Player Matchup

Ymir
Ymir
HearteartH1
Ymir
Level 160
God Stats
3W - 3L
1,506 SR
Queue Stats
442W - 362L
1,562 Elo+
Party 1
Odin
Odin
ScyllaBlades
Odin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 7L
1,691 Elo+
Party 1
Kukulkan
Kukulkan
WalkedManager98
Kukulkan
Level 108
God Stats
4W - 0L
1,685 SR
Queue Stats
39W - 28L
1,582 Elo+
Party 1
Team Averages
Level 98
1,564 SR
1,612 Elo+

VS

Team Averages
Level 47
1,601 SR
1,594 Elo+
Geb
Geb
A bearasarusrex
Geb
Level 63
God Stats
4W - 4L
1,581 SR
Queue Stats
13W - 14L
1,515 Elo+
Party 2
Tyr
Tyr
BofaKing96
Tyr
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,644 Elo+
Party 2
Artemis
Artemis
TheDragonICU
Artemis
Level 27
God Stats
0W - 1L
1,723 SR
Queue Stats
9W - 5L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 6
8,631
863
7,653
8,543
10,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
4 / 1 / 7
7,827
783
5,037
7,314
6,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
13
2 / 0 / 7
7,671
767
12,931
1,917
941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,893
689
5,438
11,707
11,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 4 / 0
5,821
582
2,341
9,386
6,234
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
TheDragonICU
Artemis
11
1 / 4 / 0
6,646
665
4,427
8,409
3,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
11
Kills
1
1
Deaths
11
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
0
4
0
0
W
5
0
6
8
W
4
1
7
7.5
L
Artemis
TheDragonICU
Artemis
1
4
0
0.25
W
Kukulkan
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,621
Damage
12,206
17,774
Taken
29,502
18,661
Mitigated
21,194
2,480
Healing
4,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,438
912
0
2,492
11,707
11,048
0
8,689
3,018
18,556
0
L
2,341
670
0
631
9,386
6,234
0
7,207
2,179
0
10,863
W
7,653
1,002
0
1,516
8,543
10,846
81
2,850
5,693
11,718
0
W
5,037
1,039
0
714
7,314
6,874
248
2,035
5,279
0
15,376
L
Artemis
TheDragonICU
Artemis
4,427
1,754
0
1,536
8,409
3,912
0
4,724
3,685
0
25,657
W
Kukulkan
12,931
709
0
250
1,917
941
687
568
1,349
48,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,129
Gold Earned
19,360
118
Minions Killed
96
0
Camps Cleared
0
519,666
Distance Traveled
492,587
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,893
689
19
2
0
167,230
0
L
Tyr
5,821
582
25
3
0
168,819
0
W
Ymir
8,631
863
13
1
0
167,302
0
W
Odin
7,827
783
12
1
0
185,872
0
L
Artemis
6,646
665
52
5
0
156,538
1
W
Kukulkan
7,671
767
93
9
0
166,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role