,674
204
Minions Killed
191
0
Camps Cleared
0
1,149,152
Distance Traveled
996,955
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,022
729
56
5
0
203,532
0
L
Kuzenbo
7,149
650
34
3
0
187,347
0
W
Horus
9,408
855
32
3
0
236,878
2
W
Achilles
9,040
822
33
3
0
257,792
2
W
Nu Wa
9,273
843
77
7
0
212,093
1
W
Atlas
9,039
822
32
3
0
236,243
3
L
Medusa
7,949
723
45
4
0
218,848
1
W
Arachne
8,959
814
30
3
0
206,146
3
L
Da Ji
7,508
683
29
3
0
180,093
0
L
Hercules
7,046
641
27
2
0
207,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role