Player Matchup

Anubis
Anubis
 
Anubis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
HitokiriGenzai
Chaac
Level 158
God Stats
2W - 0L
1,730 SR
Queue Stats
51W - 55L
1,496 Elo+
Solo
Odin
Odin
IcyYouHomie
Odin
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,361 Elo+
Party 2
Team Averages
Level 100
1,577 SR
1,452 Elo+

VS

Team Averages
Level 79
1,501 SR
1,445 Elo+
Poseidon
Poseidon
PlanetMustafar
Poseidon
Level 106
God Stats
6W - 5L
1,574 SR
Queue Stats
20W - 21L
1,512 Elo+
Solo
Artio
Artio
daddywontspankme
Artio
Level 108
God Stats
2W - 3L
1,428 SR
Queue Stats
96W - 110L
1,409 Elo+
Party 1
Serqet
Serqet
iEnVyIIIKarma
Serqet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
10 / 1 / 6
11,930
852
21,971
13,180
7,333
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 3 / 10
10,120
723
11,333
16,147
12,224
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 1 / 11
10,963
783
8,605
12,942
14,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
2 / 7 / 1
9,202
657
11,920
12,256
4,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 5 / 2
8,718
623
7,324
24,050
17,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 5 / 2
9,630
688
8,616
11,993
5,186
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
17
Kills
5
5
Deaths
17
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
1
6
13
W
4
3
10
3
W
3
1
11
8.5
L
Poseidon
2
7
1
0.36
L
0
5
2
0.2
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,909
Damage
27,860
42,269
Taken
48,299
33,809
Mitigated
27,237
15,129
Healing
8,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
21,971
2,505
0
8,719
13,180
7,333
1,943
6,166
6,651
82,212
0
W
11,333
3,409
0
3,353
16,147
12,224
403
7,732
8,415
0
34,769
W
8,605
2,928
0
3,057
12,942
14,252
260
5,648
6,824
0
18,012
L
Poseidon
11,920
2,319
0
654
12,256
4,548
0
4,681
7,575
48,851
0
L
7,324
1,523
2,009
5,687
24,050
17,503
0
10,075
13,975
19,267
0
L
8,616
1,941
0
140
11,993
5,186
0
7,227
4,766
0
13,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,013
Gold Earned
27,550
170
Minions Killed
98
0
Camps Cleared
0
725,530
Distance Traveled
693,224
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,930
852
109
8
0
210,834
2
W
Chaac
10,120
723
43
3
0
239,443
3
W
Odin
10,963
783
18
1
0
275,253
0
L
Poseidon
9,202
657
67
5
0
212,954
2
L
Artio
8,718
623
18
1
0
256,943
1
L
Serqet
9,630
688
13
1
0
223,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role