Player Matchup

Hel
Hel
D3adDragon97
Hel
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,588 Elo+
Party 1
Fenrir
Fenrir
ErBears
Fenrir
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 15L
1,560 Elo+
Party 1
Shiva
Shiva
GothBinchBlaire
Shiva
Level 59
God Stats
2W - 0L
1,726 SR
Queue Stats
20W - 13L
1,559 Elo+
Party 1
Atlas
Atlas
Lumigosa
Atlas
Level 129
God Stats
7W - 5L
1,346 SR
Queue Stats
17W - 14L
1,587 Elo+
Party 1
Nu Wa
Nu Wa
uDEADsonn
Nu Wa
Level 157
God Stats
276W - 313L
1,539 SR
Queue Stats
515W - 543L
1,488 Elo+
Solo
Team Averages
Level 115
1,522 SR
1,556 Elo+

VS

Team Averages
Level 82
1,359 SR
1,417 Elo+
Izanami
Izanami
L1TTLE J3W
Izanami
Level 124
God Stats
0W - 1L
1,262 SR
Queue Stats
40W - 34L
1,545 Elo+
Party 2
Hercules
Hercules
ScoochDoucet
Hercules
Level 68
God Stats
5W - 9L
1,470 SR
Queue Stats
35W - 44L
1,505 Elo+
Solo
Kukulkan
Kukulkan
oo0RE0
Kukulkan
Level 67
God Stats
0W - 1L
1,172 SR
Queue Stats
6W - 17L
1,310 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
selectedmage
Morgan Le Fay
Level 64
God Stats
1W - 2L
1,543 SR
Queue Stats
11W - 19L
1,352 Elo+
Party 2
Cerberus
Cerberus
xXBlackChaserXx
Cerberus
Level 87
God Stats
0W - 2L
1,345 SR
Queue Stats
17W - 28L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 10
8,371
837
7,250
9,166
4,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
ErBears
Fenrir
15
6 / 1 / 8
8,416
842
6,319
9,490
5,669
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 1 / 9
7,974
797
10,129
9,642
10,452
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atlas
Lumigosa
Atlas
14
2 / 1 / 12
8,454
845
9,941
12,094
12,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
uDEADsonn
Nu Wa
16
2 / 1 / 9
8,291
829
9,063
6,521
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
L1TTLE J3W
Izanami
15
2 / 4 / 1
8,181
818
9,895
11,833
5,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ScoochDoucet
Hercules
14
2 / 2 / 2
7,438
744
5,437
10,753
6,465
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
oo0RE0
Kukulkan
13
1 / 5 / 3
7,040
704
6,708
7,716
3,443
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Morgan Le Fay
selectedmage
Morgan Le Fay
14
0 / 2 / 1
7,092
709
5,594
6,005
2,705
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
13
0 / 3 / 4
7,098
710
4,055
15,028
7,510
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
16
Kills
5
5
Deaths
16
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
1
10
10
W
Fenrir
ErBears
Fenrir
6
1
8
10
W
1
1
9
5.5
L
Izanami
L1TTLE J3W
Izanami
2
4
1
0.63
W
Atlas
Lumigosa
Atlas
2
1
12
8
L
Hercules
ScoochDoucet
Hercules
2
2
2
1.5
L
Kukulkan
oo0RE0
Kukulkan
1
5
3
0.5
L
Morgan Le Fay
selectedmage
Morgan Le Fay
0
2
1
0.25
W
Nu Wa
uDEADsonn
Nu Wa
2
1
9
6.5
L
Cerberus
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,702
Damage
31,689
46,913
Taken
51,335
35,122
Mitigated
25,263
14,317
Healing
8,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,250
367
6,271
3,729
9,166
4,537
477
3,599
5,543
27,724
0
W
Fenrir
ErBears
Fenrir
6,319
1,869
0
243
9,490
5,669
1,207
3,207
6,283
0
14,606
W
10,129
636
438
293
9,642
10,452
32
3,830
5,767
0
29,647
L
Izanami
L1TTLE J3W
Izanami
9,895
5,388
0
2,307
11,833
5,140
0
5,451
6,382
0
50,394
W
Atlas
Lumigosa
Atlas
9,941
4,477
0
2,173
12,094
12,016
430
3,534
8,490
22,991
0
L
Hercules
ScoochDoucet
Hercules
5,437
1,067
0
3,109
10,753
6,465
0
5,307
5,446
0
14,479
L
Kukulkan
oo0RE0
Kukulkan
6,708
93
0
0
7,716
3,443
0
3,887
3,829
25,499
0
L
Morgan Le Fay
selectedmage
Morgan Le Fay
5,594
390
0
98
6,005
2,705
0
3,953
2,052
28,147
0
W
Nu Wa
uDEADsonn
Nu Wa
9,063
4,284
0
1,170
6,521
2,448
2,079
2,048
4,473
35,421
0
L
Cerberus
4,055
187
400
2,391
15,028
7,510
0
7,656
7,372
17,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,506
Gold Earned
36,849
206
Minions Killed
246
0
Camps Cleared
0
1,148,619
Distance Traveled
1,020,241
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,371
837
57
6
0
225,623
0
W
Fenrir
8,416
842
13
1
0
225,112
1
W
Shiva
7,974
797
51
5
0
245,104
2
L
Izanami
8,181
818
81
8
0
197,647
3
W
Atlas
8,454
845
16
2
0
236,632
5
L
Hercules
7,438
744
12
1
0
235,988
3
L
Kukulkan
7,040
704
45
5
0
200,081
0
L
Morgan Le Fay
7,092
709
49
5
0
188,824
0
W
Nu Wa
8,291
829
69
7
0
216,148
1
L
Cerberus
7,098
710
59
6
0
197,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role