Player Matchup

Nox
Nox
SaGaLordzt
Nox
Level 103
God Stats
37W - 28L
1,516 SR
Queue Stats
645W - 679L
1,477 Elo+
Party 2
Vamana
Vamana
ShrigmaGav
Vamana
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,463 Elo+
Party 3
Jormungandr
Jormungandr
Yah Yeetimus
Jormungandr
Level 129
God Stats
1W - 1L
1,678 SR
Queue Stats
52W - 42L
1,598 Elo+
Party 3
Lancelot
Lancelot
oImprovised
Lancelot
Level 129
God Stats
0W - 3L
1,395 SR
Queue Stats
86W - 65L
1,582 Elo+
Party 3
Atlas
Atlas
tsmunited
Atlas
Level 160
God Stats
16W - 25L
1,508 SR
Queue Stats
755W - 781L
1,519 Elo+
Party 2
Team Averages
Level 107
1,519 SR
1,528 Elo+

VS

Team Averages
Level 96
1,481 SR
1,480 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Andr0id32
Ishtar
Level 76
God Stats
28W - 33L
1,434 SR
Queue Stats
146W - 159L
1,455 Elo+
Party 1
Hera
Hera
Guissman
Hera
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,377 Elo+
Solo
Cliodhna
Cliodhna
McKenzie o2
Cliodhna
Level 115
God Stats
5W - 6L
1,364 SR
Queue Stats
189W - 195L
1,514 Elo+
Party 1
Sun Wukong
Sun Wukong
YlNGHAO
Sun Wukong
Level 96
God Stats
63W - 48L
1,605 SR
Queue Stats
64W - 55L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
9,811
981
3,676
11,129
9,528
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vamana
ShrigmaGav
Vamana
15
2 / 2 / 4
10,818
1,082
5,948
19,849
14,091
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jormungandr
Yah Yeetimus
Jormungandr
16
1 / 4 / 5
10,432
1,043
13,656
19,321
23,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
oImprovised
Lancelot
15
1 / 3 / 2
9,405
941
7,674
7,512
4,150
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
tsmunited
Atlas
15
4 / 5 / 4
10,704
1,070
15,468
24,007
24,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

187

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
1 / 0 / 12
11,046
1,105
16,069
3,715
1,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
Andr0id32
Ishtar
17
7 / 3 / 8
11,884
1,188
15,094
8,288
3,732
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hera
16
1 / 5 / 11
10,570
1,057
20,528
9,353
4,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
McKenzie o2
Cliodhna
17
5 / 1 / 10
11,426
1,143
15,204
11,754
9,278
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Sun Wukong
YlNGHAO
Sun Wukong
16
2 / 0 / 10
10,381
1,038
9,887
17,254
9,847
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
67
9
Kills
16
16
Deaths
9
19
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
12
7
W
Ishtar
Andr0id32
Ishtar
7
3
8
3.67
W
Hera
1
5
11
1.3
W
Cliodhna
McKenzie o2
Cliodhna
5
1
10
10
L
1
2
4
1.5
L
Vamana
ShrigmaGav
Vamana
2
2
4
2
L
Jormungandr
Yah Yeetimus
Jormungandr
1
4
5
0.88
W
Sun Wukong
YlNGHAO
Sun Wukong
2
0
10
7
L
Lancelot
oImprovised
Lancelot
1
3
2
0.67
L
Atlas
tsmunited
Atlas
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,422
Damage
76,782
81,818
Taken
50,364
75,927
Mitigated
28,748
10,448
Healing
10,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
16,069
6,494
0
0
3,715
1,607
0
2,232
1,385
46,807
0
W
Ishtar
Andr0id32
Ishtar
15,094
8,024
0
906
8,288
3,732
0
5,267
2,708
0
30,369
W
Hera
20,528
4,060
0
307
9,353
4,284
0
5,902
3,284
38,996
0
W
Cliodhna
McKenzie o2
Cliodhna
15,204
1,679
0
2,020
11,754
9,278
0
7,273
4,075
1,034
21,478
L
3,676
185
0
0
11,129
9,528
0
6,364
4,765
17,553
0
L
Vamana
ShrigmaGav
Vamana
5,948
2,134
2,179
5,566
19,849
14,091
0
7,785
12,064
0
24,745
L
Jormungandr
Yah Yeetimus
Jormungandr
13,656
5,197
0
245
19,321
23,210
0
9,633
9,688
53,755
0
W
Sun Wukong
YlNGHAO
Sun Wukong
9,887
2,001
0
7,601
17,254
9,847
0
10,814
6,112
0
23,011
L
Lancelot
oImprovised
Lancelot
7,674
1,070
0
0
7,512
4,150
0
2,735
4,777
0
15,114
L
Atlas
tsmunited
Atlas
15,468
5,957
0
2,458
24,007
24,948
0
10,272
13,735
36,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,170
Gold Earned
55,307
200
Minions Killed
215
3
Camps Cleared
10
896,628
Distance Traveled
992,724
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,046
1,105
79
8
3
194,210
2
W
Ishtar
11,884
1,188
18
2
5
168,212
0
W
Hera
10,570
1,057
51
5
0
195,726
1
W
Cliodhna
11,426
1,143
13
1
1
207,240
0
L
Nox
9,811
981
26
3
0
183,405
0
L
Vamana
10,818
1,082
39
4
1
218,543
1
L
Jormungandr
10,432
1,043
75
8
0
193,633
0
W
Sun Wukong
10,381
1,038
54
5
1
227,336
0
L
Lancelot
9,405
941
18
2
2
105,946
0
L
Atlas
10,704
1,070
42
4
0
195,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role