Player Matchup

Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
DAxWVxWOLF
Medusa
Level 81
God Stats
1W - 0L
1,677 SR
Queue Stats
2W - 0L
1,726 Elo+
Party 1
Baba Yaga
Baba Yaga
GT23669
Baba Yaga
Level 104
God Stats
2W - 1L
1,626 SR
Queue Stats
4W - 5L
1,362 Elo+
Party 1
Anubis
Anubis
Nightmare720
Anubis
Level 47
God Stats
21W - 14L
1,605 SR
Queue Stats
90W - 88L
1,474 Elo+
Solo
Xing Tian
Xing Tian
OIMaverickIO350
Xing Tian
Level 41
God Stats
1W - 0L
1,803 SR
Queue Stats
11W - 7L
1,540 Elo+
Party 1
Team Averages
Level 86
1,642 SR
1,521 Elo+

VS

Team Averages
Level 67
1,455 SR
1,506 Elo+
Thanatos
Thanatos
ColonelCartoon
Thanatos
Level 109
God Stats
4W - 4L
1,467 SR
Queue Stats
210W - 274L
1,423 Elo+
Party 2
Aphrodite
Aphrodite
FirewallCMD
Aphrodite
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,433 Elo+
Party 3
Fenrir
Fenrir
MR KISSmyAXE
Fenrir
Level 68
God Stats
9W - 16L
1,457 SR
Queue Stats
134W - 165L
1,436 Elo+
Party 2
Merlin
Merlin
Schwizard
Merlin
Level 15
God Stats
12W - 5L
1,539 SR
Queue Stats
19W - 15L
1,850 Elo+
Party 3
Sylvanus
Sylvanus
ninetales38
Sylvanus
Level 22
God Stats
0W - 2L
1,314 SR
Queue Stats
31W - 47L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
12 / 1 / 13
13,303
1,209
23,119
20,929
13,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
DAxWVxWOLF
Medusa
18
8 / 2 / 19
12,228
1,112
16,004
10,281
5,190
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
GT23669
Baba Yaga
18
5 / 1 / 18
11,779
1,071
13,979
7,071
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
17
6 / 6 / 12
11,651
1,059
19,119
14,066
8,002
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
OIMaverickIO350
Xing Tian
19
3 / 3 / 26
12,250
1,114
15,258
18,715
22,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

230

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
3 / 9 / 6
11,452
1,041
12,884
18,335
7,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
FirewallCMD
Aphrodite
17
0 / 8 / 8
10,870
988
11,649
22,174
12,430
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
16
3 / 9 / 3
10,859
987
13,189
23,536
25,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Schwizard
Merlin
17
7 / 1 / 1
12,741
1,158
22,970
13,645
4,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
ninetales38
Sylvanus
16
0 / 7 / 4
10,085
917
4,967
17,483
21,802
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
35
34
Kills
13
13
Deaths
34
88
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
12
1
13
18.5
L
Thanatos
3
9
6
0.67
W
Medusa
DAxWVxWOLF
Medusa
8
2
19
8.75
L
Aphrodite
FirewallCMD
Aphrodite
0
8
8
0.5
W
Baba Yaga
GT23669
Baba Yaga
5
1
18
14
L
Fenrir
3
9
3
0.5
W
Anubis
6
6
12
2
W
Xing Tian
OIMaverickIO350
Xing Tian
3
3
26
5.33
L
Merlin
Schwizard
Merlin
7
1
1
7.5
L
Sylvanus
ninetales38
Sylvanus
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,479
Damage
65,659
71,062
Taken
95,173
52,375
Mitigated
72,035
17,939
Healing
20,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
23,119
12,700
39
8,446
20,929
13,133
0
14,088
6,703
0
44,801
L
Thanatos
12,884
3,729
0
4,434
18,335
7,716
0
9,496
8,839
0
23,380
W
Medusa
DAxWVxWOLF
Medusa
16,004
5,732
216
1,171
10,281
5,190
0
5,029
4,997
0
24,547
L
Aphrodite
FirewallCMD
Aphrodite
11,649
1,937
4,223
5,584
22,174
12,430
0
9,810
12,364
34,581
0
W
Baba Yaga
GT23669
Baba Yaga
13,979
1,213
0
2,072
7,071
3,477
0
2,876
4,032
38,030
0
L
Fenrir
13,189
1,781
0
1,056
23,536
25,122
0
11,819
11,717
0
22,361
W
Anubis
19,119
1,836
14
3,610
14,066
8,002
0
8,021
5,856
33,810
0
W
Xing Tian
OIMaverickIO350
Xing Tian
15,258
1,358
0
2,371
18,715
22,573
0
9,572
8,706
26,212
0
L
Merlin
Schwizard
Merlin
22,970
546
681
1,008
13,645
4,965
0
8,573
5,072
59,680
0
L
Sylvanus
ninetales38
Sylvanus
4,967
926
1,581
1,780
17,483
21,802
0
8,658
8,825
10,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,211
Gold Earned
56,007
181
Minions Killed
214
12
Camps Cleared
3
993,259
Distance Traveled
855,971
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,303
1,209
35
3
10
236,007
0
L
Thanatos
11,452
1,041
13
1
0
148,749
0
W
Medusa
12,228
1,112
18
2
1
216,070
0
L
Aphrodite
10,870
988
62
6
0
193,488
0
W
Baba Yaga
11,779
1,071
60
5
1
200,416
0
L
Fenrir
10,859
987
20
2
3
187,146
0
W
Anubis
11,651
1,059
43
4
0
133,853
0
W
Xing Tian
12,250
1,114
25
2
0
206,913
0
L
Merlin
12,741
1,158
106
10
0
216,360
0
L
Sylvanus
10,085
917
13
1
0
110,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role