Player Matchup

Neith
Neith
 
Neith
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Auryion
Izanami
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,423 Elo+
Solo
Ymir
Ymir
Casom27
Ymir
Level 28
God Stats
2W - 0L
1,701 SR
Queue Stats
13W - 12L
1,498 Elo+
Party 3
Gilgamesh
Gilgamesh
Tbrown296
Gilgamesh
Level 65
God Stats
3W - 1L
1,618 SR
Queue Stats
105W - 78L
1,609 Elo+
Party 3
Shiva
Shiva
kbbub
Shiva
Level 112
God Stats
2W - 0L
1,705 SR
Queue Stats
202W - 184L
1,571 Elo+
Party 3
Team Averages
Level 78
1,605 SR
1,520 Elo+

VS

Team Averages
Level 76
1,398 SR
1,479 Elo+
Mulan
Mulan
CQC-Greed
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,536 Elo+
Party 1
Vulcan
Vulcan
Pheydra
Vulcan
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 82L
1,450 Elo+
Party 2
Nu Wa
Nu Wa
Rhae1499
Nu Wa
Level 27
God Stats
0W - 2L
1,375 SR
Queue Stats
32W - 46L
1,430 Elo+
Party 2
Shiva
Shiva
lilpedrito
Shiva
Level 147
God Stats
0W - 4L
1,113 SR
Queue Stats
351W - 349L
1,453 Elo+
Solo
Cliodhna
Cliodhna
xL3GiXxt_Gam3Rx
Cliodhna
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 29L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
13 / 3 / 17
11,904
916
19,058
16,642
9,493
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Izanami
Auryion
Izanami
20
16 / 2 / 16
12,131
933
17,746
12,359
7,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Casom27
Ymir
17
1 / 3 / 27
10,882
837
7,914
18,784
23,626
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Tbrown296
Gilgamesh
16
2 / 2 / 22
10,556
812
9,800
16,113
15,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
kbbub
Shiva
15
3 / 3 / 24
9,689
745
10,828
17,183
13,456
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CQC-Greed
Mulan
13
1 / 9 / 4
8,150
627
5,221
17,257
11,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Pheydra
Vulcan
18
4 / 4 / 4
10,115
778
20,888
10,014
5,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nu Wa
Rhae1499
Nu Wa
16
1 / 4 / 6
9,068
698
11,276
9,586
4,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
16
4 / 8 / 7
10,129
779
12,915
20,251
27,510
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
12
0 / 10 / 4
8,312
639
9,655
14,954
6,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
35
35
Kills
10
13
Deaths
35
106
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
13
3
17
7.17
W
Izanami
Auryion
Izanami
16
2
16
12
L
Mulan
CQC-Greed
Mulan
1
9
4
0.33
W
Ymir
Casom27
Ymir
1
3
27
4.83
L
Vulcan
Pheydra
Vulcan
4
4
4
1.5
L
Nu Wa
Rhae1499
Nu Wa
1
4
6
1
W
Gilgamesh
Tbrown296
Gilgamesh
2
2
22
6.5
W
Shiva
kbbub
Shiva
3
3
24
5
L
Shiva
4
8
7
0.94
L
Cliodhna
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,346
Damage
59,955
81,081
Taken
72,062
70,086
Mitigated
56,117
27,162
Healing
10,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
19,058
5,786
231
5,892
16,642
9,493
1,239
7,071
9,571
0
52,014
W
Izanami
Auryion
Izanami
17,746
10,432
1,024
3,688
12,359
7,924
4,686
4,262
8,097
0
55,852
L
Mulan
CQC-Greed
Mulan
5,221
132
337
1,332
17,257
11,795
697
2,672
14,585
0
9,532
W
Ymir
Casom27
Ymir
7,914
516
556
2,251
18,784
23,626
401
9,125
9,659
16,698
0
L
Vulcan
Pheydra
Vulcan
20,888
3,939
703
1,148
10,014
5,990
368
487
9,527
43,929
0
L
Nu Wa
Rhae1499
Nu Wa
11,276
2,905
622
1,527
9,586
4,292
488
1,396
8,190
21,455
0
W
Gilgamesh
Tbrown296
Gilgamesh
9,800
3,146
5,230
4,065
16,113
15,587
1,165
6,226
9,887
64
23,257
W
Shiva
kbbub
Shiva
10,828
2,835
925
3,300
17,183
13,456
1,056
5,709
11,474
45
19,745
L
Shiva
12,915
1,432
1,225
2,050
20,251
27,510
0
1,543
18,708
229
25,958
L
Cliodhna
9,655
548
274
1,038
14,954
6,530
106
1,925
13,029
0
14,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,162
Gold Earned
45,774
202
Minions Killed
117
0
Camps Cleared
0
1,232,809
Distance Traveled
1,068,951
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,904
916
60
5
0
239,230
0
W
Izanami
12,131
933
85
7
0
232,748
0
L
Mulan
8,150
627
11
1
0
198,489
0
W
Ymir
10,882
837
18
1
0
233,947
2
L
Vulcan
10,115
778
52
4
0
260,082
0
L
Nu Wa
9,068
698
30
2
0
226,122
0
W
Gilgamesh
10,556
812
19
1
0
255,486
0
W
Shiva
9,689
745
20
2
0
271,398
0
L
Shiva
10,129
779
16
1
0
174,705
0
L
Cliodhna
8,312
639
8
1
0
209,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role