Player Matchup

Cerberus
Cerberus
Leo970218
Cerberus
Level 42
God Stats
19W - 20L
1,358 SR
Queue Stats
37W - 49L
1,241 Elo+
Solo
Ishtar
Ishtar
Sky-Nexen
Ishtar
Level 71
God Stats
2W - 4L
1,309 SR
Queue Stats
37W - 53L
1,231 Elo+
Solo
Zhong Kui
Zhong Kui
StoniestFan668
Zhong Kui
Level 61
God Stats
13W - 8L
1,498 SR
Queue Stats
57W - 52L
1,321 Elo+
Solo
Tyr
Tyr
Thelitlechancho
Tyr
Level 113
God Stats
2W - 2L
1,319 SR
Queue Stats
30W - 36L
1,294 Elo+
Solo
Thor
Thor
Zieni Zama
Thor
Level 89
God Stats
4W - 1L
1,643 SR
Queue Stats
147W - 139L
1,328 Elo+
Solo
Team Averages
Level 75
1,425 SR
1,283 Elo+

VS

Team Averages
Level 62
1,471 SR
1,261 Elo+
Thanatos
Thanatos
Bladestrike
Thanatos
Level 90
God Stats
1W - 5L
1,100 SR
Queue Stats
7W - 13L
1,241 Elo+
Solo
Erlang Shen
Erlang Shen
Knightwise
Erlang Shen
Level 87
God Stats
1W - 2L
1,416 SR
Queue Stats
68W - 75L
1,266 Elo+
Solo
Hel
Hel
Unordinaryl0431
Hel
Level 43
God Stats
4W - 6L
1,825 SR
Queue Stats
51W - 86L
1,254 Elo+
Party 1
Izanami
Izanami
diamondx3402
Izanami
Level 23
God Stats
5W - 7L
1,407 SR
Queue Stats
19W - 41L
1,185 Elo+
Party 1
Cthulhu
Cthulhu
xTaintedGoddessx
Cthulhu
Level 68
God Stats
10W - 9L
1,608 SR
Queue Stats
185W - 202L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Leo970218
Cerberus
12
1 / 1 / 4
7,746
553
5,249
10,680
7,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
Sky-Nexen
Ishtar
11
1 / 0 / 2
6,643
475
6,816
5,652
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
StoniestFan668
Zhong Kui
14
2 / 2 / 3
8,225
588
10,608
8,809
7,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
6 / 1 / 0
8,489
606
11,014
9,073
7,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 4 / 3
7,945
568
5,988
12,171
4,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bladestrike
Thanatos
13
6 / 1 / 2
8,239
589
5,837
11,116
4,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Knightwise
Erlang Shen
10
0 / 3 / 1
6,222
444
2,695
11,593
5,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
1 / 5 / 1
6,840
489
5,446
10,912
4,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
diamondx3402
Izanami
9
0 / 2 / 1
5,671
405
4,203
9,521
2,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 3 / 3
6,648
475
5,290
17,324
13,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
14
Kills
8
8
Deaths
14
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bladestrike
Thanatos
6
1
2
7
L
Erlang Shen
Knightwise
Erlang Shen
0
3
1
0.17
W
Cerberus
Leo970218
Cerberus
1
1
4
3
W
Ishtar
Sky-Nexen
Ishtar
1
0
2
2
W
Zhong Kui
StoniestFan668
Zhong Kui
2
2
3
1.75
W
6
1
0
6
L
1
5
1
0.3
W
4
4
3
1.38
L
Izanami
diamondx3402
Izanami
0
2
1
0.25
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,675
Damage
23,471
46,385
Taken
60,466
27,851
Mitigated
30,745
19,532
Healing
21,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bladestrike
Thanatos
5,837
1,228
0
7,824
11,116
4,420
0
1,523
9,546
0
47,688
L
Erlang Shen
Knightwise
Erlang Shen
2,695
1,466
0
4,061
11,593
5,434
0
642
10,322
0
29,254
W
Cerberus
Leo970218
Cerberus
5,249
88
0
3,752
10,680
7,100
662
1,756
8,924
32,424
6,507
W
Ishtar
Sky-Nexen
Ishtar
6,816
4,426
181
2,756
5,652
1,848
1,648
938
4,714
0
43,035
W
Zhong Kui
StoniestFan668
Zhong Kui
10,608
1,874
0
3,472
8,809
7,005
936
4,239
4,570
55,505
0
W
11,014
3,057
0
5,089
9,073
7,231
1,216
2,157
6,916
0
54,671
L
5,446
342
687
4,067
10,912
4,687
0
6,044
4,868
43,655
0
W
5,988
1,457
0
4,282
12,171
4,667
0
1,646
10,525
0
49,639
L
Izanami
diamondx3402
Izanami
4,203
3,362
0
1,349
9,521
2,964
608
2,038
7,483
0
35,059
L
5,290
873
0
3,373
17,324
13,240
0
4,939
12,172
21,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,048
Gold Earned
33,620
410
Minions Killed
269
0
Camps Cleared
0
1,290,716
Distance Traveled
1,258,922
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,239
589
73
5
0
287,222
0
L
Erlang Shen
6,222
444
45
3
0
226,541
2
W
Cerberus
7,746
553
77
6
0
262,910
0
W
Ishtar
6,643
475
72
5
0
242,066
3
W
Zhong Kui
8,225
588
95
7
0
236,969
1
W
Tyr
8,489
606
86
6
0
274,681
2
L
Hel
6,840
489
70
5
0
238,364
2
W
Thor
7,945
568
80
6
0
274,090
3
L
Izanami
5,671
405
56
4
0
246,498
1
L
Cthulhu
6,648
475
25
2
0
260,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role